Chapter 3: The Darklake

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Feb 23, 2017 6:13 pm
How will we hide from her for that long friend? We cannot go invisible as she does and neither of us is able to breathe underwater for more than a few minutes at best.
Feb 23, 2017 6:20 pm
We could use the hut as cover and you have moss on you. We should be able to remain mostly under water. This is just bad Stool she is going to hurt others if we dont do something. Do you have any other ideas ?
Feb 23, 2017 7:13 pm
Cosmic_Cube sent a note to Dramasailor
Feb 23, 2017 8:04 pm
OOC:
What if I cast detect magic?
Feb 23, 2017 8:24 pm
OOC:
Detect magic would tell you that magic is happening w/in 30 feet. In order to outline the item/person, however, you have to see them. Detect Evil and Good would work more like you want. You know she is fey, so you know that it would tell you if she were with 30 feet and where (or at least that A fey was within 30 feet and where). Further out than 30 feet, neither will help as it exceeds their range.

As for audible option, you could do that and make an intimidation check as a regular roll (advantage because holy crap, disadvantage because sound without creature isn't as frightening, so they cancel for a normal roll). However, not sure how intimidated she would be, but you could try.

If you have a sound based AOE attack, that would certainly hit her if she were in range (like Thunderwave or the like).
Feb 23, 2017 8:33 pm
Roll

Dustin calls for the others to get to the boat and get to the boat now.

Rolls

Intimidation - (1d20+4)

(15) + 4 = 19

Feb 23, 2017 9:13 pm
Cemos being a little taken off guard by Dustin's new found ability to intimidate runs to the boat.you heard the man let's move!
Last edited February 23, 2017 9:14 pm
Feb 23, 2017 9:22 pm
Bildaweer runs towards the boat.
Feb 24, 2017 12:24 pm
You all make it back to your craft with no issues. Do you set off or do you take other actions here?
Feb 24, 2017 12:53 pm
Bildaweer casts detect evil and good.
Feb 24, 2017 1:03 pm
You sense nothing within 30 feet of you (which if you position yourself properly on the boat would encompass the entire craft).
Feb 24, 2017 1:47 pm
Bildaweer get the others to start rowing. Don't go far yet. Be prepared to use distance weapons and attacks.
Feb 24, 2017 2:56 pm
Row! Everyone row! Move this boat now!
Feb 24, 2017 3:40 pm
Dustin motions to Stool and slips into the water on the other side of the boat from the small isle.

He swims so that should Nanny appear Stool and he might get stealthy with it.
Feb 24, 2017 3:43 pm
Stool tags along with Dustin, swimming as best he can.
Feb 24, 2017 5:04 pm
Swims to the opposite part of the Island then the one looking in the boats direction.

Remaining alert for any opportunity.
Feb 24, 2017 5:12 pm
The boat slowly moves away across the swamp-like water area. The isle is small, only about 40 feet across. So far, you see and hear nothing.
Feb 24, 2017 5:19 pm
Keeps the sound going and uses it to cover Stool and him getting a bit of air.
Feb 24, 2017 5:21 pm
Those of you on the boat hear the telltale gibberish of the Demogorgon, but see no sign of the vile demon.
Feb 24, 2017 5:52 pm
After a while moves up on the isle and spins firing off color spray.

Rolls

Color Spray HP 15 foot cone - (6d10)

(2106223) = 25

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