BullOctorok says:
So, I don't know how long you guys are gonna be on Vorch or where you're going afterward, so I think we need to do a little retconning to get Terra on that boat so she can meet up with you guys within a reasonable timeframe. We could say she's originally from the Bohul environs, was ranging up the west coast of Bload, and needed to get back to the Bohul area for some reason (promise to a friend, seer told her she needed to return "home," idk, whatever sounds like a good in-character reason to you GirlGeekWriter) so she booked herself passage on the
Swiftness of Camazotz, which would be heading in that direction after taking you guys to Vorch. Despite staying in the hold most of the time due to her aversion to deep water, she got to talking and became friendly with some of you (I'm thinking Felor, for sure, and probably the departed Vhezyen -- they would have bonded over owl stuff). Sound good?
Sounds good. I have been able to figure out a way to make that work. Just a few questions:
Any place I can look to quickly understand the map of this world?
I've found a list of players for this game but don't know where to read character details and/or get a sense of their appearance / traits. Are those visible to anyone else in the game?
In short I can suggest that while Terra isn't usually the type to stroll up to a person and make friends, maybe her owl companion took a liking to Felor / Vhezyen (they fed it perhaps?) and she perhaps divulged that she is going some place because "a deer told me to". Shouldn't sound unusual for someone to follow a prediction in a dream.
She appears not so anxious about the fact she literally has no idea where she is going, but she feels she's going in the right direction, and puts value and onus on how her owl responds to people. "If they're good enough for Sada, they're good enough for me...." *chokes bird*