Legendary_Sidekick says:
badbaron says:
I'd also love a system or game set in South Asia using historic South Asian folklore rather the European based but don't feel I am comfortable enough culturally to get it to feel right if I try to GM it.
I know the feeling—and I actually lived in South
east Asia (Hong Kong) and my wife is from there. But aside from drawing the occasional kung fu gal clad in a qipao, I don’t use much from her culture in my games because I fear I won’t do it justice.
Well… that and any game I run is like a B-movie at best.
Are you thinking more a fantastical/folklore setting (kitsune, kappa, oni, etc) , or something in a historical period, like samurai in the Edo period or the rise of the shogunate? Or perhaps Chinese wuxia sword and sorcery equivalents? Wuxia for more classic swords and heroes, xianxia if it also incorporates fairies and spirits and demons (think Monkey King).
Or something modern and beyond, Hongkong action adventure with cops and triads, or cyberpunk set in Chiba or Tokyo?
Admittedly the examples above are north Asia. By south Asia are you thinking of the mythologies of Thailand, Phillippines, Indonesia, etc? Sina Una is a D&D 5e (2014) setting in the Phillippines, and Gubat Banwa is a whole up and coming system and setting.
Asking because I hail from South East Asia, and do love to play and run East Asian settings as well!
Last edited October 13, 2024 10:48 pm