
The wet, clinging ground slows the company’s steps and turns every stride into effort, but Jot walks ahead in his usual manner—quiet, steady, eyes always searching. Though the air is thick and sour with the scent of peat and rot, the Ranger draws it in through his nose, sorting through it as if it might yield some unseen truth.
Each dark pool and half-buried stone is registered, judged. His gaze flicks to patches of wind-swept grass that grow a little stronger on barely-raised ridges, and to occasional mounds where the stone remains of old walls lean like broken teeth.
He does not speak often. But when he does, it is with a kind of grave certainty.
"This land remembers," he says, almost to himself, stopping before a half-sunken ring of worked stone. "There was death here long ago—and deeds that drew the Enemy’s eye. I feel it… in the bones of the land."
He crouches and runs a hand across the blackened surface of a stone—too smooth to be natural. "Ruins of Rhudaur. Or older still. And always pointing toward the north."
Then, standing and looking out toward the vague, looming shape of Mount Gram through the mist, he adds in a lower voice, "Whatever built that place has left a shadow across the land. Not just mud and ruin. A will."
His sword remains close to hand, and every breath he takes is that of a man who expects things to go suddenly wrong. But even as the weariness creeps into the bones of the company, Jot’s focus sharpens. The worse the land becomes, the clearer his purpose becomes in it.
Last edited June 4, 2025 12:07 am