Chapter 2: Killing Some Stinky Trogs

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Mar 16, 2017 4:43 pm
Frick nods solemnly, "Wasting that much rum... I'll never be able to forgive myself." he says, falling in step with Elspa.

Len Inactive for 22 days

Mar 16, 2017 11:50 pm
You find yourself breathing as little as possible as you make your way down the slick natural stone ramp of the cave. It widens out at the bottom where the remains of a fortified position lies in tatters. Fire still links at shattered wooden ramparts. Scorched tree roots dangle limped from the ceiling. Bits and pieces of troglodyte defenders litter the macabre scene like a butcher's store after a hurricane.

After the the ramparts, the natural cave opens up into a 100' x 50' irregularly shaped cavern with low ceilings. Strange, rotruding crystals glint dull light off your torch, filling the space with a dim light.

Interspersed between stalactites and stalagmites (great hiding spots for ambushed you note), human bodies are suspended upside down, naked save for random metal trinkets dangling from various parts. They hang from metal rings driven into the ceiling. Copper pots collect the blood draining from their corpses, mostly full.

50 feet away is an artificially carved opening in the stone wall, carved to look like the gaping maw of a snake. Torchlight burns bright from the opening, illuminating four figures that dash out from the other side. These creatures look like bigger, meaner older brothers of the trogs you encountered on the beach. They scream with pure rage and break out into a full run at you.
[ +- ] Troglodyte Broodguard
OOC:
Fight or flight? I've assumed the whole party cam down.
Mar 17, 2017 12:01 am
"That's more like it!" Frick yells, readying his glaive.
OOC:
If they get within 5 feet during combat, I get an attack of opportunity because of Polearm Master

Len Inactive for 22 days

Mar 17, 2017 12:12 am
OOC:
I'll let you guys roll your own initiative. I'll be on late tonight to get the ball rolling. Feel free to take your turn if you end up at the top of the initiative order. The broodguards start the combat 50 feet away.

Rolls

Broodguard 1 - (1d20)

(17) = 17

Broodguard 2 - (1d20)

(13) = 13

Broodguard 3 - (1d20)

(11) = 11

Broodguard 4 - (1d20)

(20) = 20

Mar 17, 2017 12:19 am
Elspa drops the torch in front of her, not only to provide light, but also to free her hand for her favorite battleaxe.
OOC:
Polearm Master should give you 10' of reach for your opportunity attack.
Last edited March 17, 2017 2:04 am

Rolls

Initiative - (1d20+2)

(10) + 2 = 12

Mar 17, 2017 12:39 am
Ryte spins his rapiers and gets into a proper fighting pose.

Rolls

Initiative - (1d20+4)

(8) + 4 = 12

Mar 17, 2017 12:56 am
OOC:
Initiative

Rolls

Initiative - (1d20+2)

(2) + 2 = 4

Attack if they enter my reach (Polearm master) - (1d20+7, 1d10+4)

1d20+7 : (14) + 7 = 21

1d10+4 : (2) + 4 = 6

Len Inactive for 22 days

Mar 17, 2017 2:31 am
Jarveena knocks an arrow.

Rolls

Initiative - (1d20+4)

(17) + 4 = 21

Mar 17, 2017 2:36 am
CancerMan says:
OOC:
Polearm Master should give you 10' of reach for your opportunity attack.
OOC:
You're right, I was thinking about Attacks of Opportunity in Pathfinder :/

Len Inactive for 22 days

Mar 17, 2017 4:49 am
Round One: Broodguards are 50 feet away.

1. Ygne the Wicked
2. Jarveena the Maimed Archer
3. Broodguard w/ Broadsword
4. Broodguard w/ Battleaxe
5. Broodguard w/ Khopesh
6. Ryte Colkter
7. Elspa
8. Broodguard w/ Sabre
9. Frick

Battlefield Features

Thick stalagmites & stalactites
Strange crystals
Suspended corpses
Buckets of blood
OOC:
Ygne's quick reflexes will start us off. If anyone wants to control Jabes's character, feel free to volunteer. Otherwise, i don't mind to do it, but if you want to roll more dice and kill more things, be my guest! Let's keep her out of melee range if possible.

Rolls

Ygne's initiative (+9 omg) - (1d20+9)

(13) + 9 = 22

Len Inactive for 22 days

Mar 17, 2017 5:25 am
OOC:
Nature checks for identifying the monsters' abilities (DC 15). No luck.

Rolls

Elspa - (1d20-1)

(12) - 1 = 11

Ryte - (1d20-1)

(5) - 1 = 4

Jarveena - (1d20)

(8) = 8

Ygne - (1d20)

(7) = 7

Frick - (1d20)

(3) = 3

Mar 17, 2017 5:31 am
OOC:
I'm going to bed, so to not clog up the initiative, here are some rolls.

Rolls

Attack/Damage - (1d20+7, 1d8+4)

1d20+7 : (20) + 7 = 27

1d8+4 : (8) + 4 = 12

Extra Attack/Damage - (1d20+7, 1d8+4)

1d20+7 : (14) + 7 = 21

1d8+4 : (1) + 4 = 5

Bonus Attack/Damage - (1d20+7, 1d8+4)

1d20+7 : (7) + 7 = 14

1d8+4 : (4) + 4 = 8

1st attack crit - (1d8)

(1) = 1

Mar 18, 2017 2:27 am
Ygne's feet pad along the cave floor as she dashes off to the side and into the shadows formed by the stalagmites. As she dips behind a rock, she turns and waits to see if one of the Trogs would move past her...
OOC:
Moving 30 feet closer, Cunning Action to hide behind a stalagmite. I'll then Ready an action to attack a Trog if they just happen to come within range. I'll roll the attack/damage now, so that you have it if it ever applies.

Rolls

Stealth - (1d20+10)

(19) + 10 = 29

Attack - (1d20+7, 1d20+7, 1d6+4, 3d6)

1d20+7 : (19) + 7 = 26

1d20+7 : (1) + 7 = 8

1d6+4 : (6) + 4 = 10

3d6 : (646) = 16

Len Inactive for 22 days

Mar 18, 2017 3:27 am
Jarveena careful aim and readies an attack for when an ally gets within 5 feet of an enemy.

The Broadsword and Battleaxe wielding Broodguards dart between the stalagmites and corpses with practiced precision. They take their time, making use of the cover and shadows of their home turf.

The Kopesh wielder moves to the right flank where it is surprised by Ygne, who drives her dagger home deep in it's back. It lets loose a horrible wail. At the same time, Jarveena lets her arrow fly, but the eye-burning stench and the low light combine to make a hellish condition for archery. The arrow sails wide.

The Kopesh wielder retaliates with a horrible fury against Ygne. She deftly dodges all the attacks but one, which does not cut much more than armour. (4 slashing damage, feel free to declare uncanny dodge).
OOC:
1. Broadsword and Battleaxe move 30 feet toward the party and take dodge actions. They have half cover (+2 AC) vs. ranged attacks.

2. Rolling for Jarveena... miss. 1 superiority die used up.

3. Kopesh moves 20 feet up and is shanked by Ygne. It uses "Reckless Attack." Like the barbarian: all attacks it makes this turn have advantage, but all attacks against it also have advantage until the start of its next turn. Forgot to include the +4 attack modifier in the roll, used mental math instead. Kopesh has half cover (+2 AC) vs. ranged attacks.

Rolls

Jarveena's longbow attack at Kopesh - (1d20+4)

(4) + 4 = 8

Damage - (1d8+14)

(2) + 14 = 16

Sneak Attack - (1d6)

(6) = 6

Precision Attack Superiority Die if needed - (1d8)

(4) = 4

Kopesh weapon attack 1 vs. Ygne - (1d20, 1d20)

1d20 : (11) = 11

1d20 : (10) = 10

Kopesh claw attack 1 vs. Ygne - (1d20, 1d20)

1d20 : (3) = 3

1d20 : (9) = 9

Kopesh claw attack 2 vs. Ygne - (1d20, 1d20)

1d20 : (3) = 3

1d20 : (19) = 19

Kopesh slashing damage from claw - (1d6+2)

(2) + 2 = 4

Len Inactive for 22 days

Mar 18, 2017 3:59 am
Ryte storms forward to the Kopesh wielder and finishes the job that Ygne began. After three perfectly-placed strikes, the creature falls dead.

Len Inactive for 22 days

Mar 18, 2017 4:03 am
OOC:
Elspa, your go. You have 2 cautious Broodguards (broadsword and battleaxe) on the left, 20 feet away* and sabre-wielder is still 50 feet away, hasn't acted yet. The kopesh-wielder lies dead 30 feet away from you between Ygne and Ryte.

* all attacks against broadsword and battleaxe have disadvantage, range attacks suffer from half cover (+2 AC).

** you may make use of these battlefield features:

Thick stalagmites & stalactites
Strange crystals
Suspended corpses
Buckets of blood
Mar 18, 2017 7:07 am
Elspa growls, the lust for battle taking hold. She kicks one of the buckets of blood over at the two broodguards on the left flank and charges, swinging recklessly at the battleaxe-wielding one. Her first slash comes down from an outward angle, then she turns the head of her blade and brings it back across the chest before rotating her shield back into place.
OOC:
Rage, Reckless Attack.

Reminder, any ally who wishes to attack BattleaxeBroodguard or BroadswordBroodguard gets advantage since they're now within 5' of me, which ought to help negate the disadvantage.

Rolls

Battleaxe vs BattleaxeBroodguard, Damage - (1d20+7, 1d8+6)

1d20+7 : (11) + 7 = 18

1d8+6 : (5) + 6 = 11

Extra Attack vs BattleaxeBroodguard, Damage - (1d20+7, 1d8+6)

1d20+7 : (13) + 7 = 20

1d8+6 : (6) + 6 = 12

Mar 18, 2017 2:09 pm
Ygne pulls a back-bending stunt that looks impossibly stressful upon her spine in order to lessen the cut from the enemy's khopesh. As she straightens out and gets to her feet, she gives Ryte a bit of a nasty, childish glare for finishing off her mark. Wordlessly, she then turns her attentions toward Elspa's foe.
OOC:
Uncanny Dodge! HP: 26/38

Len Inactive for 22 days

Mar 18, 2017 4:23 pm
The sabre wielder holds back and watches its sister die. Four long strides close the distance. It slams itself between Ygne and Ryte and turns its fury toward Ygne.
OOC:
The Sabre wielder uses Reckless Attack to inflict 13 points of damage on Ygne. All attacks against it have advantage until the start of its next turn. If it is still alive at the beginning of Ygne or Ryte's turn, those characters will have to make a DC 12 con save vs. its stench or be poisoned for 1 round.

Rolls

Sabre's attack on Ygne (weapon attack, piercing) - (1d20+4, 1d20+4)

1d20+4 : (12) + 4 = 16

1d20+4 : (17) + 4 = 21

Sabre's attack on Ygne (claw attack, slashing) - (1d20+4, 1d20+4)

1d20+4 : (2) + 4 = 6

1d20+4 : (18) + 4 = 22

Sabre's attack on Ygne (claw attack, slashing) - (1d20+4, 1d20+4)

1d20+4 : (4) + 4 = 8

1d20+4 : (2) + 4 = 6

Piercing damage from sabre - (1d8+2)

(8) + 2 = 10

Slashing damage from claw - (1d6+2)

(1) + 2 = 3

Len Inactive for 22 days

Mar 18, 2017 4:33 pm
OOC:
Frick, you're up. You see Elspa on the left engaging two broodguards 20 feet away - the one with the battleaxe bears her savage wounds. Although they took dodge actions, Elspa's Wolf Totem ability will cancel that out, so any melee attack will be made without disadvantage or advantage.

On the right, Ryte and Ygne are tangling with the Kopesh and Sabre wielders 30 feet away. The Kopesh wielder lies dead, while the Sabre wielder is heaping damage on Ygne. Jarveena stands by your side looking none-to-happy after having missed a shot.
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