Part 4: Wave Echo Cave

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Mar 26, 2017 4:05 am
Kama lights a torch and hands it to Stormsong, then draws Talon and follows Xora.
Mar 26, 2017 4:21 am
OOC:
if Gimblyn comes back, maybe he can have it.
Stormsong tries to stay close enough so that Xora can benefit from the torchlight.
Last edited March 26, 2017 4:23 am
Mar 27, 2017 3:33 pm
Xora leads the way along the unworked passageway, which rounds a bend and continues about 40 feet down. A narrow ledge overlooks a large cavern that houses a surging, seething body of water. The rhythmic booming heard throughout the mines is louder here. At regular intervals, a fresh surge of water funnels into this chamber and slams against the wall just below the ledge. The echo suggests this cave might be one arm of a much larger cavern to the northeast.

There is an exit to the south, which leads down a set of stairs.

Map
Mar 27, 2017 4:36 pm
"If that water leads out, that'd be a good shipping route," says Kama. "You think we're near the coast?"

Speaking mostly rhetorically, Kama is ready to move on.
Mar 27, 2017 5:46 pm
"Difficult time docking with that surge. Still, if they could load/offload quickly, they could run an ore container faster than by land, for sure."

"To the stairs, then..."
Mar 28, 2017 6:32 pm
Moving down the stairs, and into a rather large room. Glittering minerals in the ceiling of this large cavern catch the light and send it back to create the impression of a starry night sky. Dozens of skeletons - many crushed under fallen debris - are scattered across the floor.

The cave is large enough that it contains two freestanding structures. Each of these stone buildings is proportioned for human use, as opposed to the dwarf-sized doorways and furnishings you've seen elsewhere in the mines. Both structures have battered and blackened masonry walls, their double doors cracked and scorched.

The cavern is divided by an escarpment, into which a flight of stairs have been cut. Passages lead out of this area to the north, south, and west.

Map
Mar 28, 2017 6:40 pm
Kama checks to see if the cracked doors allow entry, or if they're too damaged to open.
OOC:
Is that a side door to the north of the building we're next to?

Rolls

Investigation - (1d20-1)

(15) - 1 = 14

Mar 28, 2017 6:50 pm
CancerMan says:
Kama checks to see if the cracked doors allow entry, or if they're too damaged to open.
OOC:
Is that a side door to the north of the building we're next to?
They do appear to be a bit stuck, but with a bit of applied force, they'd probably open right up (DC 15 strength check).
OOC:
Yes, there is a set of double doors and then a single door on the building
Mar 28, 2017 6:57 pm
Kama wordlessly points out the side entrance to the first building, and opens his hands to silently inquire whether they should investigate.
Mar 28, 2017 7:31 pm
Stormsong nods his agreement with Kama and moves up to join him, hoping his presence will inspire his friend.
[ +- ] bardic inspiration
Mar 28, 2017 7:34 pm
Kama nods, and leaves some room for Xora to cover with her bow. He approaches the door and tests to see if it is unlocked. If it is, he tries to open it.
Mar 28, 2017 7:37 pm
OOC:
Strength check!
Mar 28, 2017 7:40 pm
OOC:
help action to give advantage?
Mar 28, 2017 7:42 pm
Cmbrian says:
OOC:
help action to give advantage?
OOC:
Of course!
Mar 28, 2017 8:40 pm
OOC:
I intended to direct us to the side door, in case I was unclear.
Kama goes to the side door and tries pushing on the handle, not bothering to check if the hinges would indicate otherwise.

Rolls

Strength check, advantage - (1d20+3, 1d20+3)

1d20+3 : (13) + 3 = 16

1d20+3 : (7) + 3 = 10

Mar 28, 2017 8:49 pm
You manage to get the door open after a moment's effort and find it opens into a small room. The room is trashed, broken weapons and bits of tables are scattered around all over the place. There appears to be nothing of value in here, but there is a door on the southern wall.

Map
Mar 28, 2017 9:00 pm
Taking a quick look around, Kama tries to cross to the southern door and attempts to open that one.
OOC:
Adding Strength check, unless the door is locked.

Rolls

Strength check - (1d20+3)

(15) + 3 = 18

Mar 28, 2017 9:06 pm
Kama shoves this door in as well. This large workshop was badly damaged by the ancient spell battle that laid waste to the mine. Worktables taking up two corners of the room are scorched, and the plaster has been burned off the masonry walls. In the middle of the room, a stone pedestal holds a small brazier in which an eerie green flame dances and crackles. The brazier and its pedestal appear to have been untouched by the forces that destroyed this area.

Behind the brazier of green flame floats a spherical creature measuring roughly four feet in diameter. Four eyestalks protrude from its central mass, two on each side. In the center of the body is a large eye that stares at you.

"Hello," says a thick, burbling voice inside your head.

Map
Mar 28, 2017 9:10 pm
"Um, hi," replies Kama. His mother always said it's not polite to refute a greeting.
Mar 28, 2017 9:17 pm
Not missing an opportunity for chitchat, Stormsong steps up beside Kama and says, "Hello to you."
OOC:
Eeks! Is it aggressive??
At the first sign of an attack, Stormsong will cast faerie fire.
Last edited March 28, 2017 9:18 pm
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