Act II: Ill Fortunes (Part 2, the morning after)

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Apr 28, 2017 3:18 pm
Veroth spits the taste of vomit from his mouth and flaps and flies around to the other side of swamp thing. Hoping his buddies distract it somewhat, he looks for a weak spot and drives his silvered rapier into the mess.

Rolls

Rapier, with flanking - (1d20+14, 1d6+3)

1d20+14 : (18) + 14 = 32

1d6+3 : (6) + 3 = 9

Can you even sneak attack Kste Moss? - (4d6)

(2154) = 12

Apr 28, 2017 3:41 pm
Darren steps out of the swarm, says a prayer to bolster his strength, and swings his hammer at the mound.
OOC:
Using Divine Favor as a swift action with my Fervor class feature
[ +- ] Stats

Rolls

Attack - (1d20+12, 1d8+13)

1d20+12 : (14) + 12 = 26

1d8+13 : (3) + 13 = 16

Apr 28, 2017 3:46 pm
OOC:
@ Qralloq, no sneak attack as grappled opponents do not threaten.
Veroth inflicts some damage on the plant thing. Darren then follows up with a mighty swing, gravely wounding the thing.

Durgrim is up next.
Apr 28, 2017 6:44 pm
"Blasted trees! I should'a stayed underground like me mam told me!" Cursing a bit in dwarfish, Durgrim nevertheless tries to grab a hold of Weiryn next to him, and mouths a prayer to Torak. "Toraks strength fill ye, Brother Weiryn."
OOC:
Lay on hands on Weiryn, assuming I can reach (it's a supernatural ability, not a spell-like ability, so grapple shouldn't affect it as long as I can reach Weiryn, and since we're grappled by the same creature, and in ajacent squares, I assume I can.

Weiryn is no longer sickened in the next hour.

Rolls

Lay on Hands (Weiryn) - (3d6)

(352) = 10

Apr 28, 2017 9:24 pm
Yes, it would work.

Speaking of which, Weiryn is up next.
Apr 28, 2017 9:52 pm
Weiryn stops struggling against the creature's grip, instead grabbing and holding aloft his holy symbol, pouring his faith into it to heal his allies.
OOC:
Versatile channel, so no heals for Swamp Thing.

Rolls

Channel Positive Energy - (2d6)

(51) = 6

Apr 28, 2017 11:07 pm
Move action to reload with dragons breath. Dc 15 reflex save. 2d6 fire damage.

Rolls

Damage - (2d6)

(13) = 4

Apr 28, 2017 11:18 pm
OOC:
What are you shooting?
Apr 29, 2017 4:39 pm
OOC:
Posting in advance, as I may be unable later.
Ujjaya lets the ki flow between him and the swamp thing, visualizing each arrow's path before taking the shot.
OOC:
• Ki Flurry: +12/+12/+12/+11.
• Deadly Aim: -2 attack, +4 damage.
• Point Blank Shot: +1 to all bow attack & damage rolls vs. targets w/in 30ft.

Rolls

Arrow #1 - (1d20+11, 1d8+10)

1d20+11 : (4) + 11 = 15

1d8+10 : (8) + 10 = 18

Arrow #2 - (1d20+11, 1d8+10)

1d20+11 : (13) + 11 = 24

1d8+10 : (1) + 10 = 11

Arrow #3 - (1d20+11, 1d8+10)

1d20+11 : (6) + 11 = 17

1d8+10 : (5) + 10 = 15

Arrow #4 - (1d20+10, 1d8+10)

1d20+10 : (8) + 10 = 18

1d8+10 : (6) + 10 = 16

Apr 29, 2017 5:17 pm
Oh, sorry, I forgot to roll the swarm's save...
OOC:
So was that for half or no damage?
Ujjaya shoots the plant creature, only one of his arrows connecting. The creature still stands, but does look noticeably worse for wear...

Ireena will move forward, attacking the plant creature. Seeing how many of Ujjaya arrows missed, she'lll play it safe and not use any of her power attack... Ireena's strike barely misses the creature. "This thing has some impressive defenses..."

Rolls

Swarm's REF save

Ireena's attack

Apr 29, 2017 5:27 pm
The creature will start by inflicting its constriction damage on Weiryn and Durgrim.

Weiryn takes 15 damage and Durgrim takes 14 damage. The creature will then try to slip back in the deep part of the bog, which will provoke attacks of opportunities form Darren, Veroth, and Ireena. Ireena missed hers.

As for the swarm? Well, it's being pretty fucking useless right now...

Rolls

Constriction damage Weiryn

Constriction damage Durgrim

Ireena's AoO

Apr 29, 2017 7:03 pm
Darren swings at the creature as it tries to slip away.
[ +- ] Stats

Rolls

AoO - (1d20+12, 1d8+13)

1d20+12 : (15) + 12 = 27

1d8+13 : (3) + 13 = 16

Apr 30, 2017 1:38 am
Roland inflicts some light damage on the swarm while Darren downs the plant creature. Next round.
Apr 30, 2017 1:39 am
Fourth Round!

Initiative
17 Veroth
17 Darren
16 Durgrim
15 Weiryn
11 Roland
7 Ujjaya
7 Ireena Kolyana
7 Plant Creature
3 Swarm

Combat Map.

Conditions
Light Undergrowth (light green area): Costs 2 move squares, provides concealment, +2 DC Acrobatics and Stealth.
Heavy Undergrowth (dark green area): Costs 4 move squares, provides concealment (30%), +5 DC of Acrobatics, and +2 circumstance bonus to Stealth.
Shallow Bog: About 1 foot deep, costs 2 move squares, +2 DC Acrobatics and Stealth.
Deep Bog (blue wavy area): About 4 feet deep for Medium characters, Small must swim, +2 DC Stealth, provides cover to Medium or larger creatures (+4 AC, +2 Ref), provides improved cover to Small creatures (+8 AC, +4 Ref), Medium or larger can gain improved cover with move to crouch.
Roland is sickened (-2 to attack, weapon damage, saves, skills, ability checks).


Veroth is up!
Apr 30, 2017 2:33 pm
Veroth flies over top of the swarm, throwing another alchemists fire into the insect pile before landing on the far side.

Rolls

Alchemists fire, thrown - (1d20+11, 1d6)

1d20+11 : (6) + 11 = 17

1d6 : (6) = 6

Apr 30, 2017 7:42 pm
Edit: Sorry, It hit. I forgot that an entangled creature takes a -4 penalty to their DEX... Ignore the scatter roll...

Rolls

Scatter direction - (1d8)

(1) = 1

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