Chapter 1 - Red Larch
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Rolls
wisdom save - (1d20+0)
(19) = 19
Sorgrimm will be after the bandits.
Alyx and Felicia yet to roll initiative.
With a smile she points one finger at the other bandit on the left and a string of mystical words falls out, launching a bolt of energy at the man. Even as it launches out, she whispers into his mind. Show me yours, I'll show you mine.
Casting eldritch blast.
9/9 HP | 13 AC
Spell Slots: 1/1 | Spell Level: 1
Rolls
Initiative - (1d20+2)
(16) + 2 = 18
Eldritch Blast - (1d20+6, 1d10)
1d20+6 : (13) + 6 = 19
1d10 : (3) = 3
Rolls
firebolt - (1d20+5)
(1) + 5 = 6
damage - (1d10)
(8) = 8
The two bandits, plus a third that was hidden well, farther back on the right, all fire at Balak who had so disturbed their sanctuary...
Rolls
L2 crossbow at Balak - (1d20+3, 1d8+1)
1d20+3 : (10) + 3 = 13
1d8+1 : (6) + 1 = 7
R1 crossbow at Balak - (1d20+3, 1d8+1)
1d20+3 : (15) + 3 = 18
1d8+1 : (8) + 1 = 9
R2 crossbow at Balak - (1d20+3, 1d8+1)
1d20+3 : (19) + 3 = 22
1d8+1 : (8) + 1 = 9
Bear strength check - (1d20)
(3) = 3
The bear does not break free from the cage.
Sorgrimm is up and then it will be next round and everybody else can act again.
He yells loudly, rushes up to the next closest one, and two-handed smacks the thing with the battleaxe.
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Balak's Stats
Rages: 1/2
AC: 15 (w/out shield) | 17 (w/ shield)
HP: 6 / 15
Rolls
Two-handed battleaxe attack vs. next bandit w/ disadv. - (1d20+6, 1d20+6, 2d10+6)
1d20+6 : (12) + 6 = 18
1d20+6 : (10) + 6 = 16
2d10+6 : (65) + 6 = 17
Battleaxe is a Versatile weapon, meaning that when used one-handed, you roll a d8 for damage, but when used with two hands the damage die increases to a d10. Since it is oversized, I get 2 instead of 1.
Rolls
Warhammer Bludgeoning - (1d20+4, 1d8+2)
1d20+4 : (17) + 4 = 21
1d8+2 : (7) + 2 = 9
Anybody who is not a dwarf is up. There are two bandits, one hurt. And a black bear trying to get free from its cage.
Casting eldritch blast.
9/9 HP | 13 AC
Spell Slots: 1/1 | Spell Level: 1
Rolls
EB - (1d20+6, 1d10)
1d20+6 : (4) + 6 = 10
1d10 : (7) = 7
Rolls
Strength Check? - (1d20+3)
(6) + 3 = 9