Planet VI: Ice Planet

load previous
Nov 22, 2024 12:12 am
Well, I think I can help Avro rig something up to track the oozes so we at least know where they are., Alandra says.
OOC:
Alandra will help Avro once we are done talking. I'll role the help action now using tinkerer.

Rolls

Help Avro calibrate sensor - (3d6)

(453) = 12

Nov 22, 2024 10:25 am
That's great! If we can get to identify these ooze in a big enough radio around the ship, they won't be able to sneak attack us. And if the weapons are connected to the id system, we can blast them as soon as they enter our defense perimeter.
That should give us a safety cover enough to finish checking the wreckage.
Let's do that! Let's go!"
Dec 3, 2024 12:31 am
as stinger stabilizes the ship Alandra is able to get the sensors working with the weapon systems to the point that should any of the creatures return they can instantly be vaporized. Unfortunately due to their nature the sensos have trouble localizing thm when they are below the surface of the ice. You scan the derilict ship and are able to identify three of the creatures in a dormant state deep within it.
Dec 3, 2024 12:58 am
"There only seems to be three of those entities in the ship. Do you want to try salvaging whatever we can find from it again?", Alandra asked to the group.
Dec 3, 2024 1:09 am
"Now that we have a reasonable idea of their location and can detect their movement, searching the ship for salvage becomes a much more worthwhile endeavor. We should be able to dedicate more time for a more thorough search."
Dec 3, 2024 2:33 pm
With the ship sensors to guide you, hunting them down should be easy enough. Setting the ship back down in the shadow of the larger ship you prioritize recovering the remaining shuttle and then sweeping the ship for parts and supplies.
OOC:
Let me know the plan
Dec 3, 2024 11:15 pm
"We're looking for parts, weapons, and medicine. If the coast is clear. Maybe we resume our journey where we left off. Maybe we should look for survivors as well. Right now this thing only detects oozes.
OOC:
Is it possible to boost the signal on our sensors to detect more than just the oozes? Did we try that already?
Dec 3, 2024 11:15 pm
OOC:
I'm sorry, RL will be demanding this week. I'll post a draft, everyone else feel free to fill in the details and/or volunteer for specific tasks...
"Alright, we can manage this!
My idea is that, with Avro at the Odyssey 's sensors monitoring the Ooze, we wil notice not only where they are exactly but also if the start to move.
I'm guessing Luminara is great at the Odessey's guns. Are you? In which case, I'd like to count with you in that position, so we can be prepared in case we need fire support of any kind. Otherwise, someone else should do this.

Sensors do not show any other living being in that ship, so Dr. Allandra can choose to support the mission either from the Odyssey or in the ground squad. Of course, we could double check on this before going back out.

I'd say the rest of us join the ground squad with 2 distinct objectives: recovery of the shuttle and salvage of suppliers and spare parts.
In order to minimise our overall timing, I guess there may be 2 ground teams, one for each objetive. Say, blue team for supplies and partes, and green team for the shuttle. We shall keep all Comms open, at any sign of trouble we back to the Odessey, we have lost already 2 friends and I wouldn't want to mourn more.

For the Blue Team, I suggest Acro checks each ship's area for oozes before advancing to the next area.

Volunteers for each team? I think I could man the green team, based on my pilot background. But I'll just let you all decide what you prefer to do."
Last edited December 3, 2024 11:20 pm
Dec 3, 2024 11:22 pm
OOC:
Alandra, we were writing at the same time. I think we already checked for living being before and found none. But of course we can check again.
Dec 4, 2024 5:28 am
The ship sensors have completely scanned the ruined ship and mapped a portion of the tunnels dug into the bedrock beneath it. While you do have a good picture of the surface and the wreck you are unable to penetrate the mines as they descend 100's of meters deep into the planet, well beyond your ships sensors range which are limited in use for mapping through the stone. The lack of any trace of Sam indicates that she was either killed and her gear destroyed or moved outside sensor range.
Dec 4, 2024 11:58 am
I'll continue to support the away parties with the scanner and communications. I can also continue to man the weapons if Lumniara feels they want to venture back out to the planet.
Dec 4, 2024 6:27 pm
"I would hypothesize that the tunnels underneath the ship were either dug by the survivors of the crash or by some indigenous sentient lifeform that detected the ship and constructed tunnels to access its resources. In the case of the former, it would depend upon how long this ship has been here and whether or not they had the equipment to do so."
OOC:
Possibly stating the obvious here, but in-character for HAL.
Dec 6, 2024 11:27 pm
"I think having a medic with the away team is practical. Specially if we go deaper into the caverns. However, if you need me to stay back and support you, Avro. I can research any biological scans they may we may come across during the mission.", Alandra says.
OOC:
I have no preference whether IAlandra stays in the ship or continues on the away mission. It might be good for her to stay in case anyone shows up looking
for an escape pod.
Dec 12, 2024 3:23 am
You make preparations to head back out, reequiping yourselves and decide that Luminara should use the armor left by Krom
Dec 15, 2024 1:42 am
"Safe travels, we’ll be here watching your back
."
, Alondra says as the rest of the crew prepares to explore the downed ship.
Dec 15, 2024 8:48 pm
I'll see if the old captain in his new form has any insights on the planet and the creatures we have encountered.
OOC:
I'll bring a data pad that is not connected to ship systems with images and limited data of the ship ruins and the planet to the captains quarters. I share any information I gather with the entire crew.

Rolls

gain insights from the old captain - (2D6)

(52) = 7

Dec 16, 2024 2:54 am
Once the away crew is ready, we go back to the wreckage ship to continue searching...
Dec 16, 2024 2:30 pm
Crystalline Thrace
Trace seems mildly interested in the lost ship and local lifeforms but has not relevant information to share other than perhaps that they likely do not enjoy heat and if you wish to be left alone to simply activate the heating elements of life support on the wreck anywhere you can seal compartments. This should ensure that they will not bother you in those sections of the shipt.

Moving back to the wreck Stinger, Hal go with Luminara, for muscle and defense, and Allen, to check system status and salvage value. They are able to reach the wreck and climb back aboard without incident. The basic layout of the ship is gone over

The crashed Cruiser-Class Ship is a large, battle-damaged vessel with it's exterior coated in snow and ice, the ship’s interior holds stories of a desperate struggle for survival. The ship is largely powered down, with only emergency lighting functioning in certain areas. Many sections are damaged from both the crash and subsequent raids or survivor activity. The ship is one of those designed to be partitioned so that few systems can directly interact, an old anti AI protocol often used by ships from those that fear or distrust synthetics or with high security concerns.
[ +- ] crashed ship layout
OOC:
Command was checked and downloaded but not much of use was found. Coms was looked into but the fight interrupted a complete check of its systems. Are you starting there or on to medbar or engineering?
Dec 16, 2024 4:58 pm
"If our intent is to learn more about this vessel and how it came to be here, we should return to Comms, although that could prove dangerous as the ice ooze may have returned. If we are looking for supplies, perhaps the forward cargo bay (B2) will prove useful. But Engineering may have parts that we can salvage."
Dec 17, 2024 2:12 am
"I think that’s a good idea. Prioritize anything that can help the ship. However, those creatures are aggressive. I’m not sure about returning to comms.
load next

You do not have permission to post in this thread.