I'm can't get the situation out of my head. How an isolated town would survive would be a major factor in the narrative. I have read that you need 2 acres of land to feed for a family of four well. This may include room for pigs (meat) goats (milk) and chickens (eggs). Can the town keep this kind of a standard of living? Has everyone been living way below this level for multiple years? Are they dying? Other resources are critical too, are there winters? Inefficient colonial homes needed "upwards of 40 cords" of wood a year. That is 160 11" trees (per home) according to one chart. Gathering that wood and managing the surrounding woodlands to keep it sustained would be a big deal (says the ranger). everyone would have full time jobs managing the minimal resources just to survive, which sounds about right. I would see that the ranger, if not doing the hunter/gatherer thing to add to the food stores, would be needed to scout for/protect the woodsman, farmers and salt miners while they are doing their jobs. This would be in conjunction with the close combat guarded needed for any resources gathering sortie.
It would take something major to feel the need to abandon these duties. Perhaps a resource crisis has occurs after 9 years of barely getting on? What could a team of adventures be after that would be worth the risk and loss of help at home. A magical artifact that could generate food, wool, fuel? Or one that could offer a larger range of protection than the magic circles (allowing the town to get critical resources from a larger area)?
Last edited February 23, 2017 2:13 am