Story I: The Rift

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Apr 3, 2017 3:12 pm
Ameera and Pyrrah
OOC:
I am perfectly okay with just a Stealth roll being sufficient, demonstrating your ability to find, secure and utilize the best concealment available.
Neph pauses briefly up ahead, enough to turn and look back at the pair of you. It is brief, and she quickly continues to run toward her people.
[ +- ] Ameera
Apr 3, 2017 3:12 pm
"I'm just glad that ringing stopped," Seraph says cheerfully. "I don't see any of them around, though."
Apr 3, 2017 3:30 pm
Pyrrah quickly breaks off and conceals herself behind a rock near the edge, slamming her back into the boulder as she slides into position. Quickly, she positions an arrow on the shaft and takes a few short breaths to focus in. Then, like lightning, she whirls from behind the obstruction and releases an arrow at the nearest beast.
OOC:
Okay. Cunning action bonus action to hide. Firing from the new hidden position grants advantage, and therefore sneak attack, but breaks the cover, leaving me once again visible.
OOC:
CRIT! WHOOP WHOOP!
Last edited April 3, 2017 3:37 pm

Rolls

Stealth - (1d20+5)

(13) + 5 = 18

Shortbow (Advantage) - (1d20+5, 1d20+5)

1d20+5 : (20) + 5 = 25

1d20+5 : (18) + 5 = 23

Damage - (1d6+3, 2d6)

1d6+3 : (4) + 3 = 7

2d6 : (13) = 4

Critical Damage - (1d6+5, 2d6)

1d6+5 : (6) + 5 = 11

2d6 : (24) = 6

Apr 3, 2017 3:42 pm
I saw them heading that way, Baric points in their direction. Devanis, can you determine anything about this monstrosity with your knowledge of this sort of thing? Baric starts moves a short distance away to look ahead and confirm his directions.
Apr 4, 2017 10:20 am
As planned, Ameera takes a position slightly higher up the spiral but still within visual range of where Pyrrah disappeared into the shadow. She kneels on the edge, to both maintain a low profile and to steady her head at the height. She scans for a beast at the farthest of her range that is currently molesting one of Neph's people and sends out an Agonizing blast, the twisted energy leaping from her fingertips.

Rolls

Agonizing blast, damage - (1d20+6, 1d10+4)

1d20+6 : (12) + 6 = 18

1d10+4 : (9) + 4 = 13

Apr 4, 2017 12:01 pm
OOC:
Going to give Erran and Devanis a moment to reply and then we'll be jumping into Combat rounds!
Apr 4, 2017 12:07 pm
Devanis moves with Baric. "About that bat creature is unlike anything I've ever come across or heard of before.."
Last edited April 4, 2017 12:09 pm

Rolls

Secret Roll

Apr 5, 2017 4:01 am
Erran meets the eyes of the creature as it takes in its final gasps of air, watching it mouth a familiar speech across its lips...

Your gods?.. What are you?..

He is broken from his moment of thought as Erran sees his two companions beginning to delve farther into the cave system in pursuit of Pyrrah and Ameera.

Jogging slightly, with sword readied over his shoulder, he catches up to them in time to hear Devanis' trailing thought,

"That thing, it was mouthing the tongue of Elves. It spoke of its gods, and how they have been forsaken by them..." Erran says somewhat timidly, clearly off put by the experience.
Apr 5, 2017 4:29 am
"The tongue of elves? Why didn't Seraph understand it, I wonder? Maybe it was that ringing he was complaining about."
Apr 5, 2017 5:03 am
Initiative Order

1. Pixies (including Neph)
2. PCs
3. Hounds

Environmental Objects

Cylindrical Chasm (DC 15 to climb down)
Cliffside hovels (Well-lit)
Glowing fungi (Dim lighting; disadvantage on attacks without proper vision/lighting)
Spiraling ramp
Rock fissures and protrusions


Hound 1 (0/36); AC 14; Killed; Among the hovels
Hound 2 (11/36); AC 14; Among the hovels
Hound 3 (36/36); AC 14; Among the hovels
Hound 4 (36/36); AC 14; Among the hovels
Hound 5 (36/36); AC 14; Among the hovels
Numerous Pixies; Among the hovels

Ameera; Clifftop
Pyrrah; Clifftop
Neph (12/18); Clifftop

Devanis; Cave entrance
Erran; Cave entrance
Baric; Cave entrance


Ameera and Pyrrah have a Surprise Round!

The two women of the expeditionary group unleash an ambush that would put most military units to shame. With careful aim, Pyrrah knocks an arrow and looses it at the nearest beast. The broad tip cracks through the beast's skull and juts out the other end. The creature, with a pixie beneath his large claw, is halted, but almost in a blind daze it continues its assault, which is only cut short by Ameera's terrifying blast. The bolt slams into the hound's flank and propels it out into the chasm, to disappear into the dark depths below. The other hounds detect the threat (interestingly, they do this simultaneously, as though they all spotted you in unison), and some of them seem intent on those above.

Neph continues charging down the spiral that leads to her home, shouting in her own tongue with such panic that it is painful and saddening. She is nearly there. The others of her kind retaliate and defend themselves as best they can. Ameera and Pyrrah can spot them throwing bursts of magic light and blinding the beasts, but most of their efforts are ineffective.

As this occurs, Devanis, Erran and Baric arrive at the entrance of this cylindrical chasm. They can see Ameera in her position, though Pyrrah is half a turn further below.
OOC:
The surprise round is done and the Pixies have taken their first turn. You guys are up, and the hounds are next!

Rolls

Initiative (PCs) - (1d20+3, 1d20+3, 1d20+2, 1d20+1, 1d20+1, 1d20+3)

Initiative (Nephs) - (1d20+2)

Initiative (Beasts) - (1d20+2)

Apr 5, 2017 2:42 pm
Devanis runs over to Ameera and sucks in his breath as he takes in the scene. Planting Seraph into the ground in front of him, the ranger marks his quarry and fires off two crossbow bolts at the hounds in quick succession.
OOC:
So we can see Ameera but not Pyrrah and Neph. What about the hounds? How far away are they (for movement as well as for ranged attacks?) and do we have line of sight on any of them?

EDIT: Oh jeez! Such a rockstar naturalist, this Devanis!
Last edited April 6, 2017 6:10 pm

Rolls

Nature: what are they and how to fight 'em? - (1d20+2)

(1) + 2 = 3

Crossbow Attack (advantage), damage, Hunter's Mark - (1d20+7, 1d6+4, 1d6)

1d20+7 : (12) + 7 = 19

1d6+4 : (3) + 4 = 7

1d6 : (3) = 3

Crossbow Attack (advantage), damage, Hunter's Mark - (1d20+7, 1d6+4, 1d6)

1d20+7 : (14) + 7 = 21

1d6+4 : (6) + 4 = 10

1d6 : (5) = 5

Forgot the advantage rolls! - (1d20+7, 1d20+7)

1d20+7 : (13) + 7 = 20

1d20+7 : (6) + 7 = 13

Stealth - (1d20+6)

(3) + 6 = 9

Apr 6, 2017 3:27 pm
OOC:
Here you go, this is something that should give you a better mental image of what things look like. The descent to the bottom of the hovels is probably about 200 feet, so the hounds should be within max range of your weapons. When it comes to range however,
I'd argue that because of your higher ground, and the angle that you're firing, the effective/max ranges are increased. Devanis, Baric and Erran are entering the cave and are currently at an angle that they cannot see into the pit. They can see Ameera standing atop the pit and firing blasts into it, though. Ameera is about within range for you guys to run over to her on this turn.

Don't concern yourselves too much with exact distances this fight, since it's at such a long range that charging into melee isn't immediately an option anyway. It does look like the enemy may be coming to you, though.
Apr 6, 2017 6:17 pm
OOC:
Ok, edited my previous post to have Devanis move to Ameera's side, plant Seraph in the ground, and start firing. Could he possibly shoot at targets on the lower levels while hidden in one of those fissures? Adding a Hide check just in case it's possible.
Quote:
Underdark Scout
• On your first turn during combat, you gain a +10 bonus to your speed.
• If you use the attack action on that turn, you can make one additional attack.
• You are also adept at evading creatures that rely on darkvision. Such creatures gain no benefit when attempting to detect you in dark and dim conditions. Additionally, when the DM determines if you can hide from a creature, that creature gains no benefit from its darkvision.

Natural Explorer
• On your first turn during combat, you have advantage on attack rolls against creatures that have not yet acted.
Apr 6, 2017 11:16 pm
OOC:
Where is Zubie and can he reach a hound yet for a Help action?
Apr 7, 2017 12:30 am
Blast these creatures. Baric spits, standing at the ledge looking at the chaos below, Just when we were getting somewhere with the people down here. He notes his limited range to the others and begins to jog toward Pyrrah's position, healing himself along the way.

Rolls

Cure wounds - (1d8+5)

(5) + 5 = 10

Apr 7, 2017 12:48 am
Auroran_Sky sent a note to MoMo

Rolls

Sneak Attack - (1d20+5, 1d20+5, 3d6+3)

1d20+5 : (8) + 5 = 13

1d20+5 : (10) + 5 = 15

3d6+3 : (155) + 3 = 14

Apr 7, 2017 11:14 pm
[ +- ] XOSkel10
[ +- ] Devanis
MoMo sent a note to Auroran_Sky
OOC:
I've updated the initiative sheet with hit points after Devanis' attack, as well as the AC values of the targets so that you know if you hit or not, and can do your turns appropriately.
Apr 8, 2017 12:03 am
Ameera is pleased to see her familiar, as frightening as he may seem to most, she has grown fond of his odd company. Zubie! You know what to do! Zubie swoops down the cylindrical cavern, diving headlong at the closest hound, only to flare his wings at the last moment to flap in its face and feint an attack. Grabbing her chance, Ameera yells loudly "Agradoth!" and casts an agonizing blast at the hound.
OOC:
Zubie's proximity should also provide the potential for some sneak attack damage from Flare...

Rolls

Agonizing blast, with advantage, damage - (1d20+6, 1d20+6, 1d10+4)

1d20+6 : (5) + 6 = 11

1d20+6 : (1) + 6 = 7

1d10+4 : (8) + 4 = 12

Apr 8, 2017 7:07 am
Erran joins the volley of attacks at the ledge, hurling a sphere of flames towards the closest hound.

"Bloody hell, the fun doesn't seem to end down here!

Rolls

Attack Roll, Damage - (1d20+4, 1d10)

1d20+4 : (2) + 4 = 6

1d10 : (8) = 8

Apr 10, 2017 9:03 pm
Initiative Order

1. Pixies (including Neph)
2. PCs
3. Hounds

Environmental Objects

Cylindrical Chasm (DC 15 to climb down)
Cliffside hovels (Well-lit)
Glowing fungi (Dim lighting; disadvantage on attacks without proper vision/lighting)
Spiraling ramp
Rock fissures and protrusions


Hound 1 (0/36); AC 14; Killed; Fallen into the pit
Hound 2 (0/36); AC 14; Killed; Fallen into the pit
Hound 3 (36/36); AC 14; Scaling the cliff
Hound 4 (36/36); AC 14; Scaling the cliff
Hound 5 (36/36); AC 14; Scaling the cliff

Numerous Pixies; Among the hovels
Neph (12/18); Among the hovels
Ameera; Clifftop
Pyrrah; Clifftop

Devanis; Clifftop
Erran; Clifftop
Baric; Clifftop


Each of the beasts begin their charge up the cliffside, more concerned about the attack from above than they are about the smoke and mirror magics of the pixies within their hovels. The talons of four hounds tear away chunks of rock as they scale the cliff with ease. The party sends another volley of blasts down as the approaching threats, and through a combined effort they manage to send one of the hounds falling off of the rocks, riddled with bolt and arrow. The other three appear fresh... and angry...

The pixies, and Neph now among them, seem to be taking a moment to gather any casualties; to reassess and collect the wounded.
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