Episode 2
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D6 for attacks.
D6 for movement.
I dont expect talking to cost an initiative die. I'm sure J will weigh in if I'm wrong.
Also, if I use C-Strike, since its swapped with one of my attacks, will that really cost.another d6? Seems a bit heavy on cost.
Rolls
Initiative - (1D6, 1d6)
1D6 : (4) = 4
1d6 : (4) = 4
Movement: 1d6
Rolls
Initiative - (1d8, 1d6)
1d8 : (8) = 8
1d6 : (5) = 5
Initiative, Disadvantage (2 Levels of Exhaustion) - (1d8, 1d6)
1d8 : (2) = 2
1d6 : (4) = 4
Switch to Kukri 1d6
Attack 1d4
Movement 1d6
Hide 1d6
Alert Feat converts Movement/Attack to 1d4/1d2
Rakish Audacity converts Attack to 0
Edit: I'm dumb and got confused, ignore the 1d2 that got pushed to a 0.
Total = 11
Rolls
Initiative - (1d6, 1d4, 1d2)
1d6 : (3) = 3
1d4 : (2) = 2
1d2 : (1) = 1
fix - (1d6)
(6) = 6
Developing...
4. Iasu
8. Kray
9. Edimmu fliers
11. Ryhim
13. Thorn
TBD: Bryn, Maeriks
NPC: Elam, Suter-Set
Move 1d6
Draw (Dual Draw) 1d6
Attack (Light Melee) 1d4
Bonus Attack 1d4
Alert Feat: Lower 2 dice (2x 1d6 reduce to 1d4)
Rolls
Combined Action Initiative - (3d4)
(234) = 9
additional die to get 4d4 - (1d4)
(4) = 4
Developing...
1. Suter-Set
4. Iasu
8. Kray
9. Edimmu fliers
11. Ryhim
13. Elam
13. Thorn
TBD: Bryn, Maeriks
Move 1d6
Search/Undefined 1d6
Ruling: Alert and Rakish Audacity do not apply for adjustment in circumstance
DM-control Maeriks Initiative
Move 1d6
Natural Attack Gore 1d8
Natural Attack Stomp Trample 1d8
Disadvantage by Exhaustion
Rolls
Bryn Combined Initiative - (2d6)
(33) = 6
Maeriks Combined Initiative - (1d6, 2d8)
1d6 : (4) = 4
2d8 : (57) = 12
Maeriks Combined Initiative Disadvantage - (1d6, 2d8)
1d6 : (1) = 1
2d8 : (66) = 12
Initiative Order
1. Suter-Set
4. Iasu
6. Bryn
8. Kray
9. Edimmu fliers
11. Ryhim
13. Elam
13. Thorn
16. Maeriks
Awaiting Action from...
Suter-Set
Who has the ball?
J
Who's up next?
Jabes
The Irons sound out in unified clang and rattle as they snap to life. The noise of their motion echoes through the chamber.
The chains begin to bend and dash about, many extending further down to obscure the open space across The Pit.
Instantly the entire chamber is an eruption of action and sound. Suter-Set is partially hidden from view as the air is filled with winding, whirling, and snapping chains.
Some of the chains slink forth, threatening with blade and hook.
Rolls
Attack Chain Group Initiative - (1d6, 1d6)
1d6 : (2) = 2
1d6 : (5) = 5
Initiative Order
1. Suter-Set
4. Iasu
6. Bryn
7. The Irons
8. Kray
9. Edimmu fliers
11. Ryhim
13. Elam
13. Thorn
16. Maeriks
Awaiting Action from...
Iasu
Who has the ball?
Jabes
Who's on deck / up next?
Ox (or J)
S10 D20 C14 I14 W18 Ch8
Skill Proficiencies: Acrobatics, Animal Handling, Athletics, Insight, Thieves' Tools
Expertise: Deception, Medicine, Nature, Perception, Stealth, Survival, Athletics, Acrobatics
Feats: Alert, Healer, Medic, Stealthy
Fighting Style: Close-Quarters Shooter
Languages: Heshbaan, Zutaran, Yuoric, Kortellan, Otessite, Thieves' Cant.
HP: 61/61 Temp HP: 9/9
HD: 2d10, 6d8
AC: 16 (leather armor)
Poultices: 0/4
Healer's Kit: 17/20 uses
Ammo: 6 arrows, 5 bolts
Rolls
Light Crossbow - (1d20+9, 1d10+5)
1d20+9 : (10) + 9 = 19
1d10+5 : (5) + 5 = 10
Sneak attack damage (if applicable) - (3d6)
(631) = 10
Iasu surmises that a shot may be possible, but he will have to time it perfectly to get past all of the moving obstruction caused by The Irons.
Another time though. I'm disrespecting Hiding now, but not always.
There are next to no positions with adequate concealment around here.
I totally dig the Skulker style, but this environment won't give much returns on mechanics.
It's a box where everyone is out in the open. Hiding, concealment would have to be gained by withdrawing into the ascending hall, and that with the cost of cutting off fields of fire.
Rare and slight cover to be gained at the hearth, but that only if one is receiving Ranged Attacks. From flying opponents who can see from a higher vantage - no mechanical advantage for defense or offense anywhere.
It's a slugfest and shootout, bro. Fighters more at home than Rogues here.
Am I favoring Fighters and Barbarians too much, y'all? Did I say that out loud? Have you ever noticed that? Have I tried to keep that secret? My fault.
J-Tyrant
Initiative Order
1. Suter-Set
4. Iasu
6. Bryn
7. The Irons
8. Kray
9. Edimmu fliers
11. Ryhim
13. Elam
13. Thorn
16. Maeriks
Awaiting Action from...
Bryn
Who has the ball?
Ox
Who's on deck / up next?
J