Rolls
Acrobatics to avoid AOO - (1d20+15)
(10) + 15 = 25
Rapier attack - (1d20+12, 1d6+3)
1d20+12 : (16) + 12 = 28
1d6+3 : (3) + 3 = 6
Sneak attack damage - (3d6)
(354) = 12
Acrobatics to avoid AOO - (1d20+15)
(10) + 15 = 25
Rapier attack - (1d20+12, 1d6+3)
1d20+12 : (16) + 12 = 28
1d6+3 : (3) + 3 = 6
Sneak attack damage - (3d6)
(354) = 12
Channel Positive Energy (Be HEALED) - (2d6)
(56) = 11
Ashlyn 1st power attack (flanking)
Ashlyn 2nd power attack (flanking)
Arrow #1, damage - (1d20+10, 1d8+9)
1d20+10 : (15) + 10 = 25
1d8+9 : (5) + 9 = 14
Arrow #2, damage - (1d20+10, 1d8+9)
1d20+10 : (13) + 10 = 23
1d8+9 : (8) + 9 = 17
Arrow #3, Perfect Strike, damage - (1d20+9, 1d20+9, 1d8+9)
1d20+9 : (6) + 9 = 15
1d20+9 : (5) + 9 = 14
1d8+9 : (8) + 9 = 17
Hard to kill
Attack I (Power attack), Normal damage, Electric damage - (1d20+10, 2d6+10, 1d6)
1d20+10 : (12) + 10 = 22
2d6+10 : (11) + 10 = 12
1d6 : (4) = 4
Attack II (Power attack), Normal damage, Electric damage - (1d20+5, 2d6+10, 1d6)
1d20+5 : (15) + 5 = 20
2d6+10 : (32) + 10 = 15
1d6 : (1) = 1
Attack I (Power attack), Normal damage, Electric damage - (1d20+10, 2d6+10, 1d6)
1d20+10 : (3) + 10 = 13
2d6+10 : (66) + 10 = 22
1d6 : (5) = 5
Attack II (Power attack), Normal damage, Electric damage - (1d20+5, 2d6+10, 1d6)
1d20+5 : (7) + 5 = 12
2d6+10 : (45) + 10 = 19
1d6 : (1) = 1
Power Attack/Cleave Attack - (1d20+8, 1d8+10)
1d20+8 : (3) + 8 = 11
1d8+10 : (5) + 10 = 15
Second Attack (from Cleave if attack #1 hits) - (1d20+8, 1d8+10)
1d20+8 : (18) + 8 = 26
1d8+10 : (2) + 10 = 12
Third Attack (Cleaving Finish, if I kill one) - (1d20+8, 1d8+10)
1d20+8 : (18) + 8 = 26
1d8+10 : (1) + 10 = 11
Zombie attack Darren
Zombie attack Durgrim
Entangled zombie attack Ashlyn
attack and damage - (1d20+7, 1d8+7)
1d20+7 : (11) + 7 = 18
1d8+7 : (8) + 7 = 15
Rapier attack - (1d20+12, 1d6+3)
1d20+12 : (18) + 12 = 30
1d6+3 : (4) + 3 = 7
sneak attack - (3d6)
(213) = 6
Hard to Kill (Roland)
Hard to Kill (Veroth)
Channel Positive Energy (Harm Undead) - (2d6)
(52) = 7