You set out of Neverlight Grove in the company of two full circles of myconids, however, you only travel a short way in their company.
Softers, you've done much for our circles, and I don't know that we can properly thank you. However, we do have some manner of treasure we'd like to leave you with so that you can go on to do better things. This box contains treasures we've found on the bodies of dead travelers over the years. May they fund you in some way. Additionally, I took the liberty of crafting a special potion for you, for your bravery. These gourds contain a liquid that will restore a fair amount of life to an injured party. Take the rewards, please. Basidia offers you all a fine wooden chest containing three amethysts, four small diamonds, and one large sparkly diamond. In addition, you are each given two small mushrooms that seem to be hardened and slosh when you shake them. They contain
potions of greater healing.
As you part from the myconids, with only Rasharoo and Stool in your company now, you continue on. For three days you travel, and make camp. Setting a watch is easy and you all have plenty of chance to recuperate and rest. However, in the middle of the third night, as Dustin stands his watch, a strange light appears in the distance. In a matter of minutes, Dustin, you notice that it is a small herd of beetles about 2 feet tall. They give off a bright glow, almost as if they were torches embodied. They are about 100 feet from you when you spot them.