Rolls
Verbal spell component success/fail? - (1d2)
(2) = 2
Dagger, damage, Hunter's Mark - (1d20+5, 1d4+3, 1d6)
1d20+5 : (13) + 5 = 18
1d4+3 : (4) + 3 = 7
1d6 : (4) = 4
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Verbal spell component success/fail? - (1d2)
(2) = 2
Dagger, damage, Hunter's Mark - (1d20+5, 1d4+3, 1d6)
1d20+5 : (13) + 5 = 18
1d4+3 : (4) + 3 = 7
1d6 : (4) = 4
Dagger attack - (1d20+5)
(4) + 5 = 9
Damage - (1d4+3)
(2) + 3 = 5
Secret Roll
Dagger attack roll (from advantage) - (1d20+5)
(12) + 5 = 17
Acrobatics - (1d20+3)
(7) + 3 = 10
Athletics - (1d20+4)
(13) + 4 = 17
Attack-Advantage??? I think?? - (1d20+5, 1d20+5)
1d20+5 : (17) + 5 = 22
1d20+5 : (5) + 5 = 10
Damage + Sneak Attack (Since everyone so close) - (1d4+3, 2d6)
1d4+3 : (4) + 3 = 7
2d6 : (15) = 6
Attack w/advantage (flanking) - (1d20+4, 1d20+4)
1d20+4 : (9) + 4 = 13
1d20+4 : (11) + 4 = 15
Athletics? to hold on if I hit. (Correct me if I need to do something else) - (1d20+3)
(5) + 3 = 8
Damage if that's a hit - (1d4+2)
(4) + 2 = 6
Athletics for swimming to him - (1d20-1)
(12) - 1 = 11
Athletics for swimming/pulling - 2 in case of advantage/disadvantage - (1d20-1, 1d20-1)
1d20-1 : (14) - 1 = 13
1d20-1 : (20) - 1 = 19
Medicine - (1d20+3)
(17) + 3 = 20