Scene 3: The Dungeon
Initiative List
1. Hindle
2. Merton
3. Oozes
4. Leanodile
5. Brickowsky
Rolls
Floating Objects Initiative - (1d20-4)
(9) - 4 = 5
Rolls
attack - (1d20+4)
(20) + 4 = 24
dmg - (1d10+2)
(5) + 2 = 7
dmg crit - (1d10+2)
(2) + 2 = 4
Rolls
Eldritch Blast 1 @ Blob2 - (1d20+7)
(20) + 7 = 27
Eldritch Blast 2 @ Blob2 - (1d20+7)
(11) + 7 = 18
Force Damage 1 - (1d10+4)
(2) + 4 = 6
Force Damage 2 - (1d10+4)
(8) + 4 = 12
Initiative List
1. Merton
2. Oozes
3. Leanodile
4. Brickowsky
5. Hindle
Rolls
Hindle Eldritch Blast 1 Critical Damage - (1d10+4)
(8) + 4 = 12
Action Psychic Blade
fairly certain this Hide roll ultimately doesn't matter here but making it still. I just need to do that before coming unhidden after the strike
Rolls
Psychic Blades to hit - (2d20H1+8, 1d6+5)
2d20H1+8 : (1612) + 8 = 24
1d6+5 : (1) + 5 = 6
Sneak Attack - (3d6)
(164) = 11
Stealth (Expertise) - (1d20+11)
(13) + 11 = 24
"When did you get back there!?"
Ooze 2, barely able to hold its blobby mess together, retreats further back and it is now difficult to see it as its dark mass blends into the shadows. Anyone without darkvision may have disadvantage on their attacks unless a light source is created near it.
Ooze 3 stands a little taller and charges towards Leanodile to finally try and attack!
Rolls
Ooze 3 Attack - (1d20+5)
(5) + 5 = 10
Ooze 3 Damage (Bludgeoning) - (1d6+3)
(1) + 3 = 4
Ooze 3 Acid Damage - (4d8)
(2482) = 16
Initiative List
1. Brickowsky
2. Hindle
3. Merton
4. Oozes
5. Floating Objects
6. Leanodile
Rolls
Ooze 3 Escape Grapple - (1d20)
(4) = 4
A streak of energy shines through the darkness to end this foe for good!
Bonus: DC 16 Strength Check or moved tp B11
Standard: Fire Bolt with Force DMG
Rolls
Force Bolt with DisAdv - (2d20l1+8, 2d10)
2d20l1+8 : (1610) + 8 = 18
2d10 : (72) = 9
Initiative List
1. Hindle
2. Merton
3. Oozes
4. Floating Objects
5. Leanodile
6. Brickowsky
Rolls
Eldritch Blast 1 @ Blob3 - (1d20+7)
(11) + 7 = 18
Force Damage to Blob3 - (1d40+4)
(21) + 4 = 25
If Crit - (1d10)
(9) = 9
Eldritch Blast 2 @ blob3 - (1d20+7)
(11) + 7 = 18
Force Damage to Blob3 - (1d10+4)
(3) + 4 = 7
If Crit - (1d10)
(1) = 1
Reroll Damage roll 1 :) - (1d10+4)
(8) + 4 = 12
Initiative List
1. Merton
2. Oozes
3. Floating Objects
4. Leanodile
5. Brickowsky
6. Hindle
Action Attack
Bonus Action Psychic Blade BA
Rolls
Psychic Blades to hit - (1d20+8, 1d6+5)
1d20+8 : (10) + 8 = 18
1d6+5 : (4) + 5 = 9
Psychic Blades to hit - (1d20+8, 1d6+5)
1d20+8 : (13) + 8 = 21
1d6+5 : (5) + 5 = 10
Sneak Attack - (3d6)
(524) = 11
Rolls
Ooze 3 Escape Grapple (Disadvantage from Grapple Fail) - (2d20L1)
(620) = 6
Rolls
Ooze 3 Attack (Disadvantage) - (2d20L1+5)
(719) + 5 = 12
Ooze 3 Damage (Bludgeoning) - (1d6+3)
(4) + 3 = 7
Ooze 3 Acid Damage - (4d8)
(6681) = 21
Initiative List
1. Leana
2. Brickowsky
3. Hindle
4. Merton
5. Oozes
6. Floating Objects