Loot summary from the island wrap-up:
Potions
1 potion of fire breath
1 potion of fire giant strength
2 potions of fire resistance
3 potions of healing
2 potions of flying
Scrolls
2 scrolls of burning hands,
1 scroll of flaming sphere,
3 scrolls of fireball,
1 scroll of wall of fire,
2 scrolls of fly
1 scroll of contact other plane
Equipment
1 ring of fire resistance,
1 ring of feather falling,
1 cloak of protection +1 Domarc
10 silver-tipped arrows +2
a suit of leather armor +2 Terra
a longsword +1
spear +1 Felor
dagger +2 Mordred
Wind Fan
Quote:
While holding this fan, you can use an action to cast the Gust of Wind spell (save DC 13) from it. Once used, the fan shouldn't be used again until the next dawn. Each time it is used again before then, it has a cumulative 20 percent chance of not working and tearing into useless, nonmagical tatters.
Up for grabs:
Mattock (hand axe) +1
Dagger +1
Mystery Items (purposes unknown)
iron rod
red egg
an iridescent feather floating inside a small glass sphere
Anyone want to lay claim to specific equipment? We can probably just keep the scrolls and potions in the party inventory for now I think.
For starters I'd like the spear +1. Happy to let someone take the mattock +1 (counts as hand axe) off me if they want it.
Last edited July 28, 2017 4:15 pm