Character Creation

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Nov 10, 2016 5:26 pm
That sounds great to me. I'd like it to be similiar, but not the exact same as the falcon
Nov 10, 2016 5:47 pm
More decks would at least explain how we have so much cargo space in our ship.
Jan 10, 2017 5:52 pm
Gave Bo Frenzied Attack talent for 5xp and gave her a point of Mechanics 10xp (1 pnt of non career skills)
Dec 19, 2017 12:26 am
Hey there everyone! Thanks for having me here!

Looks like we have a Smuggler (Gunslinger), Colonist (Doctor), a spy, and a bounty hunter. Anything you all feel would help round out the party?
Dec 20, 2017 10:52 am
Hey, welcome! Glad to see a new face coming in.

We lost our pilot and our face, unfortunately. Replacing either would be great, but I'd say the priority is for you to play something you'd have fun playing. :) We can make do with anything, one way or another.
Dec 20, 2017 8:09 pm
Cool. Sounds good! I'll come up with some ideas and share them with everyone soon.
Dec 20, 2017 8:14 pm
Hey Jones’s, glad to have you onboard with us all :)

MoMo pretty much nailed the gaps in the party but I’ll echo the sentiment of just running a character you wanna play more than what you perceive is needed.
Dec 21, 2017 12:43 am
Yup, totally agree. This game is made to fit the players, not vice versa. Only limitation is no force users.
Dec 24, 2017 7:01 am
Great! I think I’ve narrowed my choices down to a Pantoran Hired Gun Enforcer that has been associated with some questionable organizations from a very young age, but finds himself independent now. More backstory to come as I figure out more and build him, but I think I’ll be going with the name "Warden" for him.
Dec 24, 2017 2:42 pm
Sounds awesome! Excited for you to join up. I'm a big fan of the Enforcer, if only for the really cool picture it has.
Dec 24, 2017 5:52 pm
Totally! I liked the mixed social and combat skills it brings to the table. Should be a fun character to explore and play!

Edit: Oh! And I just realized you were about to make an Enforcer early on too! Ha, ha! What a coincidence! Purely unintentional! :)
Last edited December 24, 2017 6:15 pm
Dec 27, 2017 12:21 pm
Haha, yep! Almost did, before I decided on Gunslinger.

Edit: Warden looks awesome, by the way! He'll be a great addition.
Last edited December 27, 2017 12:25 pm
Jan 7, 2018 4:45 am
Hi all, happy to be joining up!

I'm thinking, given the empty niches MoMo pointed out, I'll build a pilot with a bit of a face and a bit of heavy ranged. I've been wanting to play something along those lines for a while now, anyhow.
Jan 7, 2018 5:56 am
Welcome Tookie! Looking forward to playing along side you instead of making your life difficult! ;)
Jan 8, 2018 4:50 pm
Hey Tookie. Happy to be in another game w you
Hello Joress.
Welcome aboard y'all
Jan 10, 2018 5:07 pm
Well given that Tookie is going to lean a bit into the Face side of things I think I'll take Doc down the Cybertech route and go full on mad scientist lol Will get him updated either today or tomorrow.
Jan 12, 2018 6:26 pm
Gav, and pleased to meet y'all.

Elevator pitch: more Sheriff than Outlaw, and more bright-eyed than mischievous. Carries a heavy rifle. Ex-imperial pilot on the run.

Ready to jump in whenever!
Jan 22, 2018 10:55 am
Since Tookie is aiming to be a pilot, I'll take Marithyme's offer to respend the points I temporarily invested into that, and remain a gunslinger. I can still be a co-pilot, which was what Jack was originally for (besides slinging guns).
Jan 22, 2018 12:31 pm
Well I've still not had time to sit down and spend all of Doc's XP but I've been bouncing between going Politico to improve Doc's interpersonal skill set or going Cybertech as I had an inkling to take him into that side of things but the more I think about it the more I feel Cybertech just doesn't fit Doc's character so I'm going to go Politico I think and get all of the XP spent before I change my mind again!!!

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