The First Expedition: The Alchemist's Vault

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Len

Nov 24, 2024 5:30 am
OOC:
Okay, all players may act! Elodie, you are poisoned (disadvantage on attacks and ability checks) but can try a con save, dc 12, at the end of your turn to end that effect.
Nov 24, 2024 4:20 pm
Subeen twists around, bringing her axe in line with Flask's head.
OOC:
Action: Reckless Attack vs Flask, with Savage Attacker and Topple.
Vitality of the Tree 2d6 temp HP to Trix.

Edit: Using Heroic Inspiration to reroll Attack.
Last edited November 24, 2024 4:22 pm

Rolls

Battleaxe Reckless Attack AC11 - (2d20h1+5, 2d8h1+5)

2d20h1+5 : (35) + 5 = 10

2d8h1+5 : (68) + 5 = 13

Vitality of the Tree temp HP to Trix - (2d6)

(23) = 5

Heroic Inspiration v AC11 - (1d20+5)

(19) + 5 = 24

Nov 25, 2024 11:36 pm
Gritting her teeth and clenching her jaw at the underwhelming performance of her spell, Elara grumbles under her breath and moves to find an angle where she can outstretch her arms into a cone of cold that will engulf the remaining fungoids without affecting her allies.
[ +- ] Frost Fingers
OOC:
Casting Frost Fingers on syringe mushroom and flask mushroom, ideally without catching Subeen or Elodie and Trix in the AOE. Spell DC 13.
Last edited November 26, 2024 12:05 am

Rolls

Fungus 1 CON Save - (1d20)

(8) = 8

Fungus 2 CON Save - (1d20)

(20) = 20

Frost Fingers Cold Damage - (2d8)

(31) = 4

Nov 28, 2024 12:47 am
"Ow! That hurt!" Trix draws shortsword and dagger and slices up the last shroom guy.
Last edited November 28, 2024 12:49 am

Rolls

Shortsword - (1d20+5, 1d6+3)

1d20+5 : (8) + 5 = 13

1d6+3 : (2) + 3 = 5

Dagger - (1d20+5, 1d4+0)

1d20+5 : (15) + 5 = 20

1d4+0 : (1) = 1

Sneak attack - (2d6)

(66) = 12

Len

Nov 28, 2024 2:21 am
Of the remaining fungoids, Subeen cleaves one in two, Elara freezes another, and Trix finishes it off with a flourish.

This front room, though large, is piling up with corpses. The corpse of the vine monster they called Ulasht lies in the centre, next to the remains of the guardian construct. Now, the bodies of seven warrior fungoids lie at the south door, through which the elder fungoids escaped. And, the construct that Trix deactivated watches all, frozen in place without its command card.

An eerie quiet now hangs over the humid room, the sound of your laboured breathing the only noise you can hear. Reflecting on the vicious attacks, you realize that loud sounds, such as the falling door bar or the din of battle, seem to attract additional trouble.
OOC:
Regarding looting bodies - just the items described (corroded iron bar, rusty syringe, etc.). Feel free to take anything you think might be useful.
https://i.imgur.com/nGd3rQz.png
Nov 28, 2024 2:29 am
Elodie tries to cover her mouth with an armored hand as she coughs up the clouds of spores. Shaking her head, she tries to fight off the distracting waves of sickness. "What-.. koff! Any idea why they were attacking us? With... these things, of all the ways?" Elodie nudges the syringe with her boot.
Nov 28, 2024 2:43 am
"I have no idea," says Subeen, considering the un-barred door and the means to secure it, "but I think we can expect more trouble if we hang around here.

"Should we follow those other mushrooms, or take our chances where the burglar went?"
Nov 29, 2024 3:07 am
"I don't know if giving chase is our best option right now," Elara reluctantly admits, looking down at her hands and struggling to conjure even a fingerprint of frost or a flickering spark. "No idea why those ones attacked, but the ones that fled seemed to know they would. I don't know what's going on here but it's... testing me. Maybe if I can sit and read for a while, I can push forward, but right now? I'd just get in your way."
Nov 29, 2024 4:32 pm
Subeen turns to Elodie. "We have the ceiling light thing," she says, "plus the cards picked up by the burglar. Should we head home and figure out what all this is worth?"

The barbarian considers the weight of the inactive constructs if Elodie decides to withdraw; perhaps if Subeen can carry at least one, it might offset the cost of the initial exploration.
Nov 29, 2024 9:37 pm
"We've got a foothold. Next time will be easier," Elodie nods at Subeen's suggestion, "Let's head back for now. Rest and recover." She gives Elara a glance, as if to confirm this plan.
Nov 29, 2024 10:09 pm
'Yeah, let's hope so,' Elara thinks to herself in a halfhearted attempt to psych herself up alongside her sister's positive spin on how much she's been struggling through this mission so far. "Yes, and next time I'll have this!" she announces, starting to let some genuine excitement creep into her tone as she opens up her book to the fresh, blank page alongside the tucked-in spell scroll.
Nov 30, 2024 7:17 pm
"Awww... can't we explore just a little bit more? If we're really, really quiet maybe we won't have to fight. There's a pod room and a repair construct not an attack construct and I bet there are more command cards and that other room with the blue glow and the skeleton please can we stay?"

Len

Nov 30, 2024 8:58 pm
Despite Trix's protests, the expedition has decided to retreat - for now. They depart with haste and head into the wasteland, limping their way for Hopesend, the nearest town.

The expedition travels to civilization beneath the sprawling aurora, which grows dim and cold as night descends on the dying moon. They steer clear of conflict, whether with the roaming beasts that stalk the wilderness or the marauders who haunt the shadows. Skirting the elevated causeways of the ruined city and avoiding the treacherous alleys that wind between its decaying bones, they press onward, their path haunted by whispers of what lies unseen.

At last, as the stars pierce the twilight veil, they reach Hopesend. The town clings to the remains of a shattered tower, its silhouette a jagged sentinel against the night. From within, warm light spills like liquid gold, and the distant echoes of laughter and song carry on the chill breeze. The promise of safety seems almost within reach.

https://i.imgur.com/KWFe5HT.jpeg

Hopesend rises from the wasteland like a weary beacon, built within and around the shattered remnants of a once-mighty tower. Its jagged spire leans precariously against the night sky, while scavenged walls and makeshift walkways speak of survival and ingenuity. The air carries the mingled scents of woodsmoke, roasting meat, and the faint tang of rust.

Around the base of the tower, ramshackle buildings lean into each other, forming a haphazard maze of alleys and courtyards. These structures, crafted from scraps of the ruined city, seem barely able to withstand the biting winds that sweep the wasteland. A perimeter wall, hastily constructed from rusted sheets of metal and reinforced with jagged rubble, encircles the settlement. It stands defiant, if imperfect, against the dangers of the wild.

At the gates, the rangers hold their post. The torches they carry flicker in the breeze, their flames dancing over worn faces that speak of hardship and vigilance. Though the settlement bears the marks of struggle, Hopesend radiates a determination to endure, and a stubborn refusal to let the wasteland claim it entirely.

One of the rangers, a woman with a longsword slung across her back, steps forward. Her expression is hard, but not unkind. She surmises the group's weariness. "You look like you’ve seen worse than just a long walk. State your business and tell it true. Cross us, and the wasteland will have you again before you can blink."

https://i.imgur.com/Idgfyxl.jpeg

Rolls

random encounter? - (1d6)

Dec 1, 2024 2:36 am
Elara's wholesome expressiveness has long been a disadvantage in the realm of her diplomatic aptitude, and this is well poised to become an example of how. Unable to manage the anxiety over being deemed untrustworthy, she immediately blurts out the truth as it comes to her mind without filter, "We were exploring a nearby ruin looking for treasure to help our family but there was a vine monster and fungus people!"

Ranger

Len

Dec 1, 2024 2:55 am
Ranger
The ranger nods, the truth of Elara's words clear to her. "The wastes are full of dangerous ruins and secrets best left forgotten. How far away is this ruin? And more importantly, should we be worried about any of these... things following you back here?"
Dec 1, 2024 3:48 pm
"I don't think so," Elara assures the ranger with a shake of her head. "The only ones we encountered that are still alive were retreating from us. Most of the things we found, we killed. But we were too weary to delve deeper- I was too weary. I wanted to find somewhere to rest. Is there somewhere here we can stay?"
Dec 1, 2024 5:06 pm
Subeen waits, shield on her back and hands empty.

Lieutenant Layleh Arashan

Len

Dec 2, 2024 4:16 am
Lieutenant Layleh Arashan
The rangers size the four of you up and judge you worthy on account of Elara's earnestness.

"The difference between a good relic hunter and a dead relic hunter is knowing when you're beat. No treasure's worth your life, right?"

The ranger, who identifies herself as Lieutenant Layleh Arashan, briefs you on some of Hopesend's highlights as she escorts you through the gates:

🍻 The Charging Horn offers both ale and lodgings.

⚙️ A local chapter of the Salvage Guild trades for relics you've unearthed.

🦏 Woolly Rhinoceros mounts for hauling large treasure hauls can be purchased or rented from the Stable Master.

🛒 Provisions and gear can be obtained at Raven's Adequate Supply.

⛵ Riverboats can be hired at The Docks to return to Bastion, or go further downstream.

🔥 The heart of the community is a shrine to Astrelis, The Shrouded Flame. There are also smaller shrines to Sevara and Nimuel.

🍵 A travelling tea monk from Bastion has arrived in town and is performing the tea ceremony to bring comfort to anyone who feels lost or alone.
[ +- ] Wooly Rhinoceros Mounts
Dec 3, 2024 4:58 am
Trix is excited to visit the Salvage Guild but is distracted by the wooly rhinos.

"Oooh I wanna pet one! Can we ride it? Can we have one, please? You shush, Earl, it's not going to gore us and stomp on our bloody corpses! Is it, Subeen?"
Last edited December 3, 2024 4:58 am
Dec 3, 2024 2:52 pm
"Leave the chubby unicorns alone," warns Subeen. "They're working, and so are we."
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