The remainder of the journey passes quickly, your pace quickened by sure footing and the steady, downward slope. The area down here is noticeably warmer, and only grows more so as you approach the city. The gusts of wind are not as strong as they were above, but much to one's dismay, they remain present. Snow is missing in small patches as you grow closer to the town, revealing brown, thin grass, mud, and stone beneath.
Bracklewhyte is built against the side of Grey Mountain, hugging the rock walls with stacks of simple, wooden buildings and huts. Larger, sturdier structures are built on the ground proper, and dozens of tents litter the corners, a few of them collapsed under snowdrifts. Every few dozen feet is a wooden post that holds a glass lamp, and within each of these is a stack of six candles all burning bright. Between the overcast sky and the chimney smoke that seems to choke the air above the town, this illumination may be required throughout all hours of the day. The town is not overly large, composed of perhaps 25 buildings, though many of them with multiple entrances and sections.
You see no sign of a town guard here, but most of the pedestrians that you spot are armed. Many of them are dark elves, who stare at each of the newcomers; some with curiosity, and others with disgust. The other races are represented as well, albeit in a smaller capacity. The goings-on here appear normal, as best you can tell: mothers heat water in front of their homes, children chase one another through the streets in some unknown game, and laborers shuffle into a nearby tavern after a long day of work.
The path that Devanis leads you through eventually comes to a section different from the rest of the town. A small clearing of buildings might seem reminiscent of a town center should it possess a fountain or market place of sorts. Instead, in the center of this clearing is a large crevasse, a rift in the ground. It stretches perhaps 40 ft, jagged and angular. It appears as though it was once covered up with thick, wooden boards, but most of them have been moved aside from the center of the rift and now lie in a large pile beside it. In this cleared portion at the middle of the crevasse a lift has been constructed. A rickety-looking, wooden platform is fastened by eight ropes to a pulley, supported by a wooden structure beside it. The platform has simple, wooden siding that might reach a dwarf's navel, at best.
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