Maskcot says:
OOC:
I'm not sure of our speed, is it possible to also take Evasive Maneuvers?
I imagine our speed got bumped up to the 3 that was necessary for us to take Evasive Maneuvers. In this game you have a hard limit of 2 maneuvers per turn, but you only get 1 for free. You can get the other maneuver by spending 2 strain (and if it's a 2nd ship maneuver, the ship also takes 2 system strain), or you can downgrade an Action into a maneuver, but no matter what ways in which you gain maneuvers, you can still only have 2 per turn (unless an ability specifically says otherwise). If Ada's just increasing ship speed, she should be able to downgrade an action to a maneuver and take Evasive Maneuvers.
The problem with that is that the enemy has Gained the Advantage. Someone that has succeeded on the Gain the Advantage Action ignores all penalties for his own and his opponent's Evasive Maneuvers, and they get to target us on whichever side they like (which is going to be the side that we've diverted all of the shields away from), so really we'd only be penalizing ourselves by doing Evasive Maneuvers now.
Ada can cancel out their Gain the Advantage by attempting the same check, but one difficulty higher (and you'd also have to spend your maneuver to bump up the speed by 1, if we are indeed at a 3). If you succeed, they lose that benefit and we have it. And if they want to take it back, it'll be yet another difficulty higher. If you succeed on gaining the advantage, you can then take strain and system strain to do evasive maneuvers if you'd like, since it won't penalize our gunners at that time.
Mostly explaining this for anyone that doesn't know. I can't remember exactly how familiar everyone is with the system.
EDIT: The difficulty, btw, I believe will be a 3. It's normally 2 if you're going the same speed, then +1 since we're countering them.
Last edited November 15, 2016 5:50 pm