Game: Meet Me in Phandalin
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Speaking of initiative, what does everyone think of this system? I like it because tides can turn just like that but it can also be confusing, as what happened here.
Valius gets a decent grip on the wolf, sending electricity to course through it, the presence of metal from Mel's armor seems to draw most of the concurrent power away.
Rolls
Spear attack and damage - (1d20+6, 1d6+4)
1d20+6 : (14) + 6 = 20
1d6+4 : (5) + 4 = 9
Unarmed and damage - (1d20+6, 1d4+4)
1d20+6 : (17) + 6 = 23
1d4+4 : (3) + 4 = 7
Rolls
Mel's Str. save - (1d20+3)
(13) + 3 = 16
Valius moves past Mel and back into melee with the wolf, his his hands cackling with energy he tries to grab at the wolf. "Mel I think Ruthrann may need more help than I."
Rolls
Attack the wolf - (1d20+5, 1d8+3)
1d20+5 : (11) + 5 = 16
1d8+3 : (6) + 3 = 9
The bugbear swings his morning star at the recent arrival who almost cleaved through his wolf...but Mel's armor proves it's worth making the bugbear's weapon look like a mere toy.
Rolls
Wolf (DC 11 str save or prone) - (1d20+4, 2d4+2)
1d20+4 : (17) + 4 = 21
2d4+2 : (12) + 2 = 5
Bugbear - (1d20+4, 2d8+2)
1d20+4 : (2) + 4 = 6
2d8+2 : (42) + 2 = 8
Player - (1d20+3)
(2) + 3 = 5
Monsters - (1d20+2)
(14) + 2 = 16
The bugbear attempts to break through the armored tank that is Mel...a heavy thud is heard, not quite enough to get through but it was definitely close.
Rolls
Wolf - (1d20+4, 2d4+2)
1d20+4 : (18) + 4 = 22
2d4+2 : (31) + 2 = 6
Wolf advantage (if prone) - (1d20+4)
(18) + 4 = 22
Bugbear - (1d20+4, 2d8+2)
1d20+4 : (13) + 4 = 17
2d8+2 : (47) + 2 = 13
Casting: shocking grasp
HP:0
AC: 13
Spell Slots: 0/2
Rolls
Shocking Grasp - (1d20+6, 1d8)
1d20+6 : (10) + 6 = 16
1d8 : (5) = 5
Strength Save - (1d20-1)
(9) - 1 = 8
Bless (save) - (1d4)
(2) = 2
Bless (attack) - (1d4)
(3) = 3
Rolls
Spear attack and damage - (1d20+6, 1d8+4)
1d20+6 : (15) + 6 = 21
1d8+4 : (6) + 4 = 10
Unarmed strike and damage - (1d20+6, 1d4+4)
1d20+6 : (2) + 6 = 8
1d4+4 : (3) + 4 = 7
Bless - (1d4, 1d4)
1d4 : (3) = 3
1d4 : (1) = 1