You make your way back to the city's Lower Ward in search of the Black Sail. This part of Sigil is grimy and gray, but not as squalid as the Hive. Dark foundries and smithies belch forth gray smog and caustic steam around the clock. Thanks to experience from your previous visit, you quickly cover up mouth and nostrils to prevent breathing too much of it in and ask around for the place. The Black Sail sits at the end of a dark alleyway between a pair of armorworks in the shadow of the Armory, headquarters of the Doomguard faction. The blackened bowsprit of an ancient galleon juts out over the street end. The remnants of the ship's foresail sag over the figurehead. Soot and smog have stained the sail black.
Inside, there is a dim common room with dark rafters overhead and about a dozen alcoves left and right with thick curtains concealing the tables behind them. Several stained and notched tables stand in the common room's center, where a group of sullen crafters are gathered, drinking quietly. Behind them and straight ahead as you enter is the bar, where a pair of stocky men are busy pouring drinks and sorting mugs. Right next to it is a door leading to the kitchen, in an out of which a tiefling waitress keeps darting, as well as another, smaller door that probably serves as a back exit to bring in supplies. No man fitting Eliath's description is to be seen in the immediate vicinity.
What do you do?