Please Xcrawl, Don't Hurt 'Em
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Apr 28, 2025 6:44 am
nezzeraj says:
OOC:
Resisting Draw Aggro. Dear lord those rolls lol.OOC:
What the heck?????Apr 28, 2025 7:00 am
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Clearly they are very disciplined war turtles lol. Don't forget you get a bonus action at d14 thanks to Callan's blue streak spell.Apr 28, 2025 7:00 am
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Tracker[ +- ] Tracker
Round 1 | ||
Character | Acted | Grandstanding |
Vi Vi | ✅ | |
Bole (stabilized) | ||
Butch | ||
Callan (down) | ||
Gabriel (down) | ✅ | |
War Turtle 1 | 0 | |
War Turtle 2 | 29 | |
War Turtle 3 (no ballista) | 0 | |
Sassafras | ✅ | |
Tymun | ✅ |
Apr 28, 2025 7:45 am
"Oi! I was talking to you!" Vi Vi says, angry at being ignored! She fires her bow quick, the equivalent of from the hip, at the indignity of it!
Rolls
Nat 14?? - (1d14)
(9) = 9
Damage - (1d6)
(5) = 5
Apr 28, 2025 10:53 am
OOC:
You still get your usual attack bonuses but a 13 will still miss.Apr 28, 2025 12:07 pm
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Can I get a quick summary of where (and in what condition) everyone is? I'm weighing my options here and wouldn't want to chuck a fireball at a spot where it would cause friendly fire.Apr 28, 2025 12:53 pm
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No friendly fire possible, it's like a Mario fireball that only hits one target. But Callan is down, Bole is 1 hp, Gabriel is 4 hp, everyone else is 10+ hp. Apr 28, 2025 8:17 pm
"What the hell are we supposed to do here? What's the puzzle?" Butch mutters to himself as he sees things fall apart for the team. At least in the first roof there was the wingnut as an obvious goal, now is there any way out of this that doesn't require them to eliminate the turtles?
"Focus fire! Thin the herd or they'll keep taking us down as we revive each other!" he shouts around, a desperate attempt at tactics or leadership. "Gabe! See if your sonic voice blast can hit a turtle point blank, knock it off the roof altogether" he continues, then chucks a fireball at whichever turtle looks to be the most vulnerable.
"Focus fire! Thin the herd or they'll keep taking us down as we revive each other!" he shouts around, a desperate attempt at tactics or leadership. "Gabe! See if your sonic voice blast can hit a turtle point blank, knock it off the roof altogether" he continues, then chucks a fireball at whichever turtle looks to be the most vulnerable.
Rolls
Fireball damage - (3d6)
(353) = 11
Apr 28, 2025 11:10 pm
OOC:
Good tactics! I'll say that's cool enough to work if a success on a deed die with the sonic attack.Apr 29, 2025 3:07 pm
DarK_RaideR says:
"Gabe! See if your sonic voice blast can hit a turtle point blank, knock it off the roof altogether" he continues, then chucks a fireball at whichever turtle looks to be the most vulnerable.
OOC:
Cool idea, I'll give it a shot next turn!nezzeraj says:
OOC:
Good tactics! I'll say that's cool enough to work if a success on a deed die with the sonic attack.OOC:
What kind of attack roll do I make for the sonic blast? Just a straight 1d20+deed die? I assume Strength probably doesn't help me here?Last edited April 29, 2025 3:09 pm
Apr 29, 2025 3:32 pm
Bole crawls over to Callan and touches the dying man. "Diana, HEAR MY PRAYER!"
She doesn't. Once again, nothing happens on Bole's turn. Displeasure rises to 5.
Bole spends two Luck to turn that failure into a success.
Callan gets to roll 2 hit dice for healing.
Bole gains 1 Mojo.
She doesn't. Once again, nothing happens on Bole's turn. Displeasure rises to 5.
Bole spends two Luck to turn that failure into a success.
Callan gets to roll 2 hit dice for healing.
Bole gains 1 Mojo.
Last edited April 30, 2025 2:37 pm
Rolls
Holy Act: Lay on Hands DC12 - (1d20+4)
(6) + 4 = 10
Apr 29, 2025 7:36 pm
The sudden touch and shouting brings Callan around, for a spell - he reaches over and lays his hand atop Bole's.
"Did... we win?"
He slips back into unconsciousness before he can hear an answer.
"Did... we win?"
He slips back into unconsciousness before he can hear an answer.
Last edited April 30, 2025 6:44 am
Apr 30, 2025 3:58 am
Synaptic says:
OOC:
What kind of attack roll do I make for the sonic blast? Just a straight 1d20+deed die? I assume Strength probably doesn't help me here?OOC:
No attack needed since the spell is an automatic hit. Just roll your deed die and get a 3+.I'll post the turtle's turn in a few hours on my break!
Apr 30, 2025 7:17 am
"Well what a mixed bag these last few moments have been!" the announcer shouts over the AVS. "Vi Vi attempted to get a turtle's attention but it promptly ignored her. She followed that with an arrow that was ineffective against the reptile's spiked armor. Or maybe Diana is just in a foul mood at everyone as she has also rejected numerous pleas from her messenger, Bole. I can't help but feel he's gotta be rethinking his allegiance after this match. If he doesn't meet her in the afterlife that is! Speaking of, Bole was saved from meeting her early with some quick medical attention by Gabriel. That is what teamwork is all about. Callan is still in danger but it looked like he managed to get some words in before losing consciousness. Butch is putting that fireball to good use by scorching some turtle meat. But that meat is tough and is going to need further roasting before it's ready for the dinner table. And finally our two specialists. Sassafras has disabled one of the ballistas! That definitely buys the team some time. Tymun, meanwhile, has found the Power-Up Mushroom! He's now a 9-foot-tall behemoth! The crowd is going wild after such a sight!
But the turtles aren't taking this lying down. Oh, no, I spoke too soon! Sassafras's turtle is rolling over, trying to crush her between its spiked shell and the roof! The slightly sautéed turtle is too slow to reach anyone but fires a shot at Gabe! Oh dear gods and goddesses it is another impalement! The Houstin Hexcrawler's are falling like, well, humans before ballistas. It's not a very even fight! Vi Vi's smoke bombed turtle has just emerged and fires at the giant dwarf! A miss! That Power-Up Mushroom really saved his bacon!"
But the turtles aren't taking this lying down. Oh, no, I spoke too soon! Sassafras's turtle is rolling over, trying to crush her between its spiked shell and the roof! The slightly sautéed turtle is too slow to reach anyone but fires a shot at Gabe! Oh dear gods and goddesses it is another impalement! The Houstin Hexcrawler's are falling like, well, humans before ballistas. It's not a very even fight! Vi Vi's smoke bombed turtle has just emerged and fires at the giant dwarf! A miss! That Power-Up Mushroom really saved his bacon!"
OOC:
Sassafras needs a DC 15 Ref save to avoid being crushed for 5d6 damage. Definitely something you might want to spend to avoid lol. Gabe takes 13 points of damage and is down. I'll rule you can shout in pain and do your deed die in an attempt to knock off the turtle as you go down. PCs turn!Rolls
Ballista 1 vs Gabriel - (1d20+7)
(15) + 7 = 22
Ballista 2 vs Tymun - (1d20+7)
(8) + 7 = 15
Ballista 1 - Damage - (3d6)
(355) = 13
Apr 30, 2025 7:53 am
Man, the gods are being real pricks today. The thought is barely finished when Gabe looks up and sees the ballista primed and ready to fire at him.
"Oh, motherfAAAARRGHHHH!" The scream tears out of him as he's hit, and amplifies a hundredfold by the thunderous potion. He's out cold before he even sees if he manages to land the counterhit.
"Oh, motherfAAAARRGHHHH!" The scream tears out of him as he's hit, and amplifies a hundredfold by the thunderous potion. He's out cold before he even sees if he manages to land the counterhit.
Last edited April 30, 2025 7:56 am
Rolls
Knock the turtle of the roof - (D5)
(3) = 3
Sonic damage - (2d8)
(37) = 10
Apr 30, 2025 8:27 am
OOC:
Since that deed die came up a 3, I'm secretly hoping he knocked the 100% operational turtle off the roof so we're left with a lightly scorched one and another that's had its ballista deacivated :DApr 30, 2025 9:00 am
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Yes, that does seem like the best course of action. If I can pick and choose, I'm aiming for the unharmed one. Failing that, the other one with a working ballista would be my second choice!Apr 30, 2025 2:36 pm
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I still haven't got GM confirmation of this, but I'm going to proceed as if it works this way. Bole is spending the two luck to make that Holy Act check a success. With a bare minimum success like that, Callan gets to roll 2 hit dice for healing. Bole's Luck decreases by 2, Diana's Displeasure remains at 4, and Bole gains 1 Mojo.May 1, 2025 12:43 am
Seeing the turtle emerge from the smoke, Vi Vi tries to think of a way to slow the thing down again! They were getting pasted, and another turtle would finish them off!
A net!…
Vi Vi would have to do a little magic, but she could trap the thing in a net. Maybe it would be slowed down enough for them to beat on it!
A net!…
Vi Vi would have to do a little magic, but she could trap the thing in a net. Maybe it would be slowed down enough for them to beat on it!
OOC:
Loss + Failure. I’ll just continue to not do a single thing all game!!Last edited May 1, 2025 12:44 am
Rolls
Ropework - (1d20+4)
(4) + 4 = 8
May 1, 2025 12:52 am
OOC:
ReflexSassafras feels the tilt in the turtle’s stance and predicts its attempt at crushing her. She stylishly dodges it while activating her new Phang Blade Omni-weapon. "Go-go gadget, Short Sword!!" She feels the mystic orb pulse and then stretch into the shape of the finest blade ever. Both she and the blade agree. Time to swing!! She aims for a weak spot in its underbelly.
Last edited May 1, 2025 12:57 am
Rolls
Agility - (1d20+3)
(14) + 3 = 17
New Phang Blade - Roll - (1d20+6)
(14) + 6 = 20
Phang Blade - Damage - (1d6+2)
(1) + 2 = 3
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