Rolls
Intimidation (Cha) +1 from Menacing Rune - (1d20+15+1)
(20) + 16 = 36
Intimidation (Cha) +1 from Menacing Rune - (1d20+15+1)
(20) + 16 = 36
Minute 2: Aurelia Performance, Ramank Intimidation, Bekassine Intimidation - (d20+22, d20+23, d20+16)
d20+22 : (6) + 22 = 28
d20+23 : (2) + 23 = 25
d20+16 : (17) + 16 = 33
Minute 3: Aurelia Performance, Ramank Intimidation, Bekassine Intimidation - (d20+22, d20+23, d20+16)
d20+22 : (7) + 22 = 29
d20+23 : (11) + 23 = 34
d20+16 : (20) + 16 = 36
Initiative (A, B, H, R, Enemies) - (d20+20, d20+22, d20+21, d20+19, d20+24)
d20+20 : (6) + 20 = 26
d20+22 : (3) + 22 = 25
d20+21 : (12) + 21 = 33
d20+19 : (7) + 19 = 26
d20+24 : (5) + 24 = 29
Esoteric Lore (Cha) (Recall Knowledge) - (1d20+22)
(9) + 22 = 31
Esoteric Lore (Cha) (Exploit Vulnerability) - (1d20+22)
(11) + 22 = 33
+2 Greater Flame-Striking Longsword - Atk/Dam - (1d20+23, 3d8+7+4, 1d6)
1d20+23 : (19) + 23 = 42
3d8+7+4 : (156) + 11 = 23
1d6 : (1) = 1
Brimstone Tendrils vs Horace - (d20+27)
(9) + 27 = 36
Damage (Fire, Void) - (3d8+6, 2d6)
3d8+6 : (658) + 6 = 25
2d6 : (45) = 9
Divine Decree - (7d10)
(2874484) = 37
Fortitude Ramank - (1d20+23)
(10) + 23 = 33
Fortitude Yarth - (1d20+23)
(7) + 23 = 30
Yarth Claws - Atk/Dam - (1d20+22, 2d8+6+4)
1d20+22 : (20) + 22 = 42
2d8+6+4 : (44) + 10 = 18
Yarth Bite - Atk/Dam - (1d20+22-4, 2d6+6+4)
1d20+22-4 : (14) + 18 = 32
2d6+6+4 : (36) + 10 = 19
Extra damage attack 1 - (1d8)
(6) = 6
Extra damage attack 2 - (1d6)
(2) = 2
Fort Save DC 33 - (1d20+19)
(18) + 19 = 37
Rapier attack 1 (+2 + 17) - (1d20+19)
(8) + 19 = 27
Rapier attack 2(+2 + 17) - (1d20+19)
(20) + 19 = 39
Damage 1 - (1d6+1)
(2) + 1 = 3
Damage 2 - (1d6+1)
(4) + 1 = 5
Fortitude - DC 33 - (1d20+20)
(6) + 20 = 26
Fortitude vs DC 33 - (1d20+20)
(10) + 20 = 30
Reflex vs. DC 30 - (1d20+18)
(3) + 18 = 21
2d6 Fire Damage - (2d6)
(65) = 11
Hero Point Re-roll Fort Save vs. DC 33 - (1d20+20)
(18) + 20 = 38
+2 Greater Flame-Striking Longsword - Damage - (3d8+7+4, 1d6)
3d8+7+4 : (366) + 11 = 26
1d6 : (3) = 3
+2 Greater Flame-Striking Longsword - Damage - (3d8+7+4, 1d6)
3d8+7+4 : (782) + 11 = 28
1d6 : (2) = 2
Esoteric Lore (Cha) - Tome Adept - (1d20+22)
(3) + 22 = 25
Intensify Vulnerability d20 - (1d20)
(15) = 15
+2 Greater Flame-Striking Longsword - Atk/Dam - (1d20+23, 3d8+7+6+3, 1d6)
1d20+23 : (2) + 23 = 25
3d8+7+6+3 : (731) + 16 = 27
1d6 : (4) = 4
+2 Greater Flame-Striking Longsword - DMG Only - (3d8+7+6+3, 1d6)
3d8+7+6+3 : (544) + 16 = 29
1d6 : (1) = 1
Fortitude vs Slow - (d20+23)
(19) + 23 = 42
Brimstone Tendrils - (d20+27, d20+23, d20+19)
d20+27 : (20) + 27 = 47
d20+23 : (8) + 23 = 31
d20+19 : (4) + 19 = 23
Damage - (3d8+7, 2d6)
3d8+7 : (723) + 7 = 19
2d6 : (63) = 9
Basic Reflex Yarth DC 30 - (1d20+19)
(7) + 19 = 26
Fire Damage - (2d6)
(61) = 7
Telekinetic Projectile - Atk/Dam - (1d20+21, 7d6)
1d20+21 : (14) + 21 = 35
7d6 : (4543663) = 31
Yarth Claws - Atk/Dam - (1d20+22-5-2, 3d8+6-2)
1d20+22-5-2 : (18) + 15 = 33
3d8+6-2 : (736) + 4 = 20
Yarth Bite - Atk/Dam - (1d20+22-8-2, 3d6+6-2)
1d20+22-8-2 : (11) + 12 = 23
3d6+6-2 : (426) + 4 = 16
Heal (spell from wand) - (4d8+3)
(1112) + 3 = 8
Sling Attack 1 - (1d20+17, 1d6)
1d20+17 : (10) + 17 = 27
1d6 : (3) = 3
Sling Attack 2 - (1d20+17, 1d6)
1d20+17 : (8) + 17 = 25
1d6 : (4) = 4
Fire Damage / Reflex Save - (1d20+18, 2d6)
1d20+18 : (11) + 18 = 29
2d6 : (21) = 3
Esoteric Lore (Cha) - Tome Adept - (1d20+22)
(5) + 22 = 27
Intensify Vulnerability d20 - (1d20)
(7) = 7
+2 Greater Flame-Striking Longsword - Atk/Dam - (1d20+23, 3d8+7+6+3, 1d6)
1d20+23 : (8) + 23 = 31
3d8+7+6+3 : (832) + 16 = 29
1d6 : (6) = 6
+2 Greater Flame-Striking Longsword - Atk/Dam - (1d20+18, 3d8+7+6+3, 1d6)
1d20+18 : (9) + 18 = 27
3d8+7+6+3 : (457) + 16 = 32
1d6 : (5) = 5