Act II: Ill Fortunes (Part 2, the morning after)

load previous
May 31, 2017 4:13 am
Ujjaya will move his full speed (50ft) to be as far away as possible from the leeches but within point blank range of the woman, then shoots a single arrow.
OOC:
• Perfect Strike
• Deadly Aim
• Point Blank Shot

Rolls

Attack, Perfect Strike, damage - (1d20+11, 1d20+11, 1d8+10)

1d20+11 : (7) + 11 = 18

1d20+11 : (6) + 11 = 17

1d8+10 : (6) + 10 = 16

May 31, 2017 3:48 pm
Ujjaya's arrow narrowly misses the woman, his arrow cutting off a small lock of the rotten seaweed-like hair.

Durgrim is up next.
Jun 1, 2017 9:11 am
As the giant mouth clamps down on him, Durgrim finds his hammer trapped between his leg and the monsters mouth. Wasting no time, he takes out his Dwarven Waraxe, and hit's it with all his strength. "Lay off me hammer, ye filthy worm!"
OOC:
Can't do anything requiring two hands while grappled, so going for sidearm. Move action to get axe, standard action to attack.

Rolls

MWK Dwarven Waraxe - (1d20+8, 1d10+9)

1d20+8 : (15) + 8 = 23

1d10+9 : (2) + 9 = 11

Jun 1, 2017 11:19 am
Durgrim further damages the leech-looking monster.

With the other leech-looking monster having moved in her way, Ireena decides to attack it. Since she has no idea how easy or hard they are to hit, she will not use her power attack on it this round.

She manages to damage her eel, cutting a deep gash in its rubbery skin. Foul blood streaming from the wound.

Veroth is up next.

Rolls

Ireena's attack - (1d20+8, 1d8+5)

1d20+8 : (16) + 8 = 24

1d8+5 : (4) + 5 = 9

Jun 3, 2017 12:57 pm
While the creature is feasting on his friend, Veroth drives his rapier at it again, hoping to penetrate its hide and find some vulnerability.

Rolls

Rapier attack with flanking, Str dmg, and sneak attack - (1d20+14, 1d6+2, 4d6)

1d20+14 : (1) + 14 = 15

1d6+2 : (3) + 2 = 5

4d6 : (2423) = 11

Jun 3, 2017 7:08 pm
Veroth's rapier fails to penetrate the creature's rubbery skin...

Roland is up next.
Jun 5, 2017 1:24 am
Roland puts two rounds from his revolver into the worm entangling him.

Spending a grit point to use dead shot. Using feats deadly aim and point blank shot. Accounting for Dex loss from grapple.If either rolls hits the creature takes the full damage roll. Rolling against touch ac.
Last edited June 5, 2017 1:25 am

Rolls

First attack roll - (1d20+6)

(8) + 6 = 14

Second attack roll - (1d20+1)

(15) + 1 = 16

Damage - (2d8+7)

(32) + 7 = 12

Jun 5, 2017 2:32 am
Oh, that looks like a possible fumble for that second roll. Make a confirmation check for it please.
Jun 5, 2017 11:01 am
OOC:
That's the bonus. The die roll was a 15
Jun 5, 2017 3:40 pm
OOC:
Oh, ah, okay, I see.
Roland aims his point blank shot on the giant leech-like monster which is on him, but some sudden last moment thrashing throws off his aim and makes him miss his shot.

It is now the eels' turn. Those who are wounded slowly heal their own wounds, and those already attached to their victims will drain blood... The remaining one will attack Ireena.

Durgrim takes 3 points of Constitution damage, Roland takes 2 points of Constitution damage, and Ireena is hit hard and grappled.

Darren is up next.

Rolls

Durgrim Con damage

Roland Con damage

Attack on Ireena

Jun 5, 2017 4:28 pm
Darren swings his warhammer at the creature in front of him.
[ +- ] Stats

Rolls

Attack! - (1d20+12, 1d8+13)

1d20+12 : (19) + 12 = 31

1d8+13 : (6) + 13 = 19

Jun 5, 2017 5:46 pm
Darren smashes the giant ell-like creature in front of him, sickly purplish bruises appearing where his hammer impacted.

The horrendously hideous woman returns to the runic circle and glares at Ujjaya again, using another gaze attack. Ujjaya must succeed a Will save.

Finally, Weiryn's turn.
Jun 5, 2017 5:54 pm
OOC:
If applicable, Ujjaya has a +2 racial bonus on saving throws against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school.

Rolls

Will save - (1d20+10)

(8) + 10 = 18

Jun 5, 2017 9:36 pm
Ujjaya manages to fight off the effects of the woman's gaze attack once again.

Weiryn is up.
Jun 7, 2017 6:06 pm
Suprised that the woman managed to shrug his spell off with such ease, he turns his attention to the eels before him. Falling into his casting, he points at one latched on to Durgrim and a ray of energy lashes out, the intense heat scorching flesh where it strikes.
OOC:
Scorching Ray. Here's hoping I do something productive. Rolling a CL check, too, in case these guys have SR as well...

Well, balls...
Last edited June 7, 2017 6:07 pm

Rolls

Scorching Ray (ranged touch) - (1d20+4, 4d6)

1d20+4 : (5) + 4 = 9

4d6 : (3644) = 17

Caster Level (I hate spell resistance...) - (1d20+4)

(3) + 4 = 7

Jun 7, 2017 6:18 pm
OOC:
Yeah your boned. They have a touch a.c. over 16 🤤
Jun 7, 2017 7:06 pm
Weiryn's fiery ray flies off the mark.

Third round of combat.

Initiative
26 Ujjaya
20 Durgrim
19 Ireena
18 Veroth
18 Roland
16 Giant leech-like creatures
12 Darren
6 horrendous woman
2 Weiryn

Battle Map

Conditions
Willow Trees: Branches drape down across 3 adjacent squares, provides concealment, Climb DC 18, if in same square as trunk, partial cover (+2 AC, +1 Ref).
Light Undergrowth (dark green areas): Costs 2 move squares, +2 DC Acrobatics and Stealth.
Shallow Bog: About 1 foot deep, costs 2 move squares, +2 DC Acrobatics and Stealth.
Deep Bog (blue wavy area): About 4 feet deep for Medium characters, Small must swim, +2 DC Stealth, provides cover to Medium or larger creatures (+4 AC, +2 Ref), provides improved cover to Small creatures (+8 AC, +4 Ref), Medium or larger can gain improved cover with move to crouch.
Dense Rubble: It costs 2 move squares, +5 DC of Acrobatics and +2 DC of Stealth.
The mist is ever present in the valley of Barovia obscuring vision beyond 30 feet (provides concealment).
Roland is sickened (-2 to attacks, saves, ability checks, skill checks, damage rolls)
Roland, Durgrim, and Ireena are grappled (-4 DEX, -2 attacks to combat maneuver checks except to escape grapple, can take no action which requires two hands to perform, casting requires Concentration DC 10 + grappler's CMB + spell level, cannot use Stealth to hide from grappling creature)
All of the giant leech-like creatures are currently grappling and are considered flat-footed (no DEX to AC, can be sneak attacked)

Ujjaya is up!
Jun 7, 2017 8:48 pm
Concentrating on the old hag, Ujjaya unleashes a barrage of arrows.
OOC:
• Point Blank Ki Flurry

Rolls

Arrow #1, damage - (1d20+13, 1d8+6)

1d20+13 : (17) + 13 = 30

1d8+6 : (5) + 6 = 11

Arrow #2, damage - (1d20+13, 1d8+6)

1d20+13 : (14) + 13 = 27

1d8+6 : (2) + 6 = 8

Arrow #3, damage - (1d20+13, 1d8+6)

1d20+13 : (15) + 13 = 28

1d8+6 : (4) + 6 = 10

Arrow #4, damage - (1d20+12, 1d8+6)

1d20+12 : (3) + 12 = 15

1d8+6 : (3) + 6 = 9

Jun 7, 2017 9:14 pm
Ujjaya shoots a barrage of arrows at the old crone, with 3 of them hitting. It seems to have wounded her gravely, but she is still standing, mumbling incoherently as she continues to act.

Durgrim is up next.
Jun 8, 2017 7:13 am
Axe in hand, Durgrim swings at the slythering monster. "Let me down ye slimy vermin!"
OOC:
Full round power attack with waraxe

Rolls

Dwarven waraxe attack I (to hit, damage) - (1d20+8, 1d10+9)

1d20+8 : (13) + 8 = 21

1d10+9 : (1) + 9 = 10

Dwarven Waraxe attack II (to hit, damage) - (1d20+3, 1d10+9)

1d20+3 : (18) + 3 = 21

1d10+9 : (5) + 9 = 14

load next

You do not have permission to post in this thread.