In-Character Thread - Chapter 1, Vur Tepe

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Dec 24, 2017 1:25 am
OOC:
Alright, rolling it
OOC:
Edit: I expected this yet I'm somehow still disappointed
Last edited December 24, 2017 1:25 am

Rolls

Missing Boost

Dec 25, 2017 8:29 am
OOC:
Really, 3 strain. Well poop. Does my soak tak any of those strain, cuz I'm at 16/16 strain otherwise. Also, why not wound? Are they not hitting me? Just curious, still learning.
Strain 16/16 | Wound 0/13 |
Def(M) 1 | Def(R) 0 | Soak 2
Dec 25, 2017 2:12 pm
OOC:
Its combat damage, just dealt to your Strain threshold, so your Soak applies. Only voluntary Strain or outright "Take Strain" effects like the Stun weapon quality or the Influence force power go right through.

Unarmed attacks can deal either wounds or strain at the decision of the user, much like blasters with their stun settings. So these guys want us out of the way, but not dead.
Dec 25, 2017 3:57 pm
Rossa freezes, his hand still at this door's console. A half-dozen faces peer back from him, but they feel wrong. He stares each in the eye, grinning at the few who look away. "Weren't there more of you?"

The Ryo diplomats and their bodyguards look around each other. Each pair shrugs, looking back to Rossa with a shake of their head. But one of them follows the motions--looks, then keeps looking, eyes growing wider and wider as they can't find their companion.
OOC:
Innovating a bit just so I'm not writing a single paragraph. If that last paragraph is wrong, I'll change it!
Dec 25, 2017 6:21 pm
DM_Apexwolf says:
OOC:
Really, 3 strain. Well poop. Does my soak tak any of those strain, cuz I'm at 16/16 strain otherwise. Also, why not wound? Are they not hitting me? Just curious, still learning.
Strain 16/16 | Wound 0/13 |
Def(M) 1 | Def(R) 0 | Soak 2
Silim says:
OOC:
Its combat damage, just dealt to your Strain threshold, so your Soak applies. Only voluntary Strain or outright "Take Strain" effects like the Stun weapon quality or the Influence force power go right through.

Unarmed attacks can deal either wounds or strain at the decision of the user, much like blasters with their stun settings. So these guys want us out of the way, but not dead.
OOC:
Thanks for stepping in w/ the info, Silim! Everything he said is accurate, Apex.

Top two PC slots are open to go. If we hold the former order, it's Tov's go.
...

One of the diplomats finally pipes up, "Indeed, Doctor Korla! You did well to get us away from that maddened crowd, abd you're Heroic comrades holding them off... Please, ser Je'daii, you must find her!", the Ryo contingent turns looking the way you've all came, their eyes going wide with an onsetting panic.
OOC:
Can Rossa roll a Hard Cool check please!
Dec 26, 2017 11:03 pm
"Y-you didn't happen to see where this Doctor went? Did anyone?" Rossa scans their faces. He can't help the frustration that builds in his voice as he asks, "Weren't any of you bodyguards looking out?"

Rolls

Cool

3 Advantage, 1 Failure, 2 Threat

Total: 1 Failure, 1 Advantage

Dec 27, 2017 2:02 am
OOC:
Guess I'll take the top spot this time around.
Wrrock was starting to get frustrated - despite attacking back with his training staff, the civilians were in too much of a frenzy to back off. With a deep sigh, he closed his eyes for half a second, and let the Living Force all around him flood through his body and mind. Directing his body with Willpower and the Force alone, the Wookiee Journeyer rushed back forward with a flurry of jabs and swings with his stick.

No way was he going to go down against a bunch of fools that thought they could solve their problems by killing or beating up some diplomats.
OOC:
Maneuver to Aim, one additional boost passed along from last turn. Attack on the group I'm engaged with. In case this hits, the weapon deals only Stun Damage so should reasonably only knock the people out even if they're minions.
OOC:
Edit: 9 Strain Damage to the minions, recovering 1 Strain with the Advantage.
Last edited December 27, 2017 2:05 am

Rolls

Training Stick attack vs civilians

5 Success, 3 Advantage, 2 Threat

Total: 5 Success, 1 Advantage

Dec 27, 2017 4:10 pm
As Rossa questions Clan Ryo a couple of them start to meander back the way you'd all came, then a Ryo Bodyguard speaks, "Last I saw her was back this way... and isn't it the Je'daii who are supposed to be looking out for interplanetary diplomats in your home? Why are there only two of you for four of them?", without waiting for a response the bodyguard starts heading the other way.

...
OOC:
Silim, I just now am noticing Wrrock's Moral Weakness is Anger. Would you be opposed to making a Hard Discipline check to "resist" Wrrock letting anger overcome him in this fight (take 4 Conflict on Failure, 1 upon Success - the minimum of 1 because it sounds like from your IC description that the anger is there somewhat at least in frustration)? If you accept the check - pass or fail - this will have "triggered" your Moral Weakness mechanically speaking, so that when you roll your Morality at the end of the "Session" any gain/loss will be doubled. Otherwise you'll not have had the opportunity (yet at least) to even roll for a Morality change.

FYI, I will be flipping a Destiny point to Upgrade this Discipline check, should you chose to accept it :D

If you don't want to accept this check, that's totally fine as well of course, you just may not have the opportunity to roll for Morality.
Wrrock whips his staff back and forth with a quickness that bewilders the mob members. In the span of a few thrusts and swings he has dropped one of the men and pushed another nearly beyond his willingness to fight - Wrrock can see it in the other man's eyes, the fear, the anger - it washes over him like warm water, and the Cosmic Force emanating from Tython responds, threatening to build it into a boil...
OOC:
Tov, your go! I'll save Allahn's turn for last/w/ the mobs'.

Also, in case anyone has forgotten, or missed it, Tython's strong Nexus charateristics are presently making 2 free black pips available on any Force Power check, on top of whatever you roll on your Force dice.
Dec 27, 2017 5:47 pm
OOC:
Sure, sounds entirely reasonable! Wrrock doesn't like giving into his anger, but its his weakness for a reason. I'll flip one Destiny Point right back on the Discipline check, so both sides get upgraded!
As Wrrock drops the first assailant into unconsciousness and drives a second one close to it, he feels a wicked, yet warm and welcoming feeling washing over him - one that he has grown to know as his own anger, whipped up and strengthened by the cosmic Force that was in absolutely everything here on Tython, threatening to sweep him away as well into a complete fury. Gritting his teeth underneath his smirk, the young Wookiee attempts to keep his mind clear despite the anger flooding his very being...

Rolls

Discipline - resist anger

5 Success, 2 Advantage, 1 Triumph, 3 Failure, 2 Threat

Total: 2 Success, 1 Triumph

Dec 28, 2017 5:00 pm
OOC:
How you spending that Triumph, Wrrock?
Dec 28, 2017 9:41 pm
emsquared says:
As Rossa questions Clan Ryo a couple of them start to meander back the way you'd all came, then a Ryo Bodyguard speaks, "Last I saw her was back this way... and isn't it the Je'daii who are supposed to be looking out for interplanetary diplomats in your home? Why are there only two of you for four of them?", without waiting for a response the bodyguard starts heading the other way.
OOC:
A couple meanders back the way we came, and the bodyguard starts heading...the other way? Or is that opposite of "back this way" as the bodyguard says?
Dec 28, 2017 10:06 pm
ZoomIsland says:
emsquared says:
As Rossa questions Clan Ryo a couple of them start to meander back the way you'd all came, then a Ryo Bodyguard speaks, "Last I saw her was back this way... and isn't it the Je'daii who are supposed to be looking out for interplanetary diplomats in your home? Why are there only two of you for four of them?", without waiting for a response the bodyguard starts heading the other way.
OOC:
A couple meanders back the way we came, and the bodyguard starts heading...the other way? Or is that opposite of "back this way" as the bodyguard says?
OOC:
Yep sorry, the Bodyguard is heading the same way as the other Ryo folks - back the way you all had came. Which I termed as "the other way" I guess in that moment just meaning away from Rossa/the way he was heading.
Dec 29, 2017 1:51 am
OOC:
I'm going to give Tov an upgrade on her next check. Narratively, Wrrock is taking in so much of the negativity in the crowd that Tov has a chance to do something with a clearer mind, as her new Wookiee friend makes sure to not let the mass of anger overpower him... too much.
Dec 29, 2017 8:32 am
Tov unhooks her sword, leaving it in its scabard so as to not endanger the civilians and shouts to the crowd. "I tried to reason with you and keep you safe. I apologize for this but it is better than what the wookiee would do." She unleashes a few debilatating bows to give herself and the wookiee some much needed room.
She places a hand on him. "Let the force in. Choose balance."
OOC:
Maneuver draw sword
Action attack.
OOC:
EDIT: I believe that was right. Upgrade means one die goes up, I don't get a boost
OOC:
I'll Heal 2 strain.
Strain 10/16 | Wound 0/13 |
Def(M) 1 | Def(R) 0 | Soak 2
Last edited December 29, 2017 8:34 am

Rolls

Sheathed sword vs Civs

2 Success, 3 Advantage, 1 Failure, 1 Threat

Total: 1 Success, 2 Advantage

Dec 29, 2017 3:04 pm
OOC:
In general, I think it would usually be considered as an Improvised Weapon attacking w/ the scabbard, which uses the Melee Skill and doesn't have a way of doing Strain damage, but since I kind of shoehorned in the grenade Blast effect (which in retro-spect I should have flipped a Destiny for), I'll go with the rule of cool here and just have it all stand as is.
A mob member loses his breath as the sheathed blade batters him, but he keeps his feet!

You can all feel the desperation - the fear and anger - emanating from the mob members, as they see the Journeyers fend off their attacks and dwindle their numbers... Tov barely has time to notice one of them has drawn a shock prod before he is on her! And the man whom Wrrock has put on his heels, stumbles a few steps away before shouting "You're all traitors!", as he draws a heavy blaster pistol and fires!
OOC:
Both of your MGs have to spend Maneuvers to draw, but have an upgrade from previous Triumphs, could get interesting!

Alright Tov, 6 Strain, Soak applies.

Wrrock, that triumph nets, so 8 Strain -Soak, and they'll crit... Head Ringer +1 Dif to Int/Cun checks thru Encounter. Plus you have a Threat to spend on them.

Allahn passes a Boost to next Ally.

Top of the order! 2 PC slots.

Rolls

MG2 v. Tov, Melee

4 Success, 3 Failure

Total: 1 Success

MG3 v. Wrrock, Ranged (L)

1 Success, 2 Advantage, 1 Triumph, 3 Threat

Total: 1 Success, 1 Threat, 1 Triumph

Cutting it down to a "Luck Die" for Allahn v. MG1 fight

1 Success, 1 Advantage, 1 Failure

Total: 1 Advantage

Crit percentile - (1D100)

(48) = 48

Dec 29, 2017 6:54 pm
"Back it is," the Trandoshan mutters to himself, shouldering through the crowded hallway to get to the front. "Keep close, everyone!" He glances back to the Ryo.

They bobble back and forth in the empty metal hallway, eyes not nearly wide enough. A few faces are nearly red with fury. A snarl on a nearby face. They instigated this, Rossa reminds himself. They came to this planet uninvited. Remember what you told Master Genlah you'd do. Keep your ears out.

"Watch your neighbors, we don't want anyone else wandering off. Rossa glances to the Ryo Bodyguard. "As my friend here said, we're running a bit shorthanded.
OOC:
I'm rolling Charm to try to get these Ryo on Rossa's side. He'd rather not anyone else wander.
OOC:
I'm not using up those combat slots, right? Because if so, I'll wait to post this until more urgent matters are attended to.
Last edited December 29, 2017 6:55 pm

Rolls

Charm

1 Success, 1 Advantage, 1 Failure, 2 Threat

Total: 1 Threat

Dec 29, 2017 8:16 pm
OOC:
Ha, no, you are not in their realm of structured gameplay.

Take a Strain for that Threat!
The Ryo folks grumble and mutter, not seeming to hear Rossa's plea for what it is, but they also voice no further objections.

And after you all have back-tracked for maybe a dozen meters, you are approaching a 'T' in the hallway when the Ryo representative comes around the corner in a bit of a hurry.

"Oh! Ah, there you all are!", she stammers, "I... thought I had seen an exit marker. Turns out I was wrong... Ah, good ser Je'daii... uh, where are we?", she smiles a polite smile.
OOC:
Can I get a Hard Discipline check from Rossa, por favor?
Dec 30, 2017 6:29 pm
Time seemed to slow down for a bit as the crowd began to draw weapons - stun weapons, sure, but still actual weapons. Wrrock attempted to duck under the sudden blast of stunning energy shot his way, but the blue light slammed right into his head, knocking his senses for a loop and causing him to roar out in pain. Stumbling back a single step, the Journeyer felt his walking stick slip out of his grasp and clatter to the floor.

"Traitors...? The only traitors here... Are you!" Ripping the brass knuckles out of the satchel on his belt, Wrrock roared forward at the man that had shot him, his fist flying free. "If you resort to violence, then by violence be undone!"

In balance with chaos and harmony. So I'll stop this surge of chaos as fast as I can!
OOC:
Free action to let go of my training stick. Maneuver to pull brass knuckles. Taking 2 Strain to take another maneuver to aim. Since the minion group used a ranged weapon on their last turn, I'll add an additional boost to my check. Also, flipping a Destiny Point to upgrade my check! Time to make this escalate a bit.
OOC:
Edit: Damage 4 base +2 for successes +2 for being critically injured (Wookiee racial ability). Since Wrrock isn't a dick, he's going for stunning punches again, so its Strain damage. Spending 2 advantage to activate Disorient 3, so MG3 will add 1 Setback for the next 3 checks. Finally, regaining 1 Strain from the final advantage.
Last edited December 30, 2017 6:32 pm

Rolls

Brawl attack on MG3

2 Success, 4 Advantage, 1 Threat

Total: 2 Success, 3 Advantage

Dec 31, 2017 3:04 am
OOC:
Okay, I'll leave my strain as-is, using the Advantage from my cool check to negate the Threat from this previous one.
Rossa heads down the hallway and meets the Ryo representative as they enter the hall. He glances behind them, glancing for opened doors, signs, anything to report on later when the Masters ask. "What did you mistake for an exit marker?" The trandoshan shrugs, nonchalant. "Could be you're right."

Internally, though, Rossa can tell he's screwed this up. The mostly-Ryo crowd is turning into a mostly-Ryo mob. Soon enough he'll lose all control over them if he isn't careful.
OOC:
Gonna flip a light-side token to upgrade. Rossa needs some help otherwise these folks are never gonna follow him out of here.

ETA: Useless! But at least I got the win somehow...
Last edited December 31, 2017 3:05 am

Rolls

Discipline

1 Success, 4 Threat

Total: 1 Success, 4 Threat

Jan 2, 2018 6:10 pm
Wrrock's hands fly in a frenzied blur disabling another mob member and putting the last at his limit... the man looks to the pistol and then to Wrrock, as Wrrock can feel the fear pouring off of him.
OOC:
Tov, there is still a PC slot before the NPCs turn. You want it?
...
OOC:
Apologies Zoom, but you can't have held onto that Advantage from your Cool check to be used now. If you had Strain at that time in fine with saying you used it at that time to recover a point. But no banking. As for these 4 Threats, I'm gonna use 2 to inflict Strain, and two to give you a Setback to your next check.
Rossa scrutinizes the Ryo Diplomat as she makes her speech and he immediately gets the distinct feeling that she's lieing to him... she didn't think she had seen an exit. The realization adds a new level of pressure to the situation as the implications creep into Rossa's head. However, with all the traversing of these passages, Rossa does feel more well oriented now, and he is certain he can head them in a direction that will at least not take them deeper into the halls of this maintenance and logistics-oriented area.

Rolls

MG3 Average Discipline v. Fear Check +Setback

2 Advantage, 3 Failure, 2 Threat

Total: 3 Failure

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