Within Lighting Keep

load previous
Sep 13, 2024 6:39 pm
OOC:
I see. Kurt would not be advancing up or down the stairs as the doors are there. He is waiting to see if those listening hear anything.
Sep 13, 2024 8:39 pm
Grim looks at the others"All quiet behind this one."
Sep 17, 2024 9:15 pm
Grim will open the door.
Sep 18, 2024 4:38 pm
Grim opens the door. Attached to the walls of this square 15 x15 room are wooden racks designed to hold weapons. Most of the weapons were removed long ago, but a few remain: six spears, four longswords, two unstrung longbows, and a tall wooden lance. There are no windows and no fire place. This must have once been the armory.
Sep 18, 2024 4:42 pm
Onlooking Kurt mentions, "Would have been fine it if was still full." as he walks in and will inspect the quality of the few weapons still present.

Rolls

Investigation or Perception - (1d20+2)

(19) + 2 = 21

Sep 19, 2024 6:50 pm
Alex will take the help action to assist Kurt in searching the room.
Sep 22, 2024 5:03 pm
Kurt, close examination of the wooden lance reveals that it's not a weapon, but rather a case. Resting inside this case is a 10-foot-tall, steel lightning rod with a ball at one end. This is one of the six lightning rods needed to activate the lightning shield.

The other weapons are of good quality but unremarkable.
Sep 22, 2024 5:50 pm
Inspecting Kurt says in surprise, "Well I be dammed. This a needed lighting rod. What a find. Now we know what one really looks like."
Sep 22, 2024 6:38 pm
"Good find. Let us check the room across the hall." Grim heads to listen to the door.
Sep 22, 2024 8:31 pm
Perception check Rangrim.
Sep 22, 2024 8:34 pm
Moving Kurt packs up the goods and quietly walk next to Rangrim.
Sep 22, 2024 8:38 pm
Grim steps up to the door to listen.

Rolls

Perception - (1d20+5)

(18) + 5 = 23

Sep 22, 2024 8:39 pm
Rangrim, you hear nothing with in.
Sep 22, 2024 10:06 pm
"Well I don't hear anything. Might as well check it out." I will open the door.
Sep 22, 2024 11:32 pm
This 10x15 room is full of dust and cobwebs. Three sets of bunk beds stand against the east wall, their straw mattresses badly rotted. There are no windows.
Sep 23, 2024 12:34 am
Grim will head in to search it beds and all.
Sep 23, 2024 5:22 am
Alex with search the next room with Grim.

Rolls

Investigation - (1d20+3)

(19) + 3 = 22

Sep 23, 2024 6:06 am
Alex, the room is mostly barren, but you do find 5 copper under one of the beds.
Sep 23, 2024 6:47 am
Alex pockets the copper, "Just a pittance. Let's be moving on." He heads to the next room and listens.

Rolls

Perception - (1d20+2)

(12) + 2 = 14

Sep 23, 2024 7:02 am
Ready to move Kurt, "Does seem much here. We should move along."
load next

You do not have permission to post in this thread.