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Apr 4, 2025 11:51 pm
It's equal-opportunity, but monstergirls are more common, I'd bet, for sociological reasons.
[ +- ] TW meta biological essentialism sort of
But if you really don't want monstergirls, that means more for me Sumeryu.
Last edited April 4, 2025 11:51 pm
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Apr 5, 2025 1:32 am
lol
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Apr 5, 2025 5:35 am
BlondeDragonGenie says:
But if you really don't want monstergirls, that means more for me Sumeryu.
Look, Lín Jìng got expelled from Kinsey class for her scores. She won't feel the loss.
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Apr 5, 2025 7:14 am
What's a Kinsey class?
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Apr 5, 2025 11:28 am
Is the group that Ling Jing is referring to Mizore's one?
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Apr 5, 2025 11:37 am
About what to roll, well Sumeryu literally have Knowledge (Culinary), so she can use that, plus a bonus die for the useful Kurumu, and Hibana can roll to see how she ends up helping, using the 'Hampering Others' table but inversed:
https://i.imgur.com/eFCEYsA.png
I.e up to 2 (-1), up to 6 (0), up to 8 (+1), up to 10 (+2) and up to 12 (+3)
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Apr 5, 2025 11:59 am
Moyreau says:
Is the group that Ling Jing is referring to Mizore's one?
Uh, she's in class 1B, which is with Mizore, and in the contest the groups are still split that way, right? (Unless something shook up the grouping.)
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Apr 5, 2025 12:26 pm
BlondeDragonGenie says:
What's a Kinsey class?
[ +- ] Joke explanation
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Apr 5, 2025 2:32 pm
Moyreau says:
About what to roll, well Sumeryu literally have Knowledge (Culinary), so she can use that, plus a bonus die for the useful Kurumu, and Hibana can roll to see how she ends up helping, using the 'Hampering Others' table but inversed:
https://i.imgur.com/eFCEYsA.png
I.e up to 2 (-1), up to 6 (0), up to 8 (+1), up to 10 (+2) and up to 12 (+3)
Am I rolling 2d6 (lacking any real skill), or can I roll a skill like Flight or Agility to move with grace/efficiency or Cute to look adorable and somehow pepping up the team.

Also, was I supposed to roll 4d6 for Cute! when I rolled that earlier, or is it +4 and there’s a base like 1d6 or 2d6? (I know Atk/Def has a 2d6 base; not sure about skills.)
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Apr 5, 2025 2:35 pm
I wonder: would it even be fair (from a gameplay PoV, not competition PoV) to outright cast Passion (Cooking) onto the teacher, like how Hanami enchanted an item with Passion (Cooking)?
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Apr 5, 2025 4:42 pm
Legendary_Sidekick says:

Am I rolling 2d6 (lacking any real skill), or can I roll a skill like Flight or Agility to move with grace/efficiency or Cute to look adorable and somehow pepping up the team.

Also, was I supposed to roll 4d6 for Cute! when I rolled that earlier, or is it +4 and there’s a base like 1d6 or 2d6? (I know Atk/Def has a 2d6 base; not sure about skills.)
Yeah, any and all rolls have a base 2d6 + 1d6 per ability level. She having cute +4, she'd roll 6d6 if she needed that ability.

About your check on the cooking contest, she'd roll 2d6, unless you want to spend endurance to roll more dice (you can burn 5 endurance to roll an extra die)
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Apr 5, 2025 4:44 pm
vicky_molokh says:
I wonder: would it even be fair (from a gameplay PoV, not competition PoV) to outright cast Passion (Cooking) onto the teacher, like how Hanami enchanted an item with Passion (Cooking)?
I don't know how it would be unfair (either on a gameplay or competition standard). It could me morally questionable though... But to be fair, even if it would they'd resolve that with laughing it off and some innocuous gag-violence...
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Apr 5, 2025 4:45 pm
That being said, I think casting knowledge would make more sense, because no matter how you love cooking, if you don't know how to do it, it doesn't matter!
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Apr 5, 2025 5:14 pm
Moyreau says:
vicky_molokh says:
I wonder: would it even be fair (from a gameplay PoV, not competition PoV) to outright cast Passion (Cooking) onto the teacher, like how Hanami enchanted an item with Passion (Cooking)?
I don't know how it would be unfair (either on a gameplay or competition standard). It could me morally questionable though... But to be fair, even if it would they'd resolve that with laughing it off and some innocuous gag-violence...
Moyreau says:
That being said, I think casting knowledge would make more sense, because no matter how you love cooking, if you don't know how to do it, it doesn't matter!
I mean casting highly tailored abilities like Passion or Knowledge may be making Arcane into a bit much of a swiss army knife, even if at an Endurance cost. But I do actually have a psychic-themed explanation how to do it, if you think it's a game-mechanically reasonable thing to do.
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Apr 5, 2025 8:11 pm
Moyreau says:
Legendary_Sidekick says:

Am I rolling 2d6 (lacking any real skill), or can I roll a skill like Flight or Agility to move with grace/efficiency or Cute to look adorable and somehow pepping up the team.

Also, was I supposed to roll 4d6 for Cute! when I rolled that earlier, or is it +4 and there’s a base like 1d6 or 2d6? (I know Atk/Def has a 2d6 base; not sure about skills.)
Yeah, any and all rolls have a base 2d6 + 1d6 per ability level. She having cute +4, she'd roll 6d6 if she needed that ability.

About your check on the cooking contest, she'd roll 2d6, unless you want to spend endurance to roll more dice (you can burn 5 endurance to roll an extra die)
Hmmm… I might spend, at the very least, to guarantee I don’t get a -1. What is my Endurance and Health, by the way? (I know I have +40 endurance from Vigor +4.)
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Apr 5, 2025 8:18 pm
Default is 40 of each for PCs.
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Apr 5, 2025 9:09 pm
Haha… I rolled well and blew way more endurance than necessary. In retrospect, 5-10 endurance would have been sufficient.
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Apr 5, 2025 9:43 pm
Arcane Magic is indeed the most powerful ability, by far and away. Adding elaborate gestures and open to attack in all noncombat instances is a bit exploitative. Whether it's fair or not is another question entirely. Anybody who has it and is willing to use it basically wins by default out of combat.

Elaborate gestures and open to attack as negatives would, I personally argue, be "too good," outside of time crunch scenarios, because there is no reason not to use them. That might not be a problem, though.

I'm not complaining about it. Just adding my two copper pieces to the discussion.

Speaking of which, thanks Hibana! We'll win with the power of teamwork!

Speaking of teamwork, can I use Charismatic somehow to organize and rally the troops?
Last edited April 5, 2025 9:46 pm
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Apr 6, 2025 1:02 am
BlondeDragonGenie says:
Arcane Magic is indeed the most powerful ability, by far and away. Adding elaborate gestures and open to attack in all noncombat instances is a bit exploitative. Whether it's fair or not is another question entirely. Anybody who has it and is willing to use it basically wins by default out of combat.

Elaborate gestures and open to attack as negatives would, I personally argue, be "too good," outside of time crunch scenarios, because there is no reason not to use them. That might not be a problem, though.

I'm not complaining about it. Just adding my two copper pieces to the discussion.

Speaking of which, thanks Hibana! We'll win with the power of teamwork!

Speaking of teamwork, can I use Charismatic somehow to organize and rally the troops?
Well, to be honest, I agree. Though Elaborate Gestures can be used on any physical Ability too, and open to attacks to any ability at all; which kinda trivializes it at the end.
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Apr 6, 2025 1:09 am
Can I use Charismatic to represent the rest of Strike Group Waffle being inspired to do well by Sumeryu-sama? Or nah?
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