Chapter 1

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Mar 31, 2017 2:39 pm
As the invaders land on the deck of the ship, and Magak roars his battle cry, Harbek turns towards the enemy and raises his hand toward the nearest one and mumbles something under his breath. As he finishes his chant his fingers take on a momentary light silver glow, before three energy darts race off towards the pirate he is pointing at.
OOC:
Casting Magic Missle (Domain Spell)

Rolls

Initiative - (1d20)

(14) = 14

Magic Missile #1 - (1d4+1)

(3) + 1 = 4

Magic Missile #2 - (1d4+1)

(2) + 1 = 3

Magic Missile #3 - (1d4+1)

(2) + 1 = 3

Mar 31, 2017 10:39 pm
With his short sword in hand he pulls his axe from his belt and swings both

Rolls

Initiative - (1d20+1)

(9) + 1 = 10

Axe Damage - (1d6+3)

(4) + 3 = 7

Shortsword Damage - (1d6+3)

(5) + 3 = 8

Shortsword - (1d20+5)

(6) + 5 = 11

Axe - (1d20+5)

(8) + 5 = 13

Apr 1, 2017 2:54 am
Initiative order.
Harbek
Magak
Saris
Glórendil
Que
Pirates

As Harbek completes his incantation three silvery darts leap out and rush towards the nearest pirate. As each missile strikes the pirate releases a cry in pain. His torso is cut to ribbons and he falls to the deck, twitching.

Magak bellows a challenge and charges the nearest pirate to him. He swings wildly and the pirate nimbly ducks out of the way.

One pirate lands right next to Saris. Without saying a word Saris swings his hand axe down on the pirate’s weapon hand and cuts it clean off. Before the pirate has time to scream Saris impales him with his short sword. The pirate’s body drops to the ground lifeless.

Glórendil word’s have a magical effect on the pirate nearest to him. He seems quite hurt, and moves his hand to cover what looks to be a fresh, nasty looking scar on his temple. However it doesn’t seem to have much effect.

Que leaps into action and manoeuvres into the center of the pirates. Something about these pirates does not sit well with you. At heart, you understand the laws of nature, the strong prey upon the weak but these pirates kill for pleasure. You channel your anger and focus it into your fist, then you bring your fist down upon the deck of the ship and scream a word of power. A deafening thunderous roar emits from you and, everyone in the vicinities ears ring as if from shellshock. Time slows as you all almost lose consciousness. You touch your nose and feel a little blood. As you regain your senses you see seven pirate corpses scattered about the ship.

As you clean up the last of the pirates you hear a mighty war cry. You look up to see three figures swinging on ropes. Two look similar to the creatures you have fought but the third is a massive figure, easily seven feet tall with a bald head covered with tribal tattoos. They swing across and land a few feet from your position. The massive brute pulls a massive axe from his back and charges towards you. You can see froth emerging from the corners of his mouth. The other two approach you more cautiously.
OOC:
Everyone, you are free to attack before the new pirates.@Que nice damage roll!

Rolls

Initiative (Pirates) - (1D20+2)

(1) + 2 = 3

Apr 1, 2017 4:15 am
Again I swing my great axe at the nearest pirate.

Rolls

Great axe - (1d20+5)

(7) + 5 = 12

Damage - (1d12+3)

(2) + 3 = 5

Apr 1, 2017 12:44 pm
Que stands, unscathed, from the concussive blast she just produced. Seeing the huge pirate land, Que cocks her arm, whirls in a circle, and hurls a frigid ice projectile that appears in her hand at the largest pirate.
Casting Ice Knife at 1st level.
[ +- ] Ice Knife
OOC:
I assume the other two pirates are within 5' of him?

Rolls

Attack, Damage - (1d20+5, 1d10)

1d20+5 : (4) + 5 = 9

1d10 : (6) = 6

Explosion Damage - (2d6)

(22) = 4

Apr 1, 2017 3:47 pm
A grim dark smile comes across Saris face at the sign of death happening around him. Seeing the large creature come on board fills Saris with excitement. Yes Lord let me please you by sending these veil creature to Nerull He charges forward with both the axe and short and jumps up and swings them at the creature from above.

Rolls

Shortsword, Damage - (1d20+5, 1d6+3)

1d20+5 : (4) + 5 = 9

1d6+3 : (1) + 3 = 4

Axe, Damage - (1d20+5, 1d6+3)

1d20+5 : (1) + 5 = 6

1d6+3 : (1) + 3 = 4

Apr 1, 2017 4:44 pm
Glórendil slings his lute over his back and will slash his longsword at the pirate closest to him.

Rolls

Longsword Attack - (1d20+3)

(6) + 3 = 9

Longsword Damage - (1d10+1)

(9) + 1 = 10

Apr 2, 2017 2:35 am
As the magic missiles streak out and take down the pirate that Harbek is pointing at, he grabs the holy symbol that is hanging around his neck and brings it up to his lips. With a quick kiss to it, "Thank you Lord Pelor. This humble servant asks that you continue to bless him with the ability to bolster those that fight for the light, and bring those that represent darkness to your gate for judgement."

After his prayer, Harbek wades into battle behind Magak keeping his shield in front of him and springing on the first pirate that presents him the opportunity with his warhammer.

Rolls

Attack roll - (1d20+3)

(17) + 3 = 20

Dmg Roll (if needed) - (1d8+1)

(2) + 1 = 3

Apr 2, 2017 3:16 am
Magak roars a challenge and meets the goliath head on. The goliath swings its greataxe but Magak dives beneath the blow and turns around, using his momentum to land a blow of his own. The goliath screams in rage but shrugs off the damage and moves to strike again.

Following Magak, Harbek also moves to confront the Goliath but Harbek takes a much more measured and cautious approach advancing with his shield raised, he ducks under the goliath’s greataxe and brings his warhammer down upon the goliath's knee. You hear a sickening crunch but the goliath seems to ignore the pain.

Saris leaps into the fray and attempts two strikes at the goliath. However, the goliath recovers from his earlier attacks and manages to ward off Saris’ blows. Meanwhile, one of the pirates sneaks up behind Saris and aims a blow towards his midsection. The strike is true and Saris reels back in pain and turns toward this new threat.

Glórendil engages the third pirate and their blades clash with the singing sound of steel. However, neither manages to land a telling blow.

Que focuses her energy and a frozen, dagger like shard appears in her hand. She hurls it towards the goliath but her aim's a little off. As the shard flies over the goliath’s head she calls out a word of power and the shard explodes raining shards down upon the pirates. The goliath, reacting quickly, raises his greataxe and blocks most of the shards. The pirates attempt to do the same, but their blades are too small and several shards puncture their bodies.
OOC:
Summary
3 points of damage to Saris
Goliath engaged by Magak and Harbek is now considered flanked. Advantage to attack rolls.
One pirate is engaging Saris
One pirate is engaging Glórendil
Que is unengaged.

Rolls

Dex saving throw Goliath - (1D20+1)

(20) + 1 = 21

Dex saving throw Pirate - (1D20+1)

(10) + 1 = 11

Dex saving throw pirate - (1D20+1)

(9) + 1 = 10

Goliath attacks Magak - (1D20+5)

(4) + 5 = 9

Damage Goliath - (1D12+2)

(6) + 2 = 8

Pirate attacks Saris - (1D20+3)

(16) + 3 = 19

Damage pirate - (1D6)

(3) = 3

Pirate attacks Glórendil - (1D20+3)

(8) + 3 = 11

Damage Pirate - (1D6)

(2) = 2

Apr 2, 2017 12:37 pm
I reach for the goliath's axe, hoping to rip it from his hands.
OOC:
forgot that I get advantage
Last edited April 2, 2017 5:01 pm

Rolls

Athletics - (1d20+5)

(11) + 5 = 16

Advantage - (1d20+5)

(8) + 5 = 13

Apr 2, 2017 1:28 pm
Que whips a scimitar from her side and charges into the fray, engaging the large goliath.

Rolls

Attack, Damage - (1d20+5, 1d6+3)

1d20+5 : (12) + 5 = 17

1d6+3 : (1) + 3 = 4

Apr 2, 2017 1:56 pm
Glorendil slashes once more at the pirate closest to him.

Rolls

attack - (1d20+3)

(3) + 3 = 6

damage - (1d8+1)

(3) + 1 = 4

Apr 3, 2017 2:42 am
Hearing the familiar sound of bone giving way, Harbek smiles as he looks up at his foe. As he sees the goliath the smile leaves his face, as he realizes he has done little to hinder the beasts fighting capability. Looking over towards Magak, he sees him attempt to grapple the weapon away from the monstrosity before them and calls upon Pelor to aid his ally.

"Pelor be with this creature of the light and aid him in his attempt to beat back those that seek to advance the cause of the darkness."
OOC:
Harbek just cast Guidance on Magak, so he can roll a d4 and add that to the athletic check to gain control of the goliath's weapon.
Apr 3, 2017 2:52 am
OOC:
Guidance from Harbek. That's a 19 total
Last edited April 3, 2017 2:53 am

Rolls

Guidance - (1d4)

(3) = 3

Apr 3, 2017 3:18 am
OOC:
Ok. I'm going to roll that now as it will effect the goliath's action. It has advantage because it is a barbarian and it is raging.

What do you want to do with it once you have it? Throw it away?

Rolls

Strength - (1D20+3)

(2) + 3 = 5

Advantage - (1D20+3)

(7) + 3 = 10

Apr 3, 2017 11:04 am
OOC:
I plan on killing him with his own weapon.
Apr 3, 2017 5:15 pm
andrewdnd1990 says:
OOC:
I plan on killing him with his own weapon.
OOC:
LOL. Now THAT is savage!
Apr 3, 2017 5:25 pm
Sinnj says:
andrewdnd1990 says:
OOC:
I plan on killing him with his own weapon.
OOC:
LOL. Now THAT is savage!
OOC:
I'm a half-orc barbarian. I am a savage!
Apr 3, 2017 7:50 pm
Being struck from behind Saris turns his attention to the pirate. Bring both weapons down together in a crossing motion

Rolls

Shortsword, Damage - (1d20+5, 1d6+3)

1d20+5 : (3) + 5 = 8

1d6+3 : (2) + 3 = 5

Axe, Damage - (1d20+5, 1d6+3)

1d20+5 : (10) + 5 = 15

1d6+3 : (3) + 3 = 6

Apr 3, 2017 10:13 pm
@Harbek
As Harbek invokes the holy name of Pelor, Lord of Everlasting Light, his holy symbol glows with an almost blinding white light. The radiance flows from your holy symbol, up your arm and fills your body. You channel it through your warhammer and point towards Magak. A beam of holy white light strikes into him filling him with holy light.

@Magak
As you are filled with white light, a holy aura surrounds you and you feel amazing as if you could do anything. Filled with righteous purpose you reach out and grab the goliath’s greataxe and rip it from his grasp. You turn towards the goliath, and quickly examine your newly acquired greataxe.
It has definitely seen better days. It’s full of rust and looks to be pretty useless. You definitely feel a sense of sadness that such a fellow warrior would be forced to such a worthless weapon.
OOC:
Mechanically, you cannot add your strength bonus to damage done by a rusty weapon. Also, they are worthless and no merchant will buy them.
@Que
Taking advantage of this opportunity, Que rushes in and strikes a quick blow, hoping to eviscerate the goliath. Unfortunately, he moves out of the way and the blow strikes his forearm instead.

Disarmed, and out of desperation, the goliath reaches for Magak’s weapon.

@Saris
Ever the tactful fighter, you unleash a flurry of blows and your opponent desperately tries to parry them. You raise your sword in an overarching strike and as he raises his sword to block you pivot at the last moment, reversing your momentum and bring your axe down onto the pirate’s clavicle. He screams and falls to the deck. Without a backwards glance you turn towards the other combatants as the life leaves his body and his eyes glaze over.

@ Glórendil
You aim several blows against your enemy yet despite his gaunt appearance and lack of armour he desperately dodges out the way of your sword. He readies himself and lunges towards you.
OOC:
Summary
Magak please roll Str / athletics or Dex / acrobatics to avoid being disarmed: DC 20. You have advantage on the roll. Then take your turn as normal.
The goliath is engaged by Que, Magak and Harbek. He is considered flanked. You all have advantage on your attack rolls.
Saris is unengaged
One pirate is engaging Glórendil

Rolls

Strength - (1D20+3)

(3) + 3 = 6

Advantage - (1D20+3)

(17) + 3 = 20

Pirate attacks Glórendil - (1D20+3)

(4) + 3 = 7

Damage - (1D6)

(1) = 1

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