Scene 2: Meeting Syndra

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Nov 14, 2024 7:35 am
OOC:
Rolling Persuasion
Yendil responds in Dwarvish "No, the fact that you're a dwarf makes me more at ease than you might expect. I've spent years with a clan in the Greypeak Mountains, and I've nothing but appreciation for the knowledge and traditions of dwarvenfolk." Yendil will pause a moment to give some extra weight to what he just said.

After a few seconds he will continue in common, though much quieter, just loud enough for Musharib to hear. ""It wasn't a test. And if it was, I would fail harder than you Musharib! No, it's just that we're here on a mission looking for a specific artefact, but as you can see on our map, we're pretty much in the dark here. So I'm just gathering as much information as I can before we head of. I am considering your employment, since you're a native and your ability to connect with nature is a big plus!"

Looking at his map for a second, he writes the words forests and rivers with a bit of charcoal in the blank spot in the north west. "The Heart of Ubtao. Sounds like an ancient site on top of a mountain peak, or even the name of a mountain itself. What is it?"
Last edited November 14, 2024 7:57 am

Rolls

Persuasion (disadvantage) - (2d20L1+6)

(78) + 6 = 13

Nov 14, 2024 6:17 pm
Musharib
Musharib were about to leave, but words of appreciation for the traditions of dwarvenfolk changes his mind. You don't know about Heart of Ubtao? You must see it. I will not spoil you the wonder, besides you would never believe me until you see it yourself.
In Chult we say better to see once than hear a thousand times.

He is not impressed with your map nevertheless and don't even look at it. He whispers like thinking aloud rather than talking to you: who knows maybe it is your artefact that keeps it there
Nov 14, 2024 8:35 pm
crazybirdman sent a note to GreyWord
Nov 15, 2024 11:39 am
OOC:
@TatharCiryatan @szemely if you don't want any more info from Musharib let me know if you stay in inn and keep picking tables - I will need 8 more copper from you and Con saves this time as you are getting drunk. But feel free to continue interaction with Musharib, though it looks like he is not interested to share with you anything else unless you hire him as a guide


GreyWord sent a note to crazybirdman
Nov 15, 2024 1:16 pm
Larsie, starting to feel the effects of the drink, has had enough and is ready to head back to Kaya's for the evening.
Nov 15, 2024 2:16 pm
"So we can see the Heart of Ubtao from a great distance? You are making me curious Musharib!" Seeing that he won't get information to put on his map, he rolls it up and stows it. With a quieter voice "[f=color:darkturquoise bold]The artefact
"So, before we decide on employing you, can I summarize your skills so I won't forget? You're a native, so you know the land rather well. You're a warrior with a magical way to communicate with nature. You know of certain ancient sites and possible traps. Do you also know of plenty places we can seek shelter if the need arises? If I'm correct, our expedition will last longer that a few tenday's, so we will need safe spaces in the jungle so to speak. Also, apart from rations, what equipment could come in handy on the trip?"
OOC:
Rolling a wisdom save DC10 to decide if Yendil will stay alone in the inn after Larsie leaves.(Rolled a check instead of save, same modifier so that doesn't change for me)
As Musharib is leaving, Yendil sees that Larsie is ready to leave the inn and he walks up to her. "Did you hear what Musharib muttered to himself? Your artefact could keep it there. What an ominous thing to say! What do you think he meant with that?"
Yendil turns inward for a second, pondering about what was said.
"Oh yeah you we're leaving, sorry Larsie. I'll stay for maybe just one more. I feel like I need to try a little bit harder before I can turn in"
Last edited November 15, 2024 2:53 pm

Rolls

Wisdom check (disadvantage) - (2d20L1+2)

(314) + 2 = 5

Constitution save (disadvantage) - (2d20L1+2)

(28) + 2 = 4

Nov 15, 2024 2:33 pm
Musharib

Jungle is safe place if you know it like i do.
OOC:
Maybe I didn't understand you - are your PC asking if there in 50 000 square miles territory are sufficient number of places you can run to when attacked. How close to each other do you want them - day's time? Week's? Months?
Equipment depend in your party size, abilities, plans and most importantly - your budget. Guide job begins in Port Nyanzaru, not in the jungle he explain it is included in the cost one of the most important reasons you need to pay 30 day in advance: expedition preparation is a a whole process, not just a checklist of fulfill.
Nov 15, 2024 2:53 pm
OOC:
Oops, sorry, I was editing and didn't see your post before I saved it. I was trying to respond to the last remark of Musharib. I'll add it in this post.
"That's reassuring Musharib! Thanks for your information. I'll share what you've told me with the others, and we'll find you if we'll pick your expertise." Yendil looks at Musharib, to check one last thing. With a quieter "Sorry, but your words did not fall on deaf ears. The artefact could keep it there. About the Heart of Ubtao I believe. What did you mean by that?"

After Musharib en Larsie left, Yendil walks up to the bar, orders two tej, and looks for the next person to give a drink to and ask a few things.
Last edited November 15, 2024 2:54 pm
Nov 15, 2024 3:25 pm
OOC:
@TatharCiryatan give me another insight check and a consave. Only insight at disadvantage.
Musharib just waves a hand saing something like "don't take it into account. If that was artifact someone would have stolen it by now. Rather Ubtao will as people say."
He wouldn't go into more details though. Doesn't feel comfortable talking about this topic
Nov 15, 2024 3:30 pm
OOC:
Rolling

Rolls

Constitution save - (1d20+2)

(15) + 2 = 17

Insight (disadvantage) - (2d20L1+4)

(204) + 4 = 8

Nov 15, 2024 4:09 pm
TatharCiryatan says:
As Musharib is leaving, Yendil sees that Larsie is ready to leave the inn and he walks up to her. "Did you hear what Musharib muttered to himself? Your artefact could keep it there. What an ominous thing to say! What do you think he meant with that?"
"I'm not quite sure what he meant by that. A rather odd thing to mutter."

Hearing that Yendil is intending on staying for just one more drink, Larsie will stay as well.

"I guess I can stay for one more..."

Rolls

Constitution save - (1d20+4)

(12) + 4 = 16

Insight (disadvantage) - (2d20L1+3)

(1314) + 3 = 16

Nov 15, 2024 9:25 pm
crazybirdman sent a note to GreyWord
Nov 16, 2024 8:37 am
Larsie manage to find a table with three adventurers who has already worked with Flaming Fist and their group are currently planning to visit Merzo ruins (Mezro was the largest civilized population center in Chult centuries ago), but the three at the table are unsure if that is a good idea. The city of Mezro was not destroyed during the Spellplague after all. Its ruins are an illusion. I heard a pale-skinned man whisper this to a dinosaur man with a big sword. The dinosaur man smelled like honeysuckle.
Through the conversation they decide not to go to the city because there is no loot to be found in an illusory city.
OOC:
Spellplague happened about a century ago so your PCs would know it was something related to magic dysfunction and Syndra as wyzard would know the details. But feel free to roll history check (disadvantage) and on 15 or higher read fandom
GreyWord sent a note to crazybirdman

Rolls

More rumors - (1d100)

Nov 17, 2024 6:18 am
crazybirdman sent a note to GreyWord
Nov 17, 2024 12:59 pm
GreyWord sent a note to crazybirdman
Nov 17, 2024 1:53 pm
Yendil stand next to Larsie, and quietly says to her. "Illusions of ruins that elude a city not destroyed by the spellplague? Would that mean that someone wants to protect that city from outsiders? That would also mean that there is something of great value to be discovered. Maybe even our artifact itself, or a bit of knowledge about it?" Taking a look at his map, he adds "Merzo is at the mouth of the river Olung. We could combine that with what we heard about the captive royal heir? Probably should've asked Musharib about his experience on that side of the country..."

Rolls

History (disadvantage) - (2d20L1+1)

(1410) + 1 = 11

Nov 18, 2024 4:43 pm
crazybirdman sent a note to GreyWord
Nov 18, 2024 6:08 pm
GreyWord sent a note to crazybirdman
Yendil will recall details of Spellplague in the morning. From the further conversation he understand that Flaming Fist have been to the Mezro ruins several times but keep going there hoping to find something more. The talker believes that meaning of what pale-skinned man said is that the ruins are fake
OOC:
it is not a magical illusion of ruins. It is just a fake. Weather that mean there has never been Mezro, it's location is different or anything else - you don't know. The rumor only say that it is pointless to the known ruins of Merzo.
Nov 18, 2024 8:26 pm
crazybirdman sent a note to GreyWord
Nov 19, 2024 11:13 am
OOC:
Thanks for the clarification!
Yendil turns to Larsie as he made a sudden realization "We should've asked Musharib about that Flaming Fist Charter! Ah well, we'll ask Syndra tomorrow like you said. I imagine that we should return to Kaya's, and see how the others have fared. Or do you have something else on your mind Larsie?"
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