Gameplay 3 - Demonic Petitioner

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Jan 20, 2017 3:45 am
OOC:
Well, Insight or Perception won't change much for me, they're both at -1...
Cyrind'ae rolls her Insight

Rolls

Insight

Jan 20, 2017 3:57 am
Fritz lets out an audible gasp upon seeing the fire, but calms himself enough to take a harder look at the situation.

Rolls

Insight - (1d20+6)

(14) + 6 = 20

Jan 20, 2017 5:58 am
Nar instinctively steps in front of Grok and scans the crowd, particularly the bar owner, reaching out with the support of Tyr to find those demons.
[ +- ] Divine Sense

Rolls

Perception - (1d20+4)

(1) + 4 = 5

Jan 20, 2017 7:03 am
Jhishma clutches the wrought iron snowflake at his breast and says a silent prayer to his Patron, Lady of Winter's Court, for guidance in detecting the fiends who seem so cunning in their disguises.
OOC:
The dragonborn will also use Divine Sense
Last edited January 20, 2017 7:05 am
Jan 20, 2017 7:44 am
Instinctively, on being accused, Grok takes a step back and tries --rather unsuccessfully-- to look small. Absentmindedly he starts fidgeting with the dagger while trying to make sense of the situation.

Rolls

Perception - (1d20+4)

(20) + 4 = 24

Jan 20, 2017 4:22 pm
Failing to see through the deception of the woman, Cyrind'ae starts doubting Grok's story for a moment and is tempted to ask Grok if it is possible he might not have knocked over a candle in his frantic flight from the inn, but catches herself. Turning to the townguards, she tells them.

"This is ridiculous. Do you truly believe we would have offered you our help and followed you here had we known one among our mist was the culprit of the very crime you came to investigate? Clearly there is some form of mistaken identity at work here... perhaps even racism... maybe to this woman, all half-orcs look alike..."
Jan 22, 2017 4:17 pm
Owen sees only that the situation is tense.

Cyrind'ae and Nar gain no insight as to what is happening.

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Jan 22, 2017 11:35 pm
"HORNS! She hornie! Look!" Grok yells out accusatively and points at her with fury in his eyes, only the figurative leash of the party restraining him from making a bloody scene.

But as his fingers leaves the dagger he stops in his stride and looks befuddled for a moment, he then looks down at his dagger, picks it up, looks back at her, drops the dagger, squints at her and grumbles a bit. A breath or two later the proverbial light dawns in his mind, and he picks up the dagger and walks to Nar. "Brother, touch it!"
Last edited January 22, 2017 11:36 pm
Jan 22, 2017 11:35 pm
"Something diabolical is going on here," declares Jhishma, confident in his divinely led instincts. He strides purposefully and directly towards one of the patrons whose aura offends his Paladin senses and grabs her head, right where her horns otherwise would be. He then stares her up and down, attempting to peer through any false appearances.

Rolls

Intelligence check to crack illusion - (1d20-1)

(9) - 1 = 8

Jan 22, 2017 11:41 pm
... and the paladin declares initiative. Everyone roll please, and then I'll describe the ... thing ... that starts up.

Rolls

Secret Roll

Jan 23, 2017 12:05 am
Oops!
[he says, grinningly]

Rolls

Initiative - (1d20)

(20) = 20

Fiendish Vigor temp HP, if allowed before initiative - (1d4+4)

(4) + 4 = 8

Jan 23, 2017 12:11 am
Fritz narrows his eyes, half angrily, half quizzically and points a finger, like an exclamation point, at the "lady."

"You're a liar," he says with contempt.

Rolls

Initiative - (1d20+1)

(15) + 1 = 16

Jan 23, 2017 12:19 am
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Jan 23, 2017 1:09 am
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Jan 23, 2017 3:20 am
"What the blazes?" Owen says aloud in confusion.

Rolls

Initiative - (1d20+4)

(11) + 4 = 15

Jan 23, 2017 5:47 am
A bit surprised at the outburst from the paladin, but glad to be believed, Grok drops into a fighting crouch and reverses the dagger in his hand.

Rolls

Initiative - (1d20+2)

(4) + 2 = 6

Jan 23, 2017 11:54 pm
Nar reaches out to touch the offered dagger while looking at the bar patrons, pulling back just in time to avoid losing a finger when Grok went all navy seal.

Rolls

Initiative - (1d20+1)

(2) + 1 = 3

Jan 24, 2017 12:49 am
Jhishma reaches for the head of the woman, and feels nothing out of the ordinary. She reacts violently, pulling a cudgel from behind her back and looks to want to brain him with it.

Behind her, the bar full of patrons gathered in the shadows behind the door begins to rush out toward you. They all brandish rudimentary clubs.

The patrol looks to intervene, but are clearly wary of striking either group.
Jhishma has a split second to act before being struck in the noggin. After Jhishma's attack, she will go next, unless Cyrind'ae rolls initiative and gets an 18 or higher.

Rolls

Secret Roll

Jan 24, 2017 3:55 am
Cyrind'ae, seeing her companions get into combat stance does the same even though she does not understands what is going on...

Rolls

Initiative - (1d20+2)

(4) + 2 = 6

Jan 24, 2017 5:45 am
Jhishma uses his divine authority to Command, "Drop it!" while pointing to the brandished cudgel. If she obeys he kicks it away and out of reach.
OOC:
casting Command (DC 13); and interact with object to kick the cudgel away
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