Against the Cult: Meet Me at the Bar Fight (1.9)
Chase draws his short sword and whips it around the open door, stabbing the one who just stepped out from the room - Lhari. Lhari takes 8 piercing damage. "Derek is dead and so is Bertram." Chase threatens. "Y'all should quit while you have the chance."
16 - Myrtha (6/12)
22 - Chase (8/11)
15 - Theran (11/13)
15 - Aanbo (16/19)
13 - Traver, Melano, Lhari (-6, -15, -8)
1 - Derek
Using a shove action instead of Myrtha's ordinary attack. Opposed Athletics vs Athletics or Acrobatics from Lhari. Hoping to shove him back into Traver's square and, if possible close the door at the same time.
Rolls
Athletics - (1d20+5)
(19) + 5 = 24
Myrtha squeezed past Chase and shoved on the open door. Lhari tried to resist but the implacable warrior ignored this and shoved him back. Lhari stumbled back into the room where he started and Myrtha slammed the door on him. With the door closed, for the next few moments she and Chase face spear-armed Traver alone.
Undaunted and fanatical, the robed figures stand their ground. Traver attacks Myrtha with the spear; Melano strikes out with his club against Aanbo and Theran.
Myrtha takes 9 damage and collapses, dying, her body blocking the door
.
Aanbo takes 4 damage.
Theran takes 6 damage.
Myrtha should roll her first death save.
22 - Chase (8/11)
16 - Myrtha (0/12) Dying
15 - Theran (5/13)
15 - Aanbo (12/19)
13 - Traver, Melano, Lhari (-6, -15, -8)
1 - Derek
Rolls
Lhari: back into the room (1) or back down the hall (2)? - (1d2)
(1) = 1
Traver attack 1 on Myrtha AC18, piercing damage - (1d20+5, 1d6+3)
1d20+5 : (7) + 5 = 12
1d6+3 : (4) + 3 = 7
Traver attack 2 on Myrtha AC18, piercing damage - (1d20+5, 1d6+3)
1d20+5 : (20) + 5 = 25
1d6+3 : (6) + 3 = 9
Melano attack on Aanbo AC15, bludgeoning damage - (1d20+4, 1d4+2)
1d20+4 : (19) + 4 = 23
1d4+2 : (2) + 2 = 4
Melano attack on Theran AC13, bludgeoning damage - (1d20+4, 1d4+2)
1d20+4 : (12) + 4 = 16
1d4+2 : (4) + 2 = 6
Bonus Action: Unarmed strike
Rolls
Quarterstaff 2H to hit, Bludgeoning damage - (1d20+4, 1d8+2)
1d20+4 : (1) + 4 = 5
1d8+2 : (5) + 2 = 7
Unarmed Strike to hit, Bludgeoning damage - (1d20+4, 1d4+2)
1d20+4 : (2) + 4 = 6
1d4+2 : (4) + 2 = 6
Rolls
Death save - (1d20)
(17) = 17
Rolls
to hit, damage - (1d20+5, 1d8+3piercing)
1d20+5 : (8) + 5 = 13
1d8+3piercing : (3) + 3 = 6
(this was preceded by round five, followed by round seven)
"Quickly, let's put them down!" Still standing on the bed, Aanbo attacks Melano twice and misses with both attacks.
Collapsed on the floor (and effectively blocking the door), Myrtha succeeds on her first death save.
Chase yells "Theran, Myrtha needs help!" as he steps forward, standing protectively over Myrtha and attacking Traver. Traver takes 6 piercing damage.
"Damn it..." Theran glances over his shoulder then whacks Melano with his shillelagh. Melano takes 5 bludgeoning damage. Theran prepares to use his spore aura to wrack Melano's world.
Lhari has just been shoved back into the room where he started. He pounds on the door in frustration, but the combined weight of Myrtha's bleeding, slightly writhing body and Chase standing protectively over her prevents Lhari from opening the door again.
Melano notices a strange haze around him, barely visible in the candlelight...just as Theran's spores bloom in his lungs. Melano takes 3 damage. Melano tries to cough, making a wet, gurgling noise, and begins to turn purple as he can't get enough oxygen. He drops the club and candle (the light goes out in the room) and begins helplessly clawing at his throat. Melano collapses, chest heaving silently.
Traver tries to skewer Chase like he did Myrtha. Chase takes 4 piercing damage.
22 - Chase (4/11)
16 - Myrtha (0/12) Dying one success
15 - Theran (5/13)
15 - Aanbo (12/19)
13 - Traver, Melano, Lhari (-12, -23, -8)
1 - Derek
Hold on, Myrtha!
Theran makes an attack against the cultist before him, hoping to strike him down and free both himself and Aanbo to aid Myrtha and Chase.
Starting at 2nd level, you are surrounded by invisible, necrotic spores that are harmless until you unleash them on a creature nearby. When a creature you can see moves into a space within 10 feet of you or starts its turn there, you can use your reaction to deal 1d4 necrotic damage to that creature unless it succeeds on a Constitution saving throw against your spell save DC. The necrotic damage increases to 1d6 at 6th level, 1d8 at 10th level, and 1d10 at 14th level.
Rolls
Attack (Staff - Shillelagh) - (1d20+5)
(15) + 5 = 20
Damage (Bludgeoning, Magic) - (1d8+3)
(2) + 3 = 5
Damage (Necrotic) - (1d6)
(3) = 3
"Damn it..." Theran glances over his shoulder then whacks Melano with his shillelagh. Melano takes 5 bludgeoning damage. Theran prepares to use his spore aura to wrack Melano's world.
Lhari has just been shoved back into the room where he started. He pounds on the door in frustration, but the combined weight of Myrtha's bleeding, slightly writhing body and Chase standing protectively over her prevents Lhari from opening the door again.
Melano notices a strange haze around him, barely visible in the candlelight...just as Theran's spores bloom in his lungs. Melano takes 3 damage. Melano tries to cough, making a wet, gurgling noise, and begins to turn purple as he can't get enough oxygen. He drops the club and candle (the light goes out in the room) and begins helplessly clawing at his throat. Melano collapses, chest heaving silently.
This concludes round six. Please post your round seven turns now.
22 - Chase (4/11)
16 - Myrtha (0/12) Dying one success
15 - Theran (5/13)
15 - Aanbo (12/19)
13 - Traver, Melano, Lhari (-12, -23, -8)
1 - Derek
Rolls
Melano CON save DC13 - (1d20+2)
(1) + 2 = 3
Traver attack 1 on Chase AC16, piercing damage - (1d20+5, 1d6+3)
1d20+5 : (16) + 5 = 21
1d6+3 : (1) + 3 = 4
Traver attack 2 on Chase AC16, piercing damage - (1d20+5, 1d6+3)
1d20+5 : (5) + 5 = 10
1d6+3 : (4) + 3 = 7
Rolls
to hit, damage - (1d20+5, 1d8+3piercing)
1d20+5 : (15) + 5 = 20
1d8+3piercing : (7) + 3 = 10
Rolls
Death save #2 - (1d20)
(7) = 7
Once Melano is dispatched, Aanbo searches for that spiral symbol to confirm the man's allegiance. If the symbol is removable, Aanbo does so.
(this was preceded by round six, followed by round eight))
Standing protectively over Myrtha, Chase clashes with Traver; as Traver is thrusting with his spear, Chase stabs at the man's arms and shoulders, inflicting nasty wounds. Traver takes 9 piercing damage. Traver is panting, bleeding profusely, barely standing, but there is madness in his eyes that shows his fanatical conviction despite his grievous wounds.
Dying, Myrtha has one success and one failure for death saves.
Figuring that Theran will heed the call to save their (dying, though he doesn't know that) companion Myrtha, Aanbo silences the dead Melano and searches his corpse for signs of cult involvement. Under the sleeve of his robe, high on his left arm, is the by-now expected tattoo of a green spiral. Aside from the extinguished candle and the solid club he was holding, Melano seems to have rushed out without any other belongings.
Theran stepped into the hallway and instantly took in the situation: Chase clashing with Traver, Myrtha dying on the ground, the door held shut despite heavy blows and muffled shouting. The druid drew on the magic of life around him - particularly the plentiful fungal life in this Inn - and touched Myrtha on the ankle. The life energy blossomed through her, the fighter's flesh knitting together and mending. The black spots cleared from Myrtha's vision and she gasped a deep breath, restored almost to full health.
Myrtha gains 11 HP and is no longer dying.
"We wouldn't want murderers like you anyway!" Traver babbles. Barely standing and unaware of the nonsensical irony of his statement, Traver nevertheless tries once more to avenge his fallen comrades and attacks Chase with the spear. Chase avoids one stab, but then Traver catches him on the reverse.
Chase takes 9 damage and is dying.
Lhari, on the other side of the door, is kicking it and hitting it with his club. Luckily, the doors in the Golden Grain Inn were built of solid timbers to protect the occupants (and possibly to prevent them from escaping when attacked at night). Faintly you can hear him through the wood: "What's happening? Traver, what's happening?" He still hasn't figured out that he can go around like the others did.
This concludes round seven.
22 - Chase (0/11) Dying
16 - Myrtha (11/12) Prone
15 - Theran (5/13)
15 - Aanbo (12/19)
13 - Traver, Melano, Lhari (-21, -23, -8)
1 - Derek
Rolls
Cure Wounds - (1d8+3)
(8) + 3 = 11