What would like to play?

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Dec 9, 2024 2:13 pm
runekyndig says:
I have never found dungon crawlers that interesting. Particularly in PBP.
The slow pace of pbp and the long back-and-forth between gm and the trapfinding players makes it a long drawn experience
Agreed.
What I’d like to play - DnD over any edition, or PF1, any setting, fast leveling. RP a few short scenes and/or do a singular combat, then level-up, rinse/repeat up to level 20, game completed in 20-ish weeks. I’d play something like that thru to the end, no question.
Dec 9, 2024 3:01 pm
DrifterDwarf says:
In the old rules, the end boss is almost unkillable, there are multiple places where your character can be just one shot. I dislike it. No one wants a character you have played for years - "I look in this portal - GM: Your disintegrated."
I actually played a game of Tomb of Horrors that leaned into this. Because the game was so fatal, people took some wild swings during character creation, and we ended up with quite a party of misfits.
Dec 9, 2024 4:29 pm
To be clear, Tomb of Horrors wasn't meant to be a lesson, but rather a retaliation. It was Gygax's players bragging about how they could take on anything, so the Garbanzo himself made a dungeon that would just kill them. It wasn't meant to be fair. Somehow it has become the poster child for the OSR from the 5e side, which is wild considering it uses none of the principles of oldschool play. Let's not even talk about the travesty that was 5e Tomb of Horrors, which lost so much in the translation.

But to keep this thread on topic, I'm vibing WWN hard. Gonna have to try getting a TPK in one of my games so I can fit it in my docket.
Dec 9, 2024 7:06 pm
Yep. The original Tomb of Horrors was brutal, a place where high level characters go to die. I liked the included art booklet, helped to set the scene with the players. I wouldn't mind adapting a less lethal version of that for WWN.

I'm hoping to run the Chariots of the Gods Alien trilogy on here next year. My initial read of them draws me to the conclusion that each is a TPK. Having never played the game, I need to familiarize myself with the rules.
Dec 9, 2024 11:01 pm
Yeah it is beyond just deadly. Even if the 5e version is watered down it's still crazy deadly. With all the homebrew stuff that is on him makes him stronger than just an adventure league character. Plus I haven't played him in like 7-8 years and there's always playing simulacrum lol. But yeah just thought that is one dungeon it would be interesting to see how far we could get.

I know there are some things you gotta be cautious about and some things it's just luck of the dice
Dec 10, 2024 4:16 am
ForeverDED says:
I'm hoping to run the Chariots of the Gods Alien trilogy on here next year. My initial read of them draws me to the conclusion that each is a TPK. Having never played the game, I need to familiarize myself with the rules.
I played in a Halloween game of Chariot of the Gods- I guess it was the first one, as I didn't know there were others. We did alright. I think only one of us died. But we did have so lucky rolls at a few key points. It was fun though.
Dec 10, 2024 8:59 am
ForeverDED says:
I'm hoping to run the Chariots of the Gods Alien trilogy on here next year. My initial read of them draws me to the conclusion that each is a TPK. Having never played the game, I need to familiarize myself with the rules.
I am planning to GM the Alien's Destroyer of Worlds cinematic scenario next year, as soon as one of my game finishes. I can invite you, if you want to play it, DED =)
Dec 10, 2024 8:34 pm
Destroyer of Worlds is the second adventure in the Chariot of Gods trilogy. Heart of Darkness is the third. While none of the characters that appear in each scenario are intended to be re-used in the others, there is an underlying story arc that connects all three.

I'm afraid that, having read all three, I'd be prejudiced in my actions. There's so much going on with hidden agendas and possible player vs. player conflict that I wouldn't want to get in the way of that, which would ruin it for other players and the GM.

Depending on when you were thinking of running it, maybe a co-GM kind of thing. Maybe the same players for one campaign get handed off to another? Just a thought.
Dec 12, 2024 11:32 am
I'ld love to play the new DnD. The 24 Player's Handbook inspired me and some of the old subclasses now got playable in my opinion. (Looking at you Trickster Cleric).

The absolute best would be in a Call of the Netherdeep Adventure here on the board. *fingers crossed and a letter to Santa*
Dec 12, 2024 6:16 pm
soises says:
I'ld love to play the new DnD. The 24 Player's Handbook inspired me and some of the old subclasses now got playable in my opinion. (Looking at you Trickster Cleric).

The absolute best would be in a Call of the Netherdeep Adventure here on the board. *fingers crossed and a letter to Santa*
I tend to agree
and I would love to be a player in a critical roll game
Dec 12, 2024 6:55 pm
runekyndig says:
soises says:
I'ld love to play the new DnD. The 24 Player's Handbook inspired me and some of the old subclasses now got playable in my opinion. (Looking at you Trickster Cleric).

The absolute best would be in a Call of the Netherdeep Adventure here on the board. *fingers crossed and a letter to Santa*
I tend to agree
and I would love to be a player in a critical roll game
100%
Dec 13, 2024 12:40 am
ForeverDED says:
Destroyer of Worlds is the second adventure in the Chariot of Gods trilogy. Heart of Darkness is the third. While none of the characters that appear in each scenario are intended to be re-used in the others, there is an underlying story arc that connects all three.

I'm afraid that, having read all three, I'd be prejudiced in my actions. There's so much going on with hidden agendas and possible player vs. player conflict that I wouldn't want to get in the way of that, which would ruin it for other players and the GM.

I didn't know that =) I only have Destroyer and not the other two adventures. I agree with you that after reading it, unfortunately, there is no point in playing it. Too many spoilers.
ForeverDED says:
Depending on when you were thinking of running it, maybe a co-GM kind of thing.
Sounds fun. =) I'll DM you before I do this. By the way, because I only read Destroyer and not the others... I can still play them =D
Last edited December 13, 2024 12:49 am
Dec 13, 2024 7:52 pm
htech says:
Sounds fun. =) I'll DM you before I do this.
Cool!
htech says:
By the way, because I only read Destroyer and not the others... I can still play them =D
I believe so. The only spoiler would be that there are so many things that are trying to kill you or convert you into monsters. But anyone who knows the Alien universe knows that. ;-D
ForeverDED sent a note to htech
Dec 15, 2024 8:04 pm
WhiteDwarf says:
runekyndig says:
soises says:
I'ld love to play the new DnD. The 24 Player's Handbook inspired me and some of the old subclasses now got playable in my opinion. (Looking at you Trickster Cleric).

The absolute best would be in a Call of the Netherdeep Adventure here on the board. *fingers crossed and a letter to Santa*
I tend to agree
and I would love to be a player in a critical roll game
100%
@WhiteDwarf, @soises, should we try to find a GM who would run a 5e2024 game set in the critical role setting?
Dec 15, 2024 8:11 pm
runekyndig says:
WhiteDwarf says:
runekyndig says:
soises says:
I'ld love to play the new DnD. The 24 Player's Handbook inspired me and some of the old subclasses now got playable in my opinion. (Looking at you Trickster Cleric).

The absolute best would be in a Call of the Netherdeep Adventure here on the board. *fingers crossed and a letter to Santa*
I tend to agree
and I would love to be a player in a critical roll game
100%
@WhiteDwarf, @soises, should we try to find a GM who would run a 5e2024 game set in the critical role setting?
I think so, yes!
Let me know if there’s anything I can do to help. Appreciated!
Dec 16, 2024 10:42 am
Everything to gain, nothing to loose! :D

Thanks a lot Runekyndig!
Dec 16, 2024 9:51 pm
If you are getting together a 2024 version of 5e, I'd be interested too. In a couple of games trying to learn the system well enough to be comfortable with it. I'm not a GM though.
Dec 16, 2024 10:32 pm
runekyndig says:
Is there a kind of story you are dying to tell?
Boy, do I.

I have been absolutely obsessed with a certain concept: Pokémon, except with heavy influences from real history (late 50s early 60s Japan).
First this was just a fanfic idea, then I got the idea in my head of writing it as a novel, except as an original IP rather than a Pokémon story (as you can't profit from fanfics). Now the past... one or two months, I have added the idea of doing it as a PBP game using Fate Accelerated, using the Pokémon setting itself, not as a replacement for doing an original novel, but as a way of scratching the itch in a less involved manner than novel-writing before I try my hand at that.

Except I keep sabotaging myself... every time I try to write a forum post for recruiting players, I manage to find something to research and/or re-research that I just """"""must"""""" look into before I get started. Send help.

Oh, and you have got no idea of how much historical research I did because of this obsession... since I barely took any notes I'm sure I have forgotten much of it, and what I do remember I know not how much will come up in either the novel or the game (some of it because making things too constrained by real history would close off a lot of fun possibilities, for example), but since I love history, doing all this research has at been pretty fun at least.

So, who wants to go on a Pokémon journey in 1961 Kanto, 16 years after WW2 the Great War, 9 years after the Unovan occupation officially ended, in a not only regrowing but growing and booming post-war economy, smack in the middle of a turbulent period of gang wars, just as Team Rocket is violently ascending in the underworld and forcing ex-military (possibly war criminal) scientists to create the ultimate Pokémon for them?
Last edited December 16, 2024 10:38 pm
Dec 19, 2024 2:46 am
Deadlands sounds interesting. I always wanted to try Space:1889.
Dec 19, 2024 3:07 am
I have posted this on another Play-by-Post website but it seems fitting to carry it over here, as well:



It's about time I learn to play GURPS.

More Star Trek Adventures would be nice.

As would Mutants & Masterminds.

I am always on the lookout for Cortex games, or at least Marvel Heroic Roleplaying.

Finally, more PbtA games. I'd prefer some lesser known hacks, but I'd even be open to some good ol' fashioned Apocalypse World.
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