Episode 2

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DMJ

Nov 28, 2018 6:25 pm
Uburatu's voice booms out in rage.

"Insolent dog! You will pay in pain for every insult. I tire of this!"

DMJ

Nov 28, 2018 6:37 pm
Ahri holds the torch out and leads the way with it as he takes a few cautious steps back into the flooded room. He can see the floor beneath the water on both sides. No sign of danger below the water surface.

There is something with the lighting that is odd. Straight ahead along the walkway.

Then he sees the shimmer. Like a roll or fold in the space through which he is staring at the walkway, almost like a ripple of water in mid-air.

Then the air begins to take on a brown hue.

The torch touches something.

The fire flutters and waves, like it is hitting resistance. A sort of water "wall" darkens brown and...sizzles? A hiss and a crackle and something is melting or burning, something is discoloring.

A bulbous mass of gel shoots out at Ahri! A wide glob bulge. He draws back just in time!

Alert Feat guards against Surprise Attack.

The edge of the torch was not untouched however. Part of it is caught, and when it is it begins to dissolve. Fragment of the wrapped wood are pulled into the clear mass and are quickly turned to swirling streams of sludge and powder that move towards the center of a bulbous translucent mass. The fire dies down and barely holds on the remaining part of the torch still in Ahri's hand.

Ripples and waves, the bent and clouding of images, Ahri can see it now that he is so close and with the faltering firelight shining directly into the strange effect - it is like a massive tower of clear gel, and it is sliding forward on the walkway, right towards Ahri and almost into the next room!

https://dl.dropbox.com/s/o61gxko17oihg2l/gelatinous.jpg

DMJ

Nov 28, 2018 6:44 pm
Bryn is trying to concentrate to catch up on translating for Kray. He relays some information about accusations by the soldier on the other side of the room, whose name is Uburatu, who says that Elam is deceiving the group somehow. Maybe Elam has these guys' treasure already?

Bryn stops though, abruptly. Listening now instead of talking.

Alert Feat.

Kray is following along to a degree, but reading the body language of Elam and also hearing the inflection of the opponent's voice across the room, the experienced Jeresian mercenary feels his instincts take him to high alert.

Thorn is listening and watching, feeling the same level of rising tension. He sees the first movement from the closest hole in the ceiling. It is just a shift of a shadow, but it is enough.

Observant Feat in effect for ad-hoc Perception/Investigation.

DMJ

Nov 28, 2018 6:51 pm
From the other side of the room, a laugh breaks out. It is an indulgent, oafish laugh - like the laugh of a degenerate or dimwit. Coming from one of the other warriors covered in shadow perhaps, because it is not Uburatu.

"HuuHuuHuuHuuHuuHooHooHuuHuu...we kiiiillllll you, Elam. HuuHuuHuu. Killll you this tiiiimee. HoohuuhoohuuHAHaaaaAAAAHAAAAAA!!" A haunting threat with all malice and no mercy turns into a raging roar.

DMJ

Nov 28, 2018 6:59 pm
They drop from the holes in the ceiling without warning, leaping and sliding down on web lines one after another - flooding the center of the room!

They are like … spider men!

https://dl.dropbox.com/s/iwa7gor3dsjrak3/Hybrid1.png
https://dl.dropbox.com/s/ft82tf8ftv6zqaw/Hybrid4.jpg
https://dl.dropbox.com/s/wa5c1z9nge5o284/Hybrid5.gif
https://dl.dropbox.com/s/hl9pqull5q8upob/Hybrid6.jpg
https://dl.dropbox.com/s/zuikql1a9c0jslf/Hybrid7.png
https://dl.dropbox.com/s/hfp11wl5o0rd217/hybrid8.png
https://dl.dropbox.com/s/o1i1btum764hsj7/hybrid9.png
https://dl.dropbox.com/s/76s1qbg3uvz574e/Hybrid10.jpg
https://dl.dropbox.com/s/vhcl3cfmvkyg9v3/hybrid11.png
Nov 28, 2018 7:02 pm
Thorn's greatsword is out, pointing at the ceiling's nearest hole, gesturing. He raises his voice to be heard above the crazed laughter coming from across the room.

"Eyes on the ceiling, boys!"

He instinctively moves towards his companions, ready to tighten into a defensive unit.

DMJ

Nov 28, 2018 7:06 pm
Iasu, an arrow already notched, instincts honed by years of anticipating ambushes in rural skirmishes, is the first who can react.

Optional Action: Iasu
Alert Feat plus positioning plus described prep actions: Ad-hoc grant of free Ranged Attack in advance of full combat.

DMJ

Nov 28, 2018 7:09 pm
The spider men attack, just as a volley of javelins sails in, thrown with full force by the armed myrmidons from the other side of the room!

ROLL INITIATIVE!!!!
OOC:
Combat complexity!!!

Rolls

Spider Men Inititiative - (1d10+2)

(5) + 2 = 7

Rabisu Initiative - (1d10+2)

(8) + 2 = 10

Dissolving Gel Globber - (1d2)

(2) = 2

The Cursed - (1d10+4)

(7) + 4 = 11

Nov 28, 2018 7:25 pm
Akkeen shouts out, "The hybrids!"
Nov 28, 2018 7:34 pm
OOC:
Group Initiative!

Rolls

Initiative - (1d10+6)

(4) + 6 = 10

DMJ

Nov 28, 2018 7:38 pm
Initiative Tie of Party v. Rabisu.
First Tie Breaker is Modifier.
PC Party wins Initiative over all opponents.
OOC:
Proceed.
I'll catch up at some point sending The Cursed Actions in.
OOC:
See above. Iasu gets one Ranged Attack from bow in advance of normal Actions.
OOC:
Movement past the spider men crowd is nigh impossible unless you describe something exceptional and are willing to cash in multi Actions for Overrun, Shove checks or something of that sort.
OOC:
Distance to spider men mob: 20 feet
Distance to Rabisu Myrmidons: 50 feet
Ranged Attacks to Rabisu are at Disadvantage (obscuring darkness), and note they likely have heavy cover from shields.
Nov 28, 2018 9:58 pm
OOC:
Do the spider men count for the special knives?

Mechanics: 3 White Cast Iron Pike Knives.
1d4 Piercing damage. Light. Range 10/15. Special: Breaks on natural roll of 1.
-1 to hit and damage against normal targets.
Versus Devils, Edimmu, and other Helish (DM will identify): 1d6 damage. +1 to hit and damage. Natural 19 is Critical. Natural 20 is Triple Damage.

DMJ

Nov 28, 2018 10:25 pm
Oxbox says:
OOC:
Do the spider men count for the special knives?

Mechanics: 3 White Cast Iron Pike Knives.
1d4 Piercing damage. Light. Range 10/15. Special: Breaks on natural roll of 1.
-1 to hit and damage against normal targets.
Versus Devils, Edimmu, and other Helish (DM will identify): 1d6 damage. +1 to hit and damage. Natural 19 is Critical. Natural 20 is Triple Damage.
OOC:
hmmm...
Ya.
Nov 29, 2018 1:20 am
Ahri recoils from the threat with more than a little trepidation. What in damnation is that?!

He backpedals, keeping the torch between himself and the wall of ooze as he stalls for time. Desperately trying to come up with a better plan than surrendering his sword to the depths of the acid threat, he quickly casts about.
OOC:
Perception: Does he see anything useful at hand / a way out or around?
Nature: Has he encountered anything like this before / does he recall any useful lore?

Rolls

Perception - (1d20+7)

(3) + 7 = 10

Nature - (1d20+1)

(9) + 1 = 10

DMJ

Nov 29, 2018 2:04 am
Tsavo says:
OOC:
Perception: Does he see anything useful at hand / a way out or around?
Nature: Has he encountered anything like this before / does he recall any useful lore?
OOC:
The way out or around is tough. The glob is taking up the whole walkway in the previous room and is now sliding towards the next room (the one where everyone else is gathered up, in which the big brawl is now starting).

Could Ahri side-step it? Maybe. But that would mean dipping down into the water.

Ahri can back away, as in move further into the battle room. The thing isn't moving exceptionally fast so far, but it's moving steady. Soon it will be up to the threshold between the room, and seems intent on coming through.

Speaking of water, it looks like this thing as it forms up on the walkway is lowering the water level. Deduction: this thing probably hidden within the water, or maybe even WAS the water. It must have been flattened out in the low pits on both sides and is now consolidating, pulling itself up out of the recessions onto the high middle ground.

DEFINITELY never seen this before. Like so many of the monsters here in the Cursed Palace, the Adriyalet House, none of them are natural. Likely no one would believe you if you told them. This sort of thing is not supposed to exist.

Lastly, yes - perception does suggest that the material, whatever it is, is VIOLENTLY acidic. It turned the wood of the torch into liquid in seconds. Steel is tougher? Steel may be immune? Maybe, but there is no reason to count on that.

DMJ

Nov 29, 2018 2:11 am
Round 1 open for PC Action
OOC:
No time to post The Cursed Actions until maybe tomorrow. PCs fire at will.
OOC:
Not sure, but this could be a long combat, an important event, a costly expenditure, etc. Never know.

I know I usually don't put out much direction on PC management, but at this point would ask Players' Club to include a Stat Block for the character under a pop-out Spoiler Tag with each post.

It doesn't have to be complex, no template or anything, but include at least this info:
[ +- ] Character Name Quick Stats
I'm not going to run a big comprehensive update sheet or anything, and not trying to manage PCs - just want us to have good record-keeping of resources in case we have gaps in our activity and things last a long time where it makes memory of what happened more of a challenge going from round to round or maybe even scene to scene.

Of course a lot of you guys are doing this already, so right on.
Nov 29, 2018 1:40 pm
DMJ says:
Initiative Tie of Party v. Rabisu.
First Tie Breaker is Modifier.
PC Party wins Initiative over all opponents.
OOC:
Proceed.
I'll catch up at some point sending The Cursed Actions in.
OOC:
See above. Iasu gets one Ranged Attack from bow in advance of normal Actions.
OOC:
Movement past the spider men crowd is nigh impossible unless you describe something exceptional and are willing to cash in multi Actions for Overrun, Shove checks or something of that sort.
OOC:
Distance to spider men mob: 20 feet
Distance to Rabisu Myrmidons: 50 feet
Ranged Attacks to Rabisu are at Disadvantage (obscuring darkness), and note they likely have heavy cover from shields.
OOC:
Can we get an idea of the positions of our allies and ourselves in reference to the spider-folk?

Kray hasn't said it yet, but I'm sure he's thinking, "Remember Talius and Qiu." Thorn definitely is. If Kray stays put, letting the bad-guys come to us, Thorn will do the same. But he's ready to charge in unison.
Nov 29, 2018 2:42 pm
OOC:
Free ranged attack vs. one of the spider-men.
[ +- ] Iasu Quick Stats
Last edited November 29, 2018 2:43 pm

Rolls

Longbow - (1d20+9, 1d8+5)

1d20+9 : (5) + 9 = 14

1d8+5 : (2) + 5 = 7

Sneak attack damage (if applicable) - (3d6)

(253) = 10

Hide - (1d20+11)

(14) + 11 = 25

Nov 29, 2018 2:51 pm
The ambush felt obvious now, as if Kray should have seen it coming. His mind flicked back to the wintry wasteland of the Northern War, the snow waste high at times, the wind merciless and cruel like a whip. Short days and the darkest nights. Brutal ambushes would paint pristine snow bloody in seconds.

A second had passed.

"Form up!" Kray called above the din, his tone casual yet intentional on conveying the urgency of the looming threat. "Heavies and line to the front! Skirmishers, to the flanks and rear!"

He spoke directly to Elam now, all business, his authority instinctive from years of battlefield experience. "Form your men with mine." It was not a request, although still respectful in approach with a malicious smile and unforgiving eyes intent on the foe. "Together we'll bleed a way to Ubaratu."
Last edited November 29, 2018 2:53 pm
Nov 29, 2018 3:09 pm
Kray held Judgement loosely, the 200 year old Otessite blade hanging low to his right, ready to bleed the enemy as it had done so many times before, his shield hanging low to the his left, seemingly careless.

https://dl.dropbox.com/s/p1zl5xut830c7xv/saw%20sword%20-%20Copy%20-%20Copy.png

The relaxed stance not only conserved energy, but was also meant to lure the opponent into seeing defensive weaknesses that did not exist. When the circumstances of combat were convenient enough, Kray would often let his opponents exhaust themselves, wasting attack after attack. What seemed an opening in Kray's defense was, more often than not, an oasis in a desert. An a illusion with ill intent.

Alright, so we now the jello death roller is coming from our rear. And the spider folks and company our in the way of a safe exit. Once Kray knows about the jello, different story, but want to avoid meta gaming.

For now, I think we form up a front to face the known threat. I think Thorn (on flank with sentinel) and Kray in front. Maeriks is still pretty bad right? So I think he'd hang to the rear and support/flank/druid up/find openings with his death pole.

Seems like Bryn, Iasu and Tsavo are skirmishers, unless I'm mistaken. I know they all can rock sneak attack. Since Iasu is our medic and Jabes is cold rocking that bow, definitely to the rear I'm thinking, as I'm guessing Jabes is.

Just ideas above. Also, I'm not exactly sure what Elam and Co. are bringing to the mix. Guessing Elam will front line it, as will Namtur.

So, what I see *so far* is something like this (J, who else is in the mix?):

Th Kr El Na
Br Ma Ia Ts
[ +- ] Kray Mercon Character Sheet
Last edited November 29, 2018 3:31 pm
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