Chapter 2: The Trek to Myrefall

Be sure to read and follow the guidelines for our forums.

load previous
Jun 5, 2025 12:53 am
OOC:
One more PC and then the rest of the NPCs get a go.
@Sardis; hope you're feelin' better.
Jun 5, 2025 6:10 am
GM: Does Leta still have her shield & mace when she went unconscious and was moved.
Jun 5, 2025 6:45 am
WanderOne says:
GM: Does Leta still have her shield & mace when she went unconscious and was moved.
She wasn't moved, Johan rolled horrifically. So yeah, absolutely.
Jun 5, 2025 9:54 am
OOC:
He might have tripped and landed on Leta
Jun 6, 2025 7:48 am
Nelie rushes after the others, cursing her short legs under her breath. She catches up just in time to see Leta fall, an arrow sticking out of her armor.

"C'mon, get up, Leta, we need you. Fight's just starting."
OOC:
Moving to F3. Bonus action for Healing Word, then holding my action, ready to shoot at W2 or anyone else who comes through that door.

8 hit points back for Leta.

Edit: Added in an attack roll, in case my held action triggers.
Last edited Jun 6, 2025 11:49 am

Rolls

Healin Word (Leta) - (1d4+5)

(3) + 5 = 8

Light Crossbow Attack - (1d20+5)

(11) + 5 = 16

Damage, Piercing - (1d8+3)

(5) + 3 = 8

Jun 6, 2025 11:37 am
https://i.pinimg.com/originals/6d/3e/b8/6d3eb8ea7a127eb8a98e0cb799a07e47.jpgArrowed Leta (8/9 HP) eyes open with pain as Nelie's heal washes over her. She lays there on the ground (h5) with her shield & mace close.
Last edited Jun 6, 2025 11:39 am
Jun 6, 2025 8:46 pm
The second wolfman, seeing his leader's success, mirrors the action. He draws his own longbow and sends two arrows flying toward Kethra. The shafts whistle past her head. One strikes sparks against her upraised shield and the other buries itself deep in a splintered timber beside her.

At the same time, one of the wolves breaks from the pack. It lunges towards Kish, its teeth bared in a snarl. But Kish was ready. As the wolf entered his reach, he unleashes his readied attack. His rapier finds its mark, carving a deep gash into the creature's shoulder. The wolf yelps, its attack faltering from the grievous wound. It snaps weakly at Kish, its jaws closing on empty air as he sidesteps the clumsy attack.

One of the other wolves use their packmate's charge as a distraction. They circle around Kethra, trying to flank her among the debris. They attack in a flurry of snapping jaws and sharp claws, yet Kethra stands firm. She deflects a bite with her shield and twists away from a clawing attack. The wolves' fangs find only steel and air.

The battlefield has shifted in moments. Leta is saved from the brink of death by Neilie's quick thinking, Kethra stands as a bastion of steel, deflecting every attack sent her way. Kish has drawn first blood against the beasts. The wolfmen watch from a distance, their bows still ready.
OOC:
@Sardis is the last PC that has to go and then the last wolf.
@WhiteDwarf if you wanted to say you readied an action, I'm okay with you rolling an attack on a wolf of your choosing. I know the original combat round was confusing with the back-and-forth.
[ +- ] Spoiler
[ +- ] Spoiler
[ +- ] Spoiler

Rolls

Creature 2 attack 1 into Kethra - (1d20+4, 1d8+2)

1d20+4 : (11) + 4 = 15

1d8+2 : (1) + 2 = 3

Creature 2 attack 2 into Kethra - (1d20+4, 1d8+2)

1d20+4 : (7) + 4 = 11

1d8+2 : (8) + 2 = 10

Wolf 3 attack on Kish - (1d20+4, 2d4+2)

1d20+4 : (5) + 4 = 9

2d4+2 : (32) + 2 = 7

Wolf 2 attack on Kethra - (1d20H1+4, 2d4+2)

1d20H1+4 : (7) + 4 = 11

2d4+2 : (43) + 2 = 9

Wolf 2 attack on Ketha with advantage (I used the wrong syntax above so I had to reroll) - (1d20+4, 2d4+2)

1d20+4 : (11) + 4 = 15

2d4+2 : (14) + 2 = 7

Jun 6, 2025 10:01 pm
OOC:
Yes, readied action please. I’ve no idea where we are in terms of turns, so I’m just going with it. Checking the Tracker, second spoiler, thanks for doing that, helpful!
Undeterred, Kethra stabs at the third wolf with her blade, bringing the canine low!
Last edited Jun 6, 2025 10:08 pm

Rolls

Shortsword - Attack - (1d20+6)

(16) + 6 = 22

Shortsword - Damage - (1d6+4)

(5) + 4 = 9

Jun 6, 2025 10:33 pm
https://i.pinimg.com/originals/6d/3e/b8/6d3eb8ea7a127eb8a98e0cb799a07e47.jpgProne Leta quickly takes up her needed mace fully rises up to a standing position and then she viciously attacks the nearby evil wolf hope'ing to completely dodge any nasty arrows coming her way. "These wolves are going to make us pin cushions."
OOC:
Leta uses a free action to pick up her mace and uses half her movement to rise. She attacks Wolf 1 with 16 produced 7 bludgeon damage. AC 16 & 8 HP.
Note: In 5e, it takes a full action to don a shield.
Last edited Jun 6, 2025 10:43 pm

Rolls

Mace, Damage - (1d20+4, 2d6+2)

1d20+4 : (12) + 4 = 16

2d6+2 : (44) + 2 = 10

correct damage - (1d6+2)

(5) + 2 = 7

Jun 7, 2025 10:04 pm
Ya'll are wonderously murderous. :D

If I don't hear from @Sardis by late morning my time on Monday, I'll have them move up slightly and use Eldritch Blast on something.
Jun 9, 2025 9:48 pm
Without taking a single step from his position, Odin thrusts a hand forward. A bolt of pure, crackling force leaps from his palm and screams across the length of the ruined hall. It smashes into the wolf in the far doorway with a sound like fracturing stone, staggering the creature with a fresh, smoking wound.

Its packmates dead or wounded and its body wracked with pain, the wolf lets out a defiant snarl. It fixes its yellow eyes on Nelie and launches into a desperate, beeline charge across the snow-dusted floor. It never reaches its target. As the barrels toward her, Nelie raises her crossbow with deadly calm. The sharp thwack of the string is the only sound in the sudden quiet, and the bolt finds its mark. The wolf collapses mid-stride, its final lunge cut short before it could even begin.

A moment later, Huginn flutters to land just behind the bard, ruffling his feathers and giving her a triumphant squawk.

Two PCs are up!
[ +- ] Spoiler
[ +- ] Spoiler
[ +- ] Spoiler

Rolls

Odin Borrson: Eldritch Blast to hit - (1d20+6)

(17) + 6 = 23

Odin Borrson: Eldritch Blast damage - (1d10)

(5) = 5

Jun 9, 2025 9:57 pm
Kish slides around to flank the wolf H7 before unleashing his attacks
OOC:
ignore advantage of flanking isn't used
Last edited Jun 11, 2025 9:15 pm

Rolls

Rapier (advantage) - (2d20H1+6, 1d6+4)

2d20H1+6 : (1619) + 6 = 25

1d6+4 : (5) + 4 = 9

Dagger (advantage) - (2d20H1+6, 1d4)

2d20H1+6 : (37) + 6 = 13

1d4 : (2) = 2

Sneak attack damage - (1d6)

(4) = 4

Jun 11, 2025 6:53 pm
OOC:
Still waiting on another PC to step up! :D
Jun 11, 2025 9:08 pm
Emboldened by her lucky shot, Nelie launches into a tirade, shouting insults and curses at the strange wolf-creatures, while at the same time talking up her own teammates skills.
OOC:
Moving to H4, using Vicious Mockery (Save DC 15) on C1 and giving a Bardic Inspiration to Johan
[ +- ] Spoiler
[ +- ] Spoiler
Jun 11, 2025 9:30 pm
OOC:
One widsom save comin' up...

Edit: He has been viciously mocked!

Rolls

Widsom save for C1 - (1d20+1)

(9) + 1 = 10

Jun 12, 2025 6:29 pm
OOC:
Ooops I forgot disadvantage, standby...

I'll take that first series of attacks as the first shot with disadvantage, and I'll do another roll.
Kish darts forward, his movements a blur against the snow-streaked floor. With a precise thrust, his rapier finds the wolf’s side, and before the beast can even yelp, Kish’s dagger flashes in a finishing arc. The last wolf crumples at his feet, its threat ended in a heartbeat.

In response to Nelie's tyrade of insults, the strange wolf-creature’s ears flatten, and a visible shudder runs through him as her words burrow deep, leaving a psychic sting.

Snarling, the wolfman steps back, boots crunching on broken timber, and raises its bow with practiced speed. But Nelie’s words echo in its mind, a cacophony of doubt and derision. It looses two arrows in rapid succession at Kish, but both shots go wide—one splintering against a fallen beam, the other vanishing into the shadows. The other wolfman, still lurking in the gloom, watches with tense anticipation as the tide of battle shifts, the party’s unity and spirit turning the fight in their favor.
OOC:
Three PCs are up!
[ +- ] Spoiler
[ +- ] Spoiler
[ +- ] Spoiler

Rolls

Creature 1 into Kish - (1d20+2, 1d20+2, 1d8+4, 1d8+4)

1d20+2 : (11) + 2 = 13

1d20+2 : (5) + 2 = 7

1d8+4 : (2) + 4 = 6

1d8+4 : (5) + 4 = 9

C1 second attack into Kish with disadvantage - (2d20L1+4, 1d8+2)

2d20L1+4 : (916) + 4 = 13

1d8+2 : (2) + 2 = 4

Jun 12, 2025 11:00 pm
Johan after recovering from is terrible recovery attempt of Leta will pull his bow nock an arrow and shoot at C2.
Then after the shot is away Johan will back outside and sprint toward the other door.
OOC:
Don't know exactly how far to the other I can get to this round. Trying to block the escape route.
Last edited Jun 13, 2025 1:19 am

Rolls

to hit, damage - (1d20+6, 1d8+4piercing)

1d20+6 : (6) + 6 = 12

1d8+4piercing : (8) + 4 = 12

Bardic inspiration - (1d6)

(5) = 5

Jun 13, 2025 3:14 am
https://i.pinimg.com/originals/6d/3e/b8/6d3eb8ea7a127eb8a98e0cb799a07e47.jpgLeta slams the wolf hard.
Last edited Jun 13, 2025 3:14 am

Rolls

Mace, Damage - (1d20+4, 1d6+2)

1d20+4 : (17) + 4 = 21

1d6+2 : (3) + 2 = 5

You do not have permission to post in this thread.