Act II: Ill Fortunes (Part 2, the morning after)

load previous
Oct 16, 2017 3:22 pm
Those on watch then see three dire wolves approach, snarling, teeth blaring.

First round of combat.

Initiative
26 Ujjaya
21 Veroth (asleep)
21 Darren
18 Durgrim (asleep)
16 Janis Barahg
15 Ireena (asleep)
14 Roland (asleep)
14 Sir Urik (asleep)
13 Shanata (asleep)
8 Dire wolves

Conditions
A lot of characters are asleep (considered helpless, can be awakened by ally as standard action or by being wounded, can attempt Perception checks at -10 that don't rely on sight to notice changes in environment and awaken.)

Combat map.

Ujjaya is up.
Oct 16, 2017 4:34 pm
Ujjaya's voice rings out over the camp. "Awake, brothers! We are under attack!" As he draws back his bowstring the monk's blue, glowing eyes take on an amber hue, and blue feathers sprout from the sides of his.
OOC:
• Targeting G17
• Aspect of the Falcon 1/day, duration 1 minute, +3 Perception, +1 archery attack, crit 19-20/x3.
• Ki Flurry: +12/+12/+12/+11
• Deadly Aim: -2 attack, +4 damage.
• Perfect Strike: 6/day, must declare before rolling, once/round, as part of attack; roll two d20s for one bowshot, with the lower roll as crit confirmation if the higher threatens.
[ +- ] Ujjaya's combat stats
Last edited October 16, 2017 4:37 pm

Rolls

Attack, Perfect Strike, potential damage - (1d20+11, 1d20+11, 1d8+9)

1d20+11 : (1) + 11 = 12

1d20+11 : (12) + 11 = 23

1d8+9 : (8) + 9 = 17

Attack #2, potential damage - (1d20+11, 1d8+9)

1d20+11 : (5) + 11 = 16

1d8+9 : (6) + 9 = 15

Attack #3, potential damage - (1d20+11, 1d8+9)

1d20+11 : (17) + 11 = 28

1d8+9 : (1) + 9 = 10

Attack #4, potential damage - (1d20+10, 1d8+9)

1d20+10 : (7) + 10 = 17

1d8+9 : (5) + 9 = 14

Oct 16, 2017 4:51 pm
OOC:
Perception to awaken

Rolls

Perception (1d20+11 with -10 penalty) - (1d20+1)

(5) + 1 = 6

Oct 16, 2017 4:52 pm
OOC:
Perception to awaken

Rolls

perception at -10 - (1d20+3)

(10) + 3 = 13

Oct 16, 2017 7:09 pm
With a shout of warning to his companions, Ujjaya guns down the first dire wolf and wounds the second one. Veroth is awakened by the shout, gets up and gathers his equipment, Darren is up next.
Oct 16, 2017 7:15 pm
Darren rushes forward to block the way to his companions, banging on his shield with his hammer to get the wolves' attention and hopefully wake his companions, "Come and get me!" he shouts, preparing to defend himself.
OOC:
I can't make it far enough, so I'm taking the Total Defense action for a +4 AC boost (already included in my Combat Stats)
[ +- ] Stats
Oct 16, 2017 8:09 pm
Durgrim is up next... if he successfully awakens...
Oct 16, 2017 8:11 pm
OOC:
my bad, I misunderstood. I thought we got a perception to awake at start of combat not in our turn. Didnt mean to jump line.
Oct 17, 2017 11:18 pm
OOC:
roll to awaken

Rolls

Perception to hear (+6-10) - (1d20-4)

(10) - 4 = 6

Oct 18, 2017 6:01 pm
OOC:
Perception to awaken..

Rolls

Perception to awaken - (1d20-6)

(3) - 6 = -3

Oct 18, 2017 9:46 pm
Durgrim is sound asleep. Looks like it ti will take more than shouting to wake up that dwarf...

"Those are definitely not werewolves..."

Janis draws his blade and approaches the group in order to shield the sleeping people with his body if necessary. He will also study both dire wolves as a swift action and then comment.

"That grey one to our right (left on the map), it's about one-third down already. If you guys have any more of that fancy shooting, you could easily take it down..."

Next is Ireena... aaannnddd she remains asleep as well...

Roland has woken up and grabbed his gear.

Sir Urik next... Sir Urik remains asleep, but his celestial raven is awakened, he then take an action to wake his master, which means that Sir Urik also awakens and grabs his gear for a fight (shield and sword).

Shanata also awakens and grabs her stuff.

Rolls

Ireena's Perception -10

Sir Urik's Perception -10

Hurrn's Perception -10

Oct 18, 2017 10:04 pm
It is now the dire wolves' turn, they will close in, one attacking Darren, one attacking the unknown new member (which is Janis). Both wolves miss their targets.

Rolls

Dire wolf on Darren

Dire wolf on Janis

Oct 18, 2017 10:05 pm
Second round of combat.

Initiative
26 Ujjaya
21 Veroth
21 Darren
18 Durgrim (asleep)
16 Janis Barahg
15 Ireena (asleep)
14 Roland
14 Sir Urik
13 Shanata
8 Dire wolves

Conditions
Durgrim and Ireena are asleep (considered helpless, can be awakened by ally as standard action or by being wounded, can attempt Perception checks at -10 that don't rely on sight to notice changes in environment and awaken.)

Combat map.

Ujjaya is up.
Oct 19, 2017 5:07 pm
Taking Janis' advice, Ujjaya aims for the wolf on his right.
OOC:
• Primary target: H13
• Point Blank Shot (target is w/in 30ft): additional +1 to all bow attack & damage rolls.
• Aspect of the Falcon 1/day, duration 1 minute, +3 Perception, +1 archery attack, crit 19-20/x3.
• Ki Flurry: +12/+12/+12/+11
• Deadly Aim: -2 attack, +4 damage.
• Perfect Strike: 6/day, must declare before rolling, once/round, as part of attack; roll two d20s for one bowshot, with the lower roll as crit confirmation if the higher threatens.
• Toxophilite: +2 trait bonus on attack rolls made to confirm critical hits with bows.
[ +- ] Ujjaya's combat stats
Last edited October 19, 2017 5:08 pm

Rolls

Arrow #1, Perfect Strike, potential damage - (1d20+12, 1d20+12, 1d8+10)

1d20+12 : (11) + 12 = 23

1d20+12 : (15) + 12 = 27

1d8+10 : (8) + 10 = 18

Arrow #2, potential damage - (1d20+12, 1d8+10)

1d20+12 : (20) + 12 = 32

1d8+10 : (1) + 10 = 11

Crit confirmation - (1d20+14)

(2) + 14 = 16

Arrow #3, potential damage - (1d20+12, 1d8+10)

1d20+12 : (18) + 12 = 30

1d8+10 : (6) + 10 = 16

Arrow #4, potential damage - (1d20+11, 1d8+10)

1d20+11 : (16) + 11 = 27

1d8+10 : (7) + 10 = 17

Oct 19, 2017 11:29 pm
Ujjaya takes down his first target, gravely wounding the remaining dire wolf.

Veroth is up next!
Oct 20, 2017 12:55 am
Veroth slides past the creature, dodging it's blows, until he on the other side. Taking advantage of its split attention, he drives his silver rapier at its tender bits.

Rolls

Acrobatics to avoid AOO, AC 26 vs AOO - (1d20+16)

(6) + 16 = 22

Alchemical silver rapier +1 to wolfman's nards with flanking, sneak attack damage - (1d20+14, 1d6+3, 4d6)

1d20+14 : (7) + 14 = 21

1d6+3 : (2) + 3 = 5

4d6 : (6131) = 11

Oct 20, 2017 2:13 am
Veroth manages to swiftly dispatch the last dire wolf. Looks like Strahd will have to send stronger agents against you from now on...

Victory!

You gain 266 XP each.
Oct 20, 2017 7:31 am
Durgrim turns restlessly in his sleep.
OOC:
That's what I call easy XP ;)
Oct 20, 2017 10:49 pm
"That's not usual dire wolf behavior... They tend to be solitary hunters, and when they do hunt in pack, they don't attack large groups like that. Also, judging from those howls earlier, it's like they were making a beeline for us and knew exactly where we were..."
load next

You do not have permission to post in this thread.