Your call of course; no pressure.
Episode 1
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Your call of course; no pressure.
Rolls
Athletics to break grapple - (1d20+6)
(20) + 6 = 26
BR8
Talius sees the water turn red with blood. In the rustle and thrashing, Talius does feel Qiu's shoulder and arm briefly, but then he feels Qiu pushed away to the depths and the bear is then all over Talius. The bear man fights to maintain the a strong hold around Talius's leg as Talius tries to kick out and swim free.
STR Athletics Comparison. Results...24. Wow. Close. Grapple condition ended!
Talius makes a great effort to break the hold. He is able to push free and launch away. Seeing an opportunity, the bear man takes a quick swipe at Talius with his short sword.
Movement provokes Opportunity Attack as Reaction.
Result: Hit 21 Damage 8
Talius digs through the water with all of his strength. He swims upward to the surface, breaks through for air, and gets reoriented on direction. He sees the shoreline near the cabin, about 25 yards away.
Detail on distance:
Shoreline is 65' away.
Can convert to Difficult Terrain walking with feet on the ground at 15' from shoreline.
I'm leaving this here for now, but will edit it and adjust if you say you want to take things in another direction that would have a different result and description. Sorry , bro. My bad.
Rolls
STR Athletics to oppose Break Grapple
STR Athletics to oppose Break Grapple Advantage
Bear short sword attack (Reaction, Opportunity Attack)
damage if successful
I was looking at the Underwater Combat rules, it says attack "...has disadvantage on the attack roll unless the weapon is a dagger, javelin, shortsword, spear, or trident."
Bear's spare weapon that he is using now is a short sword. In the recent rounds, he dropped his axe and it sunk to the lake floor.
For future reference, Goat has been stabbing like a maniac with a long knife (aka dagger). He lost his spear long ago and also ditched his sickle.
Unfortunately for our heroes, The Hive are used to operating underwater and are equipped with some weapon options to do so effectively if they have to convert to subsurface melee. Bummer.
Rolls
Trident Riposte vs. missed claw attack, damage, superiority die damage - (1d20+6, 1d6+6, 1d8)
1d20+6 : (16) + 6 = 22
1d6+6 : (5) + 6 = 11
1d8 : (1) = 1
Standard Action: Trident attack, damage - (1d20+6, 1d6+6)
1d20+6 : (5) + 6 = 11
1d6+6 : (2) + 6 = 8
Bonus Action: Hand-axe attack, damage - (1d20+6, 1d6+6)
1d20+6 : (12) + 6 = 18
1d6+6 : (4) + 6 = 10
BR8
One of Ivor's trident stabs hits and pierces the Bat Hannoc's chest. The prongs break through some of the ribs. With the man shocked and in the throes of death, Ivor finishes the job in dramatic fashion. The blade of Ivor's axe splits open the staggering man's throat, peeling it wide open as the axe slides through and continues out in full swing.
The man stumbles backward, blood spewing everywhere from the severed neck artery. His clawed hands clutch at his own neck, but there is nothing he can do to save himself.
1 hit trident. 1 miss trident. Hit axe.
Kray looks out on the lake and sees Talius break the surface!
Kray's knows that his friend is in duress; he is paddling with great effort and heaves in a big breath of air.
As Kray follows the ridge line, he sees Ivor stab and slash the unmasked Bat Hannoc on the deck. Blood is spraying everywhere as the man walks around dying under great spectacle.
The scantily clad black haired woman is looking on and smiling as she continues to set up strange wooden peak stands. She throws another flag on top of the latest build.
I agree, supporting Talius' extraction from that black murk hell is the move. Seeing Talius coming toward the shore, after seeing Qiu fly out there and not come up yet, all the activity in the water... it's grim, looks like CB is dead, and I'm hoping we can at least get Talius out. I'd like to to think I can at get to normal range with the bow for attacks on the space behind where Talius is coming from. I'll get as close as I can, say 5' from the water's edge if possible.
Covering fire with a Ready shot. Switching to CP+2, just in case. Hoping Talius can swim like hell. Dash action in the water possible?
EDIT: Overwatch roll.
EDIT 2
EDIT 3: Using Commitment to Contract to re-roll that first damage roll (the non-crit 1): Crit roll Damage. Looks like 16 total damage if someone comes up behind Talius.
Kray Mercon
link to main character sheet & group stats
Vitals
Combat Proficiency Setting (+2 available): Attack Bonus +0 / AC +2
AC: 19 (base 17) + (0-2 from set Combat Proficiency)
HP: 7/41
Status Effects: None
Death Saves: +0/-0
Hit Dice: 3/3 Fighter, 1/1 Barbarian
Weapons and Armor
Equipped
Armor: None
Right Hand: Attack Bonus: 8 (DEX 4+2 Archery) + (0-2 Combat Proficiency)
Left Hand:
Quiver: Long Bow (17/20 arrows--recover? hit 1 /miss 2) / Damage: (1d8+4)
Carried
Gaerimundi Knife / Attack Bonus: 4 (DEX 4) + (0-2 Combat Proficiency) / Damage: (1d4+4)
Dagger / Attack Bonus: 4 (DEX 4) + (0-2 Combat Proficiency) / Damage: (1d4+4)
Yatagan / Attack Bonus: 4 (DEX 4) + (0-2 Combat Proficiency) / Damage: (1d8+4)
Falcata / Attack Bonus: 4 (DEX 4) + (0-2 Combat Proficiency) / Damage (1d6)

Tactics
Refresh rest times noted in parentheses
Maneuvers: 1/4 (short rest)
---d8: Parry, Precision Attack, Rally
Action Surge: 0/1 (short rest)
Second Wind: 0/1 (short rest)
Lucky: 0/3 (long rest)
Rage: 1/2 (long rest)
Fighting Style: Archery
Commitment to Contract: 0/1
---Allows a mercenary PC to choose to gain Advantage on an Attack Roll, Damage Roll, Ability Check, or Saving Throw of his choice, before or after a normal roll result is visible. 1/day at 1st level, 2/day at 5th level, 3/day at 10th level.
Saving Throws
Brown text indicates proficiency
Strength: +3
Dexterity: +6
Constitution: +5
Intelligence: 0
Wisdom: 0
Charisma:+3
Feats
Observant: Read lips
Lucky: 3 re-rolls per day (see Tactics above)
Resilient: DEX save proficiency
Skills
Brown text indicates proficiency
Acrobatics +4
Animal Handling +0
Arcana +0
Athletics +3
Deception +5
History +0
Insight +0
Intimidation +5
Investigation +5 (Passive 15)
Medicine +0
Nature +0
Perception +7 (Passive 17)
Performance +3
Persuasion +5
Religion +0
Sleight Of Hand +4
Stealth +6 (Passive 16)
Survival +0
Tool Proficiency
Cartography
Languages
Yuoric - Native/Literate
Dannein - Fluent
Gaeirmundi - Fluent
Kortellan - Intermediate
Rolls
Overwatch toward Talius - (1d20+6, 1d8+4)
1d20+6 : (20) + 6 = 26
1d8+4 : (1) + 4 = 5
Crit damage - (1d8+4)
(5) + 4 = 9
Re-roll of non-crit 1 damage from CTC re-roll - (1d8+4)
(3) + 4 = 7
BR8
Course change understood. This positioning tactic will relinquish cover-fire option and sight on the deck in exchange for an earlier realization of normal range for longbow use towards the lake. Normal range to lake targets effective this round (8) instead of previous trajectory of next round (9).
Kray turns to his right and heads straight down hill towards the water's edge, approaching the lower supports of the deck along the way.
So this is round 8, say something pops up in round 9. Does that mean Kray gets the "Held" shot right away, before the opponents Action? And then if so, does Kray also get another Action during norm Bottom of Round 9?
I'm thinking it over myself. May not be able to study a book during the day. So I wanted to open it up to you, Ez, and even the rest of the crowd if anyone wants to weigh in. These are high stakes moments, so I want to have all ideas scrutinized so nothing can later be looked back on as a costly mistake or misinterpretation on my part.
Oh, and if the held action is not used before their turn the action is lost.
So yes, he would get a shot at TR and on his Turn BR if the triggering conditions are met.
but I'm going to press on. Bluntly, it might not matter soon. Qiu has Unconcious Condition. All Attacks against him will be coming at Advantage. He also auto fails STR and DEX saves. He drops his shield. Also cannot actively adjust AC with Defensive Setting on Combat Proficiency. So AC must be lowered accordingly.
This time each hit, instead of damage, will be a Death Save/Death Mark.
TR9
2 Stabs to Qiu.
Then release Qiu from Grapple.
Make movement subsurface towards Talius.
Results...
Attack 1: Hit on 26
Attack 2: Hit on 19
Alligators 1 & 2
TR9
1 Bite each.
If Hit, level Grapple and Restrained Condition with automatic fail on resist Grapple because of opponent unresponsiveness.
If Grappled/Restrained, make swim Movement and barrel roll with victim.
Results reported.
Underwater, it is a blood bath. Qiu's chest is pierced and abdomen is split open by the ex-goat's tearing knife thrusts. Alligators clamp onto Qiu's body, one on his arm and one whose jaws are stopped by the chain armor on his torso. As the alligators pull and roll, both trying to deny the spoils from the other, Qiu's arm is torn off.
The goat swims with ease through the bloody waters, arms outstretched towards Talius.
Rolls
Goat stab 1
Goat stab 1 Advantage
damage if successful
Goat stab 2
Goat stab 2 Advantage
damage if successful
Alligator Bite 1 - (1d20+4)
(6) + 4 = 10
Alligator Bite 1 Advantage - (1d20+4)
(8) + 4 = 12
Alligator Bite 2 - (1d20+4)
(10) + 4 = 14
Alligator Bite 2 Advantage - (1d20+4)
(15) + 4 = 19
damage if successful - (1d10+2)
(9) + 2 = 11
Mental note: stay out of the water confirmed. Get your ass on shore Ox. Hopefully the gators are sated.
Edit: rolled them all just for fun. Hahah the fates have spoken.
Rolls
Death Save 1 - (1d20)
(8) = 8
DS2 - (1d20)
(16) = 16
DS 3 - (1d20)
(9) = 9
DS4 - (1d20)
(16) = 16
DS5 - (1d20)
(6) = 6
DS6 - (1d20)
(6) = 6
Alligator 3
Emerge briefly to bite at Talius.
Results displayed. DC 12 Grapple escape if successful hit.
TR9
Remains subsurface. Movement Swim to position behind Talius though slightly underwater.
Attack 1: Grapple Attempt
Attack 2: Short sword stab attempt.
If Grapple successful, Movement to drag capture down and away from shore.
Results...
Grapple for Comparison: 15
Sword: Hit 11 Damage 10
TR9 (carry over notes from previous)
Movement comments only. Now takes position directly under Talius. No Actions apply here, only positioning notes.
Poised for Reaction Opportunity Attack if applicable by Opponent movement.
Rolls
Alligator 3 Bite
damage if successful
Bear grapple attempt
Bear grapple attempt Advantage
Bear short sword Attack
damage if successful
Rolls
Athletics - (1d20+6)
(20) + 6 = 26