We lost our pilot and our face, unfortunately. Replacing either would be great, but I'd say the priority is for you to play something you'd have fun playing. :) We can make do with anything, one way or another.
Hey Jones’s, glad to have you onboard with us all :)
MoMo pretty much nailed the gaps in the party but I’ll echo the sentiment of just running a character you wanna play more than what you perceive is needed.
Great! I think I’ve narrowed my choices down to a Pantoran Hired Gun Enforcer that has been associated with some questionable organizations from a very young age, but finds himself independent now. More backstory to come as I figure out more and build him, but I think I’ll be going with the name "Warden" for him.
I'm thinking, given the empty niches MoMo pointed out, I'll build a pilot with a bit of a face and a bit of heavy ranged. I've been wanting to play something along those lines for a while now, anyhow.
Well given that Tookie is going to lean a bit into the Face side of things I think I'll take Doc down the Cybertech route and go full on mad scientist lol Will get him updated either today or tomorrow.
Since Tookie is aiming to be a pilot, I'll take Marithyme's offer to respend the points I temporarily invested into that, and remain a gunslinger. I can still be a co-pilot, which was what Jack was originally for (besides slinging guns).
Well I've still not had time to sit down and spend all of Doc's XP but I've been bouncing between going Politico to improve Doc's interpersonal skill set or going Cybertech as I had an inkling to take him into that side of things but the more I think about it the more I feel Cybertech just doesn't fit Doc's character so I'm going to go Politico I think and get all of the XP spent before I change my mind again!!!