Against the Cult: Meet Me at the Bar Fight (1.9)

load previous
Jan 15, 2025 2:25 pm
Round seven, continued...

Theran stepped into the hallway and instantly took in the situation: Chase clashing with Traver, Myrtha dying on the ground, the door held shut despite heavy blows and muffled shouting. The druid drew on the magic of life around him - particularly the plentiful fungal life in this Inn - and touched Myrtha on the ankle. The life energy blossomed through her, the fighter's flesh knitting together and mending. The black spots cleared from Myrtha's vision and she gasped a deep breath, restored almost to full health.
Myrtha gains 11 HP and is no longer dying.

"We wouldn't want murderers like you anyway!" Traver babbles. Barely standing and unaware of the nonsensical irony of his statement, Traver nevertheless tries once more to avenge his fallen comrades and attacks Chase with the spear. Chase avoids one stab, but then Traver catches him on the reverse.
Chase takes 9 damage and is dying.
Lhari, on the other side of the door, is kicking it and hitting it with his club. Luckily, the doors in the Golden Grain Inn were built of solid timbers to protect the occupants (and possibly to prevent them from escaping when attacked at night). Faintly you can hear him through the wood: "What's happening? Traver, what's happening?" He still hasn't figured out that he can go around like the others did.

https://i.imgur.com/C9Uf7Wx.png

This concludes round seven. What do you do for round eight? Chase has collapsed, dying. Myrtha is awake and prone. Theran has an unobstructed view of Traver holding Donovan's bloody spear. Aanbo heard the spell being cast, the banging on the door, the nonsense from Traver, the thud of the body.


22 - Chase (0/11) Dying
16 - Myrtha (11/12) Prone
15 - Theran (5/13)
15 - Aanbo (12/19)
13 - Traver, Melano, Lhari (-21, -23, -8)
1 - Derek

Rolls

Lingering flaw check DC61 - (1d100)

(30) = 30

Traver attack 1 on Chase AC16, piercing damage - (1d20+5, 1d6+3)

1d20+5 : (19) + 5 = 24

1d6+3 : (6) + 3 = 9

Traver attack 2 on Chase AC16, piercing damage - (1d20+5, 1d6+3)

1d20+5 : (4) + 5 = 9

1d6+3 : (5) + 3 = 8

Jan 15, 2025 3:21 pm
Myrtha was barely aware when she saw Chase’s body crumple to the ground next to her. She stood up immediately and tried to impale the man with her sword. She was less furious and more methodical, her near encounter with the reaper having taken care of her boiling rage.
OOC:
All these fellows have two attacks, these are no rabble. Didn’t expect this at all. But I should’ve: this is a 1st edition module… balance ain’t what it is about. I promise, @MaJunior, I’ll try to keep Myrtha alive…
Last edited January 15, 2025 3:23 pm

Rolls

longsword to hit, damage - (1d20+5, 1d8+3)

1d20+5 : (14) + 5 = 19

1d8+3 : (5) + 3 = 8

Jan 15, 2025 5:11 pm
Aanbo is no longer surprised at the number of cultists they are finding, but he still finds relief that each person that has attacked them has borne that symbol. He leaves Melano's body where it is and crosses the room for the hallway.

It's crowded there, but Aanbo can see Chase's body on the floor amidst the feet of his companions. Wary of trying to pull Chase out and tripping Myrtha, Aanbo decides to fling a dart at Traver's neck. He'll look for another opportunity to bring Chase to safety.

Rolls

Dart to hit, Piercing damage - (1d20+4, 1d4+2)

1d20+4 : (15) + 4 = 19

1d4+2 : (2) + 2 = 4

Jan 15, 2025 5:31 pm
Round eight
(this was preceded by round seven, followed by round nine)

Myrtha bounds to her feet, steps over Chase and into Traver's reach and dispassionately knocks the spear aside with her sword, then sinks her sword all the way through the villain's chest. Traver takes 8 slashing damage. As Traver's eyes widen in shock, Aanbo's dart flicks past Myrtha's ear and catches the zealot in the neck. Traver takes 4 piercing damage. Myrtha feels his death rattle, then lets him slide off of her blade and onto the floor. The magic spear clatters from lifeless fingers and splats into pooled blood. The hallway is quite gory now.

https://i.imgur.com/0jqfQlj.png

Note that I have Aanbo in the space by the door, but do not consider that he is blocking access to Chase's form. Chase is now blocking the doorway, so Lhari won't be able to do more than open the door a crack at most.

Chase struggles to hold on despite his vision blurring and his breathing coming ragged. Chase has one success for his death saves. Theran drops to Chase's side, rolls him over, and applies bandages to the deep spear wound, staunching the flow of blood. Chase is stable and unconscious at 0 HP.

Lhari yells and slams his full weight against the door; the door shoves Chase and Theran a little but stops only open a couple of fingers and no further. That view is enough for him to see a little bit of Myrtha standing over Traver's bloody corpse. Lhari finally realizes that he's in trouble and runs for it. The party can hear him slamming against walls and furniture as he runs pell-mell through the adjoining room. He bursts out of the middle door in the north wall of the hallway, bounces off of the wall (leaving a bloody handprint, as he's still injured from Chase's earlier stab), and takes another two paces. "No oh no oh no oh no..." he pants. It's clear that he intends to run away from the Dungeon Busters if he can.

https://i.imgur.com/mmWKewn.png

22 - Chase (0/11) Stable
16 - Myrtha (11/12)
15 - Theran (5/13)
15 - Aanbo (12/19)
13 - Traver, Melano, Lhari (-33, -23, -8)
1 - Derek
Jan 15, 2025 5:33 pm
OOC:
They all also have over 20 hps a piece. We have had a good showing I think though even though I am dead.
Jan 15, 2025 5:39 pm
mathias0077 says:
They all also have over 20 hps a piece. We have had a good showing I think though even though I am dead.
OOC:
Each one has had individual HP that I rolled, so a given individual may have ended up with more or less.

But Chase is not dead yet! He's just dying: roll Chase's first death save.
Jan 15, 2025 6:22 pm
As Myrtha gets up, Theran watches Chase fall in her place. Sighing as he shifts closer to the newly-fallen warrior, the elf -- depleted of the focus it requires to weave the power of nature to his will -- relies on more traditional methods of healing.
OOC:
Medicine check to stabilize Chase.
Last edited January 15, 2025 6:31 pm

Rolls

Medicine (WIS) - (1d20+5)

(19) + 5 = 24

Jan 15, 2025 9:32 pm
Death save

Rolls

Death save - (1d20)

(10) = 10

Jan 15, 2025 9:51 pm
Round eight, continued...

Theran drops to Chase's side, rolls him over, and applies bandages to the deep spear wound, staunching the flow of blood. Chase is stable and unconscious at 0 HP.
OOC:
@mathias0077 - I will say that you do not need to roll the death save now. Edit: I was too late!
Lhari yells and slams his full weight against the door; the door shoves Chase and Theran a little but stops only open a couple of fingers and no further. That view is enough for him to see a little bit of Myrtha standing over Traver's bloody corpse. Lhari finally realizes that he's in trouble and runs for it. The party can hear him slamming against walls and furniture as he runs pell-mell through the adjoining room. He bursts out of the middle door in the north wall of the hallway, bounces off of the wall (leaving a bloody handprint, as he's still injured from Chase's earlier stab), and takes another two paces. "No oh no oh no oh no..." he pants. It's clear that he intends to run away from the Dungeon Busters if he can.

https://i.imgur.com/mmWKewn.png

This ends round eight. What do you do in round nine?


22 - Chase (0/11) Stable
16 - Myrtha (11/12)
15 - Theran (5/13)
15 - Aanbo (12/19)
13 - Traver, Melano, Lhari (-33, -23, -8)
1 - Derek

Rolls

Athletics to shove the door DC20 - (1d20+2)

(11) + 2 = 13

Jan 15, 2025 11:00 pm
Aanbo quietly says, "I think he might have answers," and immediately heads back into the bedroom to make for the secret door. He dashes through the passage and heads for the last bedroom, hoping to cut off Lhari's escape with his stout frame.
OOC:
Action: Dash.
Movement: Using up to 70 feet of movement to go through the secret passage and out the last room. If I can open the door in Lhari's face, I'll do so; otherwise Aanbo will just step out into the hallway where the lantern was left.
Jan 16, 2025 7:20 am
Round nine
(this was preceded by round eight)

Aanbo says "I think he might have answers" and rushes back into the fancy bedroom, vaults onto the bed (landing on Melano's contorted body) and then down into the secret passage. Running down the darkened corridor, Aanbo can see the broken door on his left (north) but also a new opening at the end of the corridor (east), leading into the torturer Derek's former room. Seeing the new opening, Aanbo puts on an extra burst of speed and runs forward into Derek's room and slams open the door, interposing himself in the corridor so that no one can get to the stairway except past/through him.

OOC:
This shows where Aanbo is after moving just 45'. Looking through the hole that Theran broke in the wall, you see that the party left the bedroom door open in the hallway, so that door is not going to block Lhari, but you could easily move Aanbo to stand in his way, or you could continue straight/east through the door into the torturer's room to cut him off from the stairs that way.


https://i.imgur.com/1uqjFhO.png

Theran nods to Myrtha. "Go help Aanbo. I'll watch Chase." Theran proceeds to -- carefully -- move Chase out of the hallway at least, and stand guard over the downed warrior.

Myrtha follows the last attacker, as he attempts to escape.

"Surrender!" she calls out in a level voice, "You need not die here."

Lhari quails at the sight of Myrtha approaching with bloody sword, the light of the lantern illuminating her face from below. He drops his club and stammers "I s-s-s-surrender!", tears streaming down his face.

"Good choice," Aanbo whispers into Lhari's ear. He kicks the club further away, then nudges Lhari back down the hallway towards Myrtha and the rest of the Dungeon Busters.

This ends the combat encounter.
Jan 16, 2025 4:40 pm
Aanbo considers that Lhari looked human, and perhaps cannot see well in the dark. He decides to try and head through Derek's room to impose himself before the stairs to take advantage of that.
OOC:
I'll go through the Derek's room and into the hallway.
Jan 19, 2025 6:12 am
OOC:
...and what are Theran and Myrtha doing on their round nine turns?
Jan 19, 2025 11:42 am
Theran nods to Myrtha. "Go help Aanbo. I'll watch Chase." Theran will proceed to -- carefully -- move Chase out of the hallway at least, and stand guard over the downed warrior.
Jan 19, 2025 1:48 pm
Myrtha followed the last attacker, as he attempted to escape.

"Surrender!" she called out in a level voice, "You need not die here."

Depending on the man’s reaction the warrior prepared to knock him out, restrain him, or cut him down.
OOC:
Myrtha wants to give Lhari a chance to surrender. If he doesn’t comply, and with Aanbo blocking his way, she’ll try to knock him out, rather than run him through.
Jan 19, 2025 3:45 pm
OOC:
Between Aanbo and Myrtha, choose one of you to make an Intimidation check with ADV.
Jan 20, 2025 6:20 am
Myrtha’s bulky form approached ominously.
OOC:
Mechanically, Myrtha has a +1 to charisma, but is not proficient in intimidation. But I roll pretty badly, so you choose, @CancerMan.

Edit: Here goes nothing…
Last edited January 20, 2025 8:36 pm

Rolls

Intimidation (advantage) - (2d20H1+1)

(1820) + 1 = 21

Jan 20, 2025 3:54 pm
Aanbo positions himself in the hallway outside of Derek's room. He hardly strikes an imposing figure, being a short and stout dwarf in robes with a contemplative expression, but he tries to puff up his chest to look like a balloon.
OOC:
Go for it, Myrtha! Aanbo is just +0 in intimidation.
Jan 21, 2025 7:35 am
Lhari quails at the sight of Myrtha approaching with bloody sword, the light of the lantern illuminating her face from below. He drops his club and stammers "I s-s-s-surrender!", tears streaming down his face.
Jan 21, 2025 3:50 pm
"Good choice," Aanbo whispers into Lhari's ear. He kicks the club further away, then nudges Lhari back down the hallway towards Myrtha and the rest of the Dungeon Busters.
load next

You do not have permission to post in this thread.