The First Expedition: The Alchemist's Vault

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Len

Jan 4, 2025 8:23 pm
The team ventures down the dank northeast passage. The light from Elara's staff reveals that the chamber at its terminus is the blighted remains of a parlour — a once-grand room now ruined by damp and time. The wallpaper peels in brittle flakes, rotting divans swell with decay, and torn curtains hang in shreds.

Along the eastern wall, you spot a beautiful arched door wreathed in carved vines and flowers, etched into the onyx stone. Trix has already found the slot for a command card here, which is empty. No door handle or visible lock exists.

A passage leads to the south, which leads to the balcony that overlooks the pod room. Careful to not allow your light to be observed, you hang back and listen to the sounds of the newly-hatched fungoids dismantling the guardian construct - breaking, snapping, and scraping noises, punctuated by the occasional aggressive bark as they vie for choice parts.

Things appear pretty much as they did to Trix the day before, when he explored here with Earl, minus the sounds of the repair robot working to restore the limestone brick wall down in the pod room.

https://i.imgur.com/mVuDByv.png
Jan 5, 2025 2:04 am
Intrigued by the grand appearance of the room, Elara looks around for any valuable fixtures or artifacts that may have been on display here by the original builders of this place and passed over by the current occupants. If she is really lucky, she hopes to find something that provides some kind of insight into the architects or originators of this place, giving her the chance to put her book learning to use. So far, this extremely practical experience has been humbling her and making her doubt her usefulness, but she has a good feeling about this room, somehow.
OOC:
Going to use my 17 portent roll for whatever makes most sense for the above! Arcana +7, Investigation +5, Perception +2

Len

Jan 5, 2025 5:39 am
Elara manages to look past the dilapidated structure and see through time, seeing it as it was and analyzing the most minute of details.

If Valeria's journal was correct, this place was built by a powerful alchemist. The wallpaper, she notices, was once green and had impressions of leaves on it. The torn and shredded curtains would have hung like gossamer drapery. The divans were engraved with plant motifs, likewise the grand door frame on the east wall. And, you have encountered numerous plant and fungus creatures within these halls.

Undoubtedly, this alchemist was obsessed with plants. He's created a world of plants that thrive in darkness, possibly feeding off the magical energy of the tower instead of light. Truly a genius.

Another part of the legend from Valerian's journal was that the Alchemist intended to sleep through the end times and be awoken once Aurorion was restored. Well, this parlour had the look of an antechamber to a noble's sleeping quarters if she had ever seen one. If she had to guess, she expected that behind that door locked door to the east was the alchemist's place of repose. To think, that the alchemist chose to use their gifts solely to survive and not to help their fellow Aurorians. This speaks volumes about their personality.

Whether the alchemist was still alive after all this time, Elara couldn't tell, but their magic was clearly quite powerful if they built this vault in the first place. A person of great wealth, power, and intellect - but very likely not humility or compassion.
Jan 6, 2025 9:43 am
Trix thoughtfully riffles her little command card collection—something she's already done a dozen times this morning.

"These two're for the Sentrycons, and this one's for the Wall-e-bot," she mumbles, using the names she's given the constructs. "It kinda looked like there might be other sorts of cards in the library. Hey, Big Sue, do ya think the right card in that door slot will transform it into... uh... into a Mechadoor?!"
Last edited January 6, 2025 9:44 am
Jan 6, 2025 4:33 pm
Subeen looks at Trix with gravitas. "Why would we want to change a door to make-a-door? Like, the door would make itself? Isn't it still a door?"
Jan 7, 2025 10:10 pm
Gazing around in awe and intrigue at the magical grandeur of what once must have been this great antechamber, now ruined and overgrown, Elara muses aloud with the cadence of an appraiser combing over a masterpiece, "I'm not sure if these intricate mechanics were created by the same person who built this place. I do think the fungoids may have been, though, they seem more in the realm of this alchemist's expertise. In any case, I would think that the right card would open the door, not transform it. But I think our next order of business should be to check through that eastern door, it would probably be the master's chambers of a place like this."
Jan 7, 2025 10:30 pm
Subeen nods. "All right. I can see about breaching it. Let's see what this door's all about." She looks to see if the door has any exposed hinges and where the door knob would be, or if she's dealing with a non-traditional door.

Len

Jan 8, 2025 6:57 am
The door has no visible hinges or knobs. It appears to be a sliding door, like the one at the entrance that the other relic hunters had used blasting powder to open up.
Jan 8, 2025 4:01 pm
Subeen exhales in a short hiss, frustrated at the lack of simplicity in this ruin. "Trix, you have any of that blasting powder?"

In case the answer is negative, Subeen tries to see if there's any place she can slip her crowbar into for some leverage.

Rolls

Investigation - (1d20-1)

(15) - 1 = 14

Len

Jan 8, 2025 9:41 pm
Subeen tries to wedge her crowbar into the door at various places, but as she puts all her considerable strength into it, the crowbar bends before the door yields.
Jan 9, 2025 4:06 am
"No blasting powder," Trix says with obvious distaste. If only there was a lock to pick!

"There was another door back in the pod room. But that means we'll hafta fight those shroom guys."
Jan 9, 2025 10:29 pm
"I don't know, maybe we can scare them off," suggests, looking to her sister for support as she knows that Elodie and Subeen will probably be leading the charge as far as intimidation goes.
Jan 10, 2025 1:42 am
Subeen gives a polite nod. "Though, if it's those skinny ones, they looked pretty rabid. Doubt they'd scare so easily after they charged us like that the last time."

She considers things. "If they're like mushrooms, do you think they'd hate fire?"
Jan 11, 2025 6:42 pm
"The older ones seemed happy to just pack up and leave. Maybe the sisters can convince these young 'uns to do the same?"
Jan 11, 2025 7:44 pm
"Did you forget how those 'young ones' greeted us last time? Maybe they only get some sense when they've reached a certain age, however long that takes."

Subeen checks the hallway to the west, just in case something is approaching, but her true destination is the balcony to the south. "C'mon, let's see if things have settled down in that pod room."

Rolls

Stealth - (1d20+1)

(18) + 1 = 19

Len

Jan 11, 2025 10:43 pm
Subeen quietly stalks forward into the darkness toward the balcony, the air getting even more humid as she approaches. She creeps up to the balcony, and can hear the fungoids clanging about as they scrounge for parts from the destroyed construct. Occasionally, you hear them make snarls and snaps, possibly arguing over choice bits. You can also hear faint noises coming from all around the room, rustlings and clicking in the dark.

As her vision adjusts to the low light conditions, she can make out the red light from the intact but cardless guardian construct's 'eye' and green lights on the cardless repair construct's body, which barely illuminate the surrounding space. Shadows and silhouettes of the fungoids seem even more menacing in this light.

Subeen has a unique sensory experience - perhaps because she is a worshipper of the World Tree, she can sense this pod plant's presence, and feel how its roots dig deep below this room. There is something supernatural about the plant; magic courses through it, but also emotion, awareness. It possesses a biter anger, as if some ancient injustice is poisoning it. What more, she can sense its pride in the brood of fungoids ripening on its vines, possibly in the hundreds, all waiting to hatch.
Jan 16, 2025 10:42 pm
Elara speaks quietly, whispering carefully just in case the fungoids below are perceptive enough to sense them up here, crouching down a little to duck below the railing. "I should be able to hit a bunch of them with this scroll, should we start with that?" she suggests, unable to conceal her excitement to see such advanced magic at work.
Jan 16, 2025 11:59 pm
"Will it start a fire, too?" asks Subeen.
Jan 18, 2025 1:33 am
"I mean, maybe, if it hits something flammable?" Elara says uncertainly, taking the scroll out to get a better look at it.
Jan 18, 2025 2:38 am
Subeen glances at her pack. "I got some oil," she says. "I could toss a couple of flasks out where you're going to throw that scroll."
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