Game Thread: Alara
3 Fading Soul
2 Almian Legionnaire Souls
1 Legrion Tortoise Knight Soul
1 Legrion Lancer Soul
1 Mahjim the Gate-Warden Soul
Almian Legionnaire Soul. These soldiers from a distant land marched against the Firekeep at the command of those who would break the age of light. Offer at a bonfire to gain 150xp or for trading.
Legrion Tortoise Knight. The king of the Firekeep clad his strongest warriors in heavy plate and equiped them with weapons no normal man could carry. Their lack of manuverability was the inevitable end to these iron juggernauts. Offer at a bonfire to gain 1400xp or use for trading.
Legrion Lancer Soul. The front line troops that once defended the Firekeep from all it's foes. Nimble and equipped with a powerful spear they serve the King of Fire even in death. Offer at a bonfire to gain 200xp or use for trading.
Soul of Mahjim the Gate Warden. This warrior came to Legrion on a long pilgrimage from a far off land, and swore fealty to the Fire King. He stands watch over the gates of Fire Keep and deny entry to all who would violate the sanctity of the Throne of Fire. Offer at a bonfire to gain 2200xp, use for trading or to create a powerful item.
Also I'll convert all non-boss souls to XP. Still a while away from level 6, so will save the boss soul since it won't drop.
Rolls
Init - (1d20+1)
(5) + 1 = 6
Initiative (Advantage: Celerity focus) - (1d20+1)
(14) + 1 = 15
Rolls
Initiative - (1d20+2)
(9) + 2 = 11
HP: 38/38, 2 THP
Psi Points: 24/27 (-3 PP)
Estus: 5/5
Rolls
Attack - (1d20+9)
(20) + 9 = 29
Damage - (1d8+5)
(5) + 5 = 10
Crit Weapon - (1d8)
(6) = 6
Crit Psionic Weapon - (6d10)
(7179910) = 43
Rolls
Fireball Damage - (8d6)
(61233135) = 24
HP: 29/38, 2 THP
Psi Points: 24/27
Estus: 3/5
Rolls
Dex Save - (1d20+1)
(3) + 1 = 4
Estus x2 - (2d6+4)
(54) + 4 = 13
Attack - (1d20+9)
(17) + 9 = 26
Damage - (1d8+5)
(1) + 5 = 6
Rolls
Hit? - (1d20)
(4) = 4
Spell Attack - (1d20+7)
(11) + 7 = 18
HP: 29/38, 2 THP
Psi Points: 24/27 (-2 PP if hit)
Estus: 3/5
Rolls
Attack - (1d20+9)
(20) + 9 = 29
Damage - (1d8+5)
(4) + 5 = 9
Psionic Weapon (crit included) - (4d10)
(8525) = 20
Weapon Crit - (1d8)
(4) = 4
Rolls
Does his games save him? - (1d20)
(15) = 15
Touché - (1d20+7)
(5) + 7 = 12
HP: 29/38, 2 THP
Psi Points: 24/27
Estus: 3/5
Rolls
Attack - (1d20+9)
(18) + 9 = 27
Attack (Dis) - (1d20+9)
(13) + 9 = 22
Damage - (1d8+5)
(6) + 5 = 11
Rolls
Hit? - (1d20)
(6) = 6
Fire damage (half on save) - (4d6)
(2516) = 14
HP: 29/38, 2 THP (14 or 7 Damage pending...)
Psi Points: 24/27 (-2 PP if hit)
Estus: 3/5
Rolls
Dex Save - (1d20+1)
(13) + 1 = 14
Attack - (1d20+9)
(9) + 9 = 18
Attack - (1d20+9)
(5) + 9 = 14
Damage - (1d8+5)
(5) + 5 = 10
Psionic Weapon - (2d10)
(92) = 11