Character Creation

load previous
May 9, 2025 6:31 pm
i have used ChatGPT to help create my character, generating images and generating Streanghts and weaknesses. Please let me know if there is some areas of Voss that needs more work.

I'm still getting to know her. With all of her heavy-duty mechanics she is becoming a brusier, so it would be fitting if her training had been focused on diplomacy more than combat. That also leans into the "used to be beautiful, but now ugly" thing she has going on
May 9, 2025 6:34 pm
runekyndig says:
... With all of her heavy-duty mechanics she is becoming a brusier, so it would be fitting if her training had been focused on diplomacy ...
I like it.
May 9, 2025 9:21 pm
Owlbeer says:
Also, for the comfort of my brain, could we please have an IC thread for the space station?
Sorry. This is (strangely) how I really like to create a character... Playing them in some situation. To me, that's better than writing, OOC, the character sheet and all that.

But, as vagueGM said, this was intended as a brainstorming session. We're free to change everything. And I really feel like I know a little better how Brenya would behave after writing this. Her mannerisms, her goals, her personality, all of that were discovered as I wrote the above. =)
May 9, 2025 9:33 pm
htech says:

Sorry. This is (strangely) how I really like to create a character... Playing them in some situation. To me, that's better than writing, OOC, the character sheet and all that.
No worries. I was just confused a little about if we had actually started yet or not... :)
May 9, 2025 10:15 pm
vagueGM says:
You became a tech apprentice at age 5? Is that normal? Legal?
Of course not. This is basically a street urchin who did work for pennies for an unscrupulous merchant in the Underworld.
vagueGM says:
Was this contentious? Having a Master bring in a youngling and then 'follow' them all the way through and take them as a Padawan? I believe the temple was assigning Padawan to Jedi at that time (war time, and all), so many did not get a choice.

Did the fact that 'you are difficult' factor into this? :)
Hmm, I think Palter decided to pull strings for the assignment to go the way he wanted. He felt a lot of responsibility for his choice to bring her in, and he was worried that her personality would clash with other Jedi. She was definitely not great with people!
vagueGM says:
Drgwen says:
... Weaknesses
Interpersonal skills ...
This can sometimes become a burden in an RPG. We may have to work to make this viable and still fun in scenes where you need to deal with people.
I was imagining her as neurodivergent, basically, and she struggles with the interpersonal charm that Jedi seem to have, and especially the force powers related to manipulating people. She's a tech nerd! But if you think it's an issue, I can change it?
vagueGM says:
Droids are people too! I don't mind, but bear in mind you are now playing two characters (or nearly two).
Ah, good point! Well, I will make sure QTpi's impact is fairly minor. I was imagining her mostly as a foil for Sera, tbh.
vagueGM says:
Drgwen says:
... She hid in the garage for a time ... learn that he had left ...
'for a time' being 'some hours'? That way you can connect with the others shortly after learning DJ is not there to help you?
Works for me!

And yeah, the morality and personhood of droids in Star Wars seems like an issue ripe for exploration!
May 10, 2025 6:49 am
htech says:
... This is (strangely) how ...
Don't pretend you are special... it is not that strange. :)
htech says:
... how I really like to create a character... Playing them in some situation. ...
I often do the same, though mostly it is a few in character sentences and seldom full posts. Still tends to result in the same confusion from others, though. :)

Same when I read a rulebook ("Excuse me? What are 'rulebooks'? I don't know the term.":), I can't help by run scenes in the back of my mind, especially during the character creation chapters where I automatically make characters and put them in scenes as I read. The percentage of characters from the list that I end up making is often an indication of how well I will like playing the game (there are systems I enjoy running, but don't really want to play, there is no connection to any of the player character options).
htech says:
... intended as a brainstorming session. We're free to change everything. ...
Yeah. In actual roleplay, maybe we don't narrate what other's characters do, or think, or feel, but in 'off the books examples' it can be fine, and the other player can say what is out of character so we know what to expect in play.
May 10, 2025 6:50 am
Owlbeer says:
... No worries. I was just confused a little about if we had actually started yet or not... :)
I doubt you were the only one. I did think about stepping in till I saw what they were doing.
May 10, 2025 6:55 am
Drgwen says:
... basically a street urchin who did work for pennies for an unscrupulous merchant ...
Makes senses. That sort of thing is bound to happen.
Drgwen says:
... he was worried that her personality would clash with other Jedi. ...
That is what was concerning me too. :)
Drgwen says:
... I was imagining her as neurodivergent ...
I was just thinking that neurodivergence is probably common in those with Force Sensitivity.

While we try to be accepting of all, playing with neurodivergent characters can be hard on everyone else. I like it and often do, but we need buy-in from the others to make it work. If the others are happy with it, and are willing to support that in play, then great.

This is not something you can "just grow out of" or "fix", that is insulting. So we need to be committed for the long haul. We can learn coping mechanisms, and also fade it to the background, but backgrounding social difficulties can end up sidelining the character for those sorts of scenes.
Drgwen says:
... if you think it's an issue, I can change it? ...
I mainly just worry that it might exclude you from scenes. You know from experience that I tend more towards solving people problems with social scenes than with combat scenes, so I don't want to you make something that gets less time to shine than you might like. I am confident you can pull it off with sensitivity and grace, but it will be hard work.
Drgwen says:
... I will make sure QTpi's impact is fairly minor ...
I am not concerned with how much impact they will have, we are not trying to balance our characters. I am saying they are a character and we should treat them like one... though we should also treat them the way droids are treated in Star Wars... which is not great. :.(
Drgwen says:
... mostly as a foil for Sera ...
Foil is great, it helps our gems shine! :)
Drgwen says:
... personhood of droids in Star Wars seems like an issue ripe for exploration! ...
I think you spelled 'exploitation' wrong.
May 10, 2025 7:01 am
This is not to rush anyone, take your time making characters. But, if we all agree to the in medias res start proposed [ref]. I can post our first scene in the space station.

We don't have to have finished our characters, and definitely don't have to have finished the sheets (which I have not done more than glance at) before we start. We just need enough to be able to start playing the character in an action scene.

Owlbeer, that seems to be buy-in from you for the proposed start scene? It should be easy enough for you to get from the Outer Rim to our station (location 'unknown'). Arriving in your fighter might be the queue that kicks things off? No one blames you if the enemy followed you here. What say you?

Balthazar: Your backstory contains some elements that may take more time than this start allows. But they don't seem integral to the character. In the... let's say, like 6 hours since the Order 66 attack, you may have had time to hitch a lift and get here. One question: Do you know yet that you need to hide the fact that you are Jedi? (Force Premonition?) Or do you still have your lightsaber for this escape fight? It will become pretty clear from this that Jedi are being hunted, so the scattering of your saber may come after this. What do you think?

Drgwen: You may have to rush your timeline to get everything done and get to this location for the start, but it still works, I think. Maybe you arrived in time to need to talk to Brenya (awkward) and helped salvage the parts for Voss? What do you think?

runekyndig: You seem to be bought in on this? You don't have to have completed the character profile, and we won't start till you have enough to be comfortable to start playing them, but that seems close? From the example scene, above, you may also be a bit ... 'useless' for the first part of the fight? :) It may take time (as much as you like) to get your legs back under you and learn to cope with you new body, though adrenaline does wonders. What do you feel the most in such a scene? The loss of your limbs or the loss of your lightsaber? (Feel free to change the destruction of your lightsaber if you want to have it for this first fight, but I like your story, and not having it seems fun?). Let us know when you are ready enough to start.

I will make a roleplay thread when everyone says they are ready for it. We can continue to form our characters as we play. The sheets are not static and will probably change all the time, possibly quite rapidly in the next few hours and days and weeks.
May 10, 2025 7:42 am
vagueGM says:
runekyndig: You seem to be bought in on this? You don't have to have completed the character profile, and we won't start till you have enough to be comfortable to start playing them, but that seems close? From the example scene, above, you may also be a bit ... 'useless' for the first part of the fight? :) It may take time (as much as you like) to get your legs back under you and learn to cope with you new body, though adrenaline does wonders. What do you feel the most in such a scene? The loss of your limbs or the loss of your lightsaber? (Feel free to change the destruction of your lightsaber if you want to have it for this first fight, but I like your story, and not having it seems fun?). Let us know when you are ready enough to start.
I get your point. Lets rewrite her story a tiny bit.
Voss and her master was on a mission from the Republic. Voss got seriously hurt and got her cybernetics while returning to the spacestation. She had just emerged from the bakta tank with her new tempary arm and legs, and took her very first steps on her new legs, then the order 66 was given. The troopers who just saved her life, turned on her and opened fire. Using her light saber with her off hand (real hand) her defenses was weak and her new arm was blow to bits and she dropped to the floor.
This is where Brenya comes in and get Voss back into the ship and they leave.
Voss is fitted with her new yellow arm, that is 20% to big, but its the one they have.

She still need continued treatments, but she is mobile and has her lightsaber. And the betrail is perhaps even bigger, as the troopers just saved her, and then gunned her down
May 10, 2025 7:44 am
Quote:

Owlbeer, that seems to be buy-in from you for the proposed start scene? It should be easy enough for you to get from the Outer Rim to our station (location 'unknown'). Arriving in your fighter might be the queue that kicks things off? No one blames you if the enemy followed you here. What say you?
Yeah. That is basically what I intended with my story. I let it in the open a bit. The droid knows where to fly Taryn, and that would be the station. How long passed between my arrival and the start of the game, or if the arrival is indeed the opening queue, I left undecided on purpose.
Last edited May 10, 2025 7:47 am
May 10, 2025 8:06 am
Owlbeer says:
... The droid knows where to fly ...
Yep. Just followed the beacon into the trap... silly droid. :)
Owlbeer says:
... I left undecided on purpose. ...
Wise. :)
May 10, 2025 8:19 am
runekyndig says:
... I get your point. ...
My 'point'? Not sure I had a point other than asking if you wanted to keep your lightsaber till after the first scene.

I was proposing one way to get the PCs together and get the game going quickly. It seems your changes might have the opposite effect?
runekyndig says:
... got her cybernetics while returning to the spacestation. ...
It seems, from what we see, that this is a process that would only take hours, so not nearly as long as we are maybe thinking. Especially since the time was not taken to find/make bespoke parts. I don't see any problem with the original of getting hurt in the first Order 66 attack and then finding yourself in the second with your new legs. But use whichever version you like.
runekyndig says:
... The troopers who just saved her life, turned on her and opened fire. ... the betrail is perhaps even bigger, as the troopers just saved her, and then gunned her down ...
That is a cool addition. Makes the whole situation make even less sense to the characters.

But why are the others with you if the order has just been given? Having them flee here from the attack, only to find it is the trap Obi-Wan feared is a simple solution to get everyone together. The clones then attack for the second time.

This could still have been what happened to you, making our starting scene your third fight in the past day: the one where you get blown up, the one where your saviours betray you, and then this one where they track you down again?
runekyndig says:
... Using her light saber with her off hand (real hand) her defenses was weak and her new arm was blow to bits ...
Is this before the game starts? I am proposing we play out that scene, but you can choose if you still have your lightsaber or if it was destroyed before the start scene. If you still have it at the start, then we don't know if it will survive (but being willing to lose it gives us freedom to do things we might not otherwise want to do) we will play to find out what happens.

I am also not sure if this your lightsaber being blown up or your arm?
runekyndig says:
... but she is mobile and has her lightsaber. ...
If you want to be. But you could also emerge from the bacta tank and take the first few posts to get yourself mobile. This can take as long as you like, I am not imposing any forced convalescence on you, just reacting to the description above. You would also be welcome to emerge from the bacta ready for action, whatever you like.
runekyndig says:
... This is where Brenya comes in and get Voss back into the ship and they leave. Voss is fitted with her new yellow arm, that is 20% to big, but its the one they have. ...
This does mean you are without an arm for the first scene, till you can find the replacement? Though there is some appeal to you needing to be fitted with (non-fitting) cybernetics twice in one day.
You are welcome to make these changes, though I also liked the other, where the PCs saved you and got you your cybernetics, this adds a extra layer of 'blame' because /they/ got you things that are 'wrong'.

Let me know if you want me to frame what I was proposing more clearly.
May 10, 2025 8:31 am
I think all of our characters, being close to the same age, were younglings together, being taught in classroom like structure as seen in the movies. As we became older and were paired off with a master, becoming Padawans, we'd obviously see a lot less of each other but they haven't been apart so long that they don't still have an almost famile like relationship.
May 10, 2025 10:10 am
Runekyndig, that is up to you, but my suggestion would be that putting cybernetics in Voss was Brenya's choice to save her life, with Sara doing it, if Drgwen agrees. This adds an extra layer of 'blame' because we got you things that are 'wrong'. As long as Voss also feels that we saved her, those conflicting emotions could be interesting to roleplay.

Just my 50 cents. I will go with whatever you decide =)
Last edited May 10, 2025 10:40 am
May 10, 2025 10:25 am
Ok. I have swapped my character art back and forth a few times. As I found it really hard to get the right one, and had a few decent candidates created (using AI for it).

You might only have noticed my indecision when looking occassionally at my sheet.

But here is the final version of Taryn, in her glory days as the Padawan she is proud to be.

https://i.imgur.com/Ef2FSEB.jpeg
May 10, 2025 10:33 am
@Drgwen Does this backstory where Ka'el finds Sera in the Coruscant underworld work for you?

Ka’el felt the scream in the Force before the words arrived. Vau didn’t hesitate—she tore off her insignia and ordered Ka’el to do the same. Blaster fire erupted as the clones turned. With a final surge of power, she hurled Ka’el through a blast door, sealing it behind him.

She did not follow.

Ka'el’s escaped in a pod and crashed deep into the underlevels of Coruscant, the impact jarring but not enough to break his focus. He had to move. The clones would be hunting Jedi—hunting him—and he couldn’t afford to linger. Not here. Not on this planet that had once been a sanctuary.

The underworld of Coruscant was a labyrinth of forgotten streets and decaying infrastructure. It was a place of darkness, both literal and figurative, but it also hid its secrets well. It was where you could disappear. And for Ka'el, who had already lost so much, disappearing was the only option.

But there was something else, too. A presence. A feeling in the Force that had been stirring in him ever since his escape. Faint at first, like a whisper at the edge of his senses. Then clearer. Stronger.

Sera. He knew it was her.

The Force didn’t tell him where exactly she was, but it pulled him in her direction. He followed the pull, walking through the darkened passages and abandoned service corridors, all the while trusting the subtle currents of the Force to guide him. It had always been this way—his instincts aligned with the Force, giving him a direction even when logic and reason couldn’t.

He didn’t know how long he had been walking. Time blurred in the depths of Coruscant’s underworld, but then, there it was—a flicker. A presence in the Force so unmistakable it hit him like a storm.

Sera.

The feeling was unmistakable, but when Ka'el reached the small alley where the Force had led him, the street was empty. The sounds of the city had quieted here, and for a moment, he just stood there, listening. Feeling. Waiting.

That’s when he heard it—a soft movement. His heart skipped a beat as the presence flickered once more, closer now.

He didn’t need to turn around. He already knew.

"Sera," he said, his voice barely above a whisper.

There was a long pause. His breath felt frozen in the air, waiting for something. A reply, a sign, anything. And then, finally, a shift in the darkness.

Sera stepped out from the shadows. Her face was different—hollowed out by grief, but her eyes were still the same. Alive, steady, and sharp.

They stood in silence for a long moment. Neither of them spoke, but in the Force, they both felt it—the weight of everything that had happened, the shared loss, the Temple gone, the Jedi scattered.

Ka'el was the first to break the silence. "We can’t stay here."

Sera didn’t respond immediately, but Ka’el felt her understanding. There was no point in words. Coruscant, once the beating heart of the Republic, had now become a place of danger, of death for those like them. For Jedi.

The Empire was hunting them, and it would be foolish to think they could hide here forever.

Sera’s eyes flicked to the shadows behind Ka'el, and then she nodded, her expression grim but resolute. "No, we can’t."

Ka'el glanced up, feeling the pull of the Force again. It was insistent now. He couldn’t ignore it. He had no idea where it was guiding them, but it was as clear as anything else the Force had shown him in his life.

"There’s a place," he said, the words coming to him almost without thought. "A station. Hidden. Far away from here."

The Force had given him the coordinates, but more than that, it had given him a certainty. They had to go there.

Sera met his gaze, the unspoken understanding between them solidifying. There was no questioning the direction the Force had set for them.

Together, they moved through the underworld, using what resources they could find. They scrounged for passage on an old freighter, unregistered and unnoticed. They kept their heads down, their identities hidden. They were no longer Jedi—just two fugitives, slipping through the cracks of the galaxy, hoping the shadows would protect them for a little longer.

The ship’s hold was dark, quiet. Ka’el sat there, eyes closed, feeling the familiar hum of the Force around him. The pull grew stronger as they left Coruscant behind. The stars outside were distant, cold, but the secret station in the deep unknown was closer now.

He didn’t know exactly what awaited them at the station, but he trusted the Force. It had led him this far.

For the first time since the Temple’s fall, Ka’el felt a flicker of something more than just survival. A spark of hope. A chance.

Maybe they could begin again.
May 10, 2025 10:40 am
Owlbeer says:
... I have swapped my character art back and forth a few times. As I found it really hard to get the right one ...
Indeed. That is often one of the hardest parts of making a character. I remember, back in the day, we used to paint a picture... with our words, those were simpler times. :)

I usually leave the portrait till way at the end of the process, but also tend to not have gender or pronouns for a character till a portrait shows up. I have not used AI to make portraits, I am not sure I am a fan, but it does seem to be getting much better, the ones we have in this game are quite acceptable.
Owlbeer says:
... You might only have noticed my indecision when looking occassionally at my sheet. ...
That one is the only one I have seen on your sheet, but then I have not been following them, there is no way for us to know the sheet have been updated.
Owlbeer says:
... final version of ... in her glory days as the Padawan she is proud to be. ...
With AI I suppose we can always add more, as the character changes over time. But our portraits show how we view ourselves... or how we would like to. We will use our words in the various scenes to contrast what we look like 'right now', on a changing basis. :)
May 10, 2025 8:54 pm
vagueGM says:
While we try to be accepting of all, playing with neurodivergent characters can be hard on everyone else. I like it and often do, but we need buy-in from the others to make it work. If the others are happy with it, and are willing to support that in play, then great.

This is not something you can "just grow out of" or "fix", that is insulting. So we need to be committed for the long haul. We can learn coping mechanisms, and also fade it to the background, but backgrounding social difficulties can end up sidelining the character for those sorts of scenes.
...
I mainly just worry that it might exclude you from scenes. ...
I appreciate your concern! I am not planning on playing her as anti-social, mind you, just extra nerdy and socially awkward, a standard teen geek with ADHD, PTSD, etc (they say to write what you know, yeah? lol!).
vagueGM says:
I think you spelled 'exploitation' wrong.
LOL true!
May 10, 2025 8:57 pm
Balthazar says:
@Drgwen Does this backstory where Ka'el finds Sera in the Coruscant underworld work for you?
Yeah that works!
load next

You do not have permission to post in this thread.