Chapter Six: The Muster of Caltlikrath

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Feb 1, 2018 5:05 pm
Domarc will cast Dissonant Whispers again, on the one fighting Felor.

And as a Bonus Action, inspire Mordred - an extra d8 for any attack roll, saving throw, or ability check in the next ten minutes.
Last edited February 1, 2018 5:07 pm

Rolls

Dissonant Whispers, psychic damage - (3d6)

(431) = 8

Feb 2, 2018 6:47 pm
Zangua slashes through the belly of the beast in front of him, slices air as the beast staggers back, then rams the butt end straight into its undersized head. Purplish-black ichor and gray brains spurt through the air as the beast releases a wet, hissing death cry and falls backwards.

Edit: The surviving beast groans and scrabbles away on all fours away from Domarc.

Leth, Mordred, you're up.

Rolls

Monster WIS saving throw - (1d20+1)

(13) + 1 = 14

Feb 4, 2018 6:50 am
So, with the spiders falling from the ceiling, is that adding additional creatures to the combat, with their own HP totals and whatnot, that we will have to fight? Or is that just more of an environmental effect that could cause us damage as the combat goes on?
Feb 6, 2018 9:30 pm
They are individual creatures.
Feb 7, 2018 12:23 am
Seeing the spiders dropping from the ceiling, and hoping they can be taken down quickly to reduce the number of foes they have to be mindful of at once, Leth aims two shots at the nearest spiders.
OOC:
Both aimed at one spider, unless the first shot kills it, in which case the second arrow is aimed at a different spider

Rolls

Attack 1 - (1d20+8, 1d8+4)

1d20+8 : (18) + 8 = 26

1d8+4 : (3) + 4 = 7

Attack 2 - (1d20+8, 1d8+4)

1d20+8 : (16) + 8 = 24

1d8+4 : (4) + 4 = 8

Potential additional Colossus Slayer damage - (1d8)

(2) = 2

Feb 8, 2018 8:41 pm
Leth skewers two spiders.

Mordred, you're up!
Feb 12, 2018 12:55 pm
Sorry! Crazy couple of days with the flu! Better now, and should be paying more attention from here on out.

Uncanny Dodge lets me halve the bite damage as my reaction, FYI.

Mordred Disengages from the beast that attacked him (Cunning Action) and moves around to follow the beast that ran away from Domarc. He attempts another Sneak Attack on the retreating creature.

Not sure if there is another party member within 5 feet of the beast to allow the Sneak Attack, or maybe Mordred can be considered Hidden since the thing is running away? I'll include a Stealth roll in case you feel that is in any way appropriate. If Sneak Attack is not possible, Mordred will do the same thing, just ignore the Sneak Attack damage.

EDIT: I'll hold on to the Bardic Inspiration for now.
Last edited February 12, 2018 1:18 pm

Rolls

Stealth - (1d20+9)

(1) + 9 = 10

+2 Dagger attack, damage - (1d20+8, 1d4+5)

1d20+8 : (8) + 8 = 16

1d4+5 : (1) + 5 = 6

Sneak Attack damage - (3d6)

(166) = 13

Feb 13, 2018 5:09 pm
No prob, been a busy couple weeks for me too. Update tomorrow!
Feb 14, 2018 5:35 pm
With a series of deft pivots, Mordred sidles up behind the remaining beast, staying in its blind spot, and skewers it through the lower spine with his rapier. The beast lets out a rageful, hissing shriek that turns into a death rattle as it slumps forward and stills.

There is quiet for a moment, disturbed only by the soft rustle of spiders in their webs above. But before any of you can say or do anything, a terrible, thunderous moan comes from the depths of the tunnel the humans fled into.

Spiders rain down from the ceiling.

Everybody make a DEX saving throw!
Feb 14, 2018 8:13 pm
Cool cool cool.

Rolls

Save Vs. Spiders - (1d20+6)

(2) + 6 = 8

Feb 15, 2018 3:28 am
Zangua skin crawls as the spiders descend upon and around him.

Rolls

Dexterity Save - (1d20+2)

(20) + 2 = 22

Feb 15, 2018 9:58 am
"Curses!" exclaims Felor as he tries to raise his shield above his head in time to deflect the falling arachnids.

Rolls

DEX save - (1d20+1)

(2) + 1 = 3

Feb 16, 2018 4:59 am
Leth throws his arms up instinctively as the spiders descend.

Rolls

dex save - (1d20+6)

(10) + 6 = 16

Feb 20, 2018 4:05 pm
Domarc dances defiantly
Last edited February 20, 2018 4:06 pm

Rolls

Dex save - (1d20+6)

(3) + 6 = 9

Feb 20, 2018 4:54 pm
Mordred and Felor, make CON saving throws!

As spiders rain down, another loud, sepulchral moan sounds from the tunnel.

BullOctorok sent a note to thedandyman
Feb 21, 2018 8:59 am
Felor's efforts to shield himself from the falling spiders are in vain, and one of them finds purchase on his shoulder.

Rolls

CON save - (1d20+2)

(11) + 2 = 13

Feb 21, 2018 11:57 am
Looking down at his vanquished foe, Mordred does not notice the falling spiders until it is too late.

Rolls

CON save - (1d20)

(18) = 18

Feb 21, 2018 6:16 pm
Felor and Mordred each take 1 damage from minor spider bites.

The ground beneath your feet vibrates from the profoundly deep moaning coming from the tunnel.
Feb 21, 2018 6:18 pm
Mordred slashes at the spiders with his dagger as he moves towards a hiding place near the mouth of the tunnel.

Right? Or should we run?
Last edited February 21, 2018 6:19 pm

Rolls

Dagger, Damage - (1d20+8, 1d4+5)

1d20+8 : (17) + 8 = 25

1d4+5 : (1) + 5 = 6

Stealth - (1d20+9)

(17) + 9 = 26

Feb 21, 2018 9:02 pm
OOC:
How many enemies remain for us to deal with?
"I don't like the sound of that, not one bit." Leth says, looking a bit concerned, as he draws another two arrows in preparation to attack as he chooses his next foe.
Last edited February 21, 2018 9:03 pm

Rolls

Secret? Roll - (1d20+6)

(6) + 6 = 12

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