Chapter 1 - Red Larch

load previous
Feb 22, 2018 5:42 am
Xella chops down the first one, that Balak just smacked. It does not re-rise.

Rolls

Zombie fortitude - (1d20)

(9) = 9

Feb 22, 2018 1:25 pm
Walter knocks an arrow and fires at the next nearest zombie.

Rolls

Shortbow - (1d20+5)

(12) + 5 = 17

Arrow damage - (1d6+3)

(1) + 3 = 4

If sneak attackable - (1d6)

(3) = 3

Feb 22, 2018 2:26 pm
Walter feathers the second zombie for 7 damage.

Alyx is up, then at the top of the round Dazzle and Sorgrimm, then the zombies.
Feb 22, 2018 2:37 pm
Ugh, is this what I've been reduced to? Dazzle laments as he draws his rapier and begins slashing at the weakest-looking zombie.

Rolls

Rapier - attack - (1d20+6)

(2) + 6 = 8

Rapier - damage - (1d8+4)

(7) + 4 = 11

Feb 22, 2018 3:13 pm
Sorgrimm again uses his divine magic, calling on Helm to provide the strength to vanquish his foes. Calling forth Sacred Flames on a zombie.
OOC:
I guess on the zombie Dazzle did not attack.
[ +- ] Sacred Flame Dex Save 13

Rolls

Sacred Flame Damage - (1d8)

(2) = 2

Feb 22, 2018 3:56 pm
Undead Accounting
Z4: Untouched
Z5: re-dead (Balak's crit, then Xella's longsword, stayed down)
Z6: 4 from Sorgrimm, 7 from Alyx, 11 from Dazzle (save, so it stays up, Sorgrimm targets it again, radiant damage so it goes down and stays down)

So Alyx is up, then the lone remaining unwounded zombie.

Rolls

Zombie fortitude - (1d20)

(14) = 14

reflex save - (1d20-2)

(1) - 2 = -1

Feb 22, 2018 4:57 pm
Can we kill some not dead enemies sometime? This seems like destroying a masters work. I say, before launching a firebolt at the untouched zombie.

Rolls

firebolt - (1d20+5)

(3) + 5 = 8

damage - (1d10)

(9) = 9

Feb 22, 2018 6:27 pm
The remaining jester zombie shudders from the burning impact of the firebolt, and mindlessly continues to lash out at Balak, ineffectively, tin bells ringing lightly.

(Jester Zombie: 9 damage).

Everybody can now act again, in whatever order you post.

Rolls

Zombie slam - (1d20+3, 1d6+1)

1d20+3 : (3) + 3 = 6

1d6+1 : (1) + 1 = 2

Feb 22, 2018 6:46 pm
Xella swings hard at the remaining zombie’s head. "Stayyyyy down!"

Rolls

Longsword - (1d20+5, 1d8+3)

1d20+5 : (6) + 5 = 11

1d8+3 : (7) + 3 = 10

Feb 22, 2018 7:00 pm
Xella's sword bites deeply into the zombies leg. (Jester zombie: 19 total damage)
Feb 22, 2018 7:18 pm
Sorgrimm turns the Divine fires onto Z4 hoping to put an end to this nonsense.

[ +- ] Sacred Flame Dex Save 13

Rolls

Sacred Flame Radiant Damage - (1d8)

(3) = 3

Feb 22, 2018 7:26 pm
I don't know about that, Alyx, Dazzle says as he slices at the remaining zombie. It's unambiguous when you're fighting undead: you know that you need to put them to rest. Anything else has the possibility of being sympathetic, don't you think?

Rolls

Rapier - attack - (1d20+6)

(16) + 6 = 22

Rapier - damage - (1d8+4)

(3) + 4 = 7

Feb 22, 2018 7:32 pm
Balak, bleeding heavily, drops his shield, grabs his hammer with both hands, and attempts to come down on the zombies' head.

Rolls

Warhammer attack (two-handed) - (1d20+6)

(9) + 6 = 15

Warhammer damage (two-handed) - (1d10+4)

(5) + 4 = 9

Feb 22, 2018 7:41 pm
Sorgrimm's Sacred Flame ends the Jester zombie's brief fret upon the stage, full of sound and fury, but ultimately, signified nothing.

Dazzle and Balak them pound the fallen creature into chum.

Rolls

Reflex save - (1d20-2)

(2) - 2 = 0

Feb 22, 2018 7:48 pm
There are two more narrow exits from this room, one to the NW and one to the SW.
Feb 22, 2018 7:57 pm
Balak lies on the ground next to the pulp of the zombie.

I need some help...badly...

He is bleeding profusely, but not dead.
Feb 22, 2018 8:17 pm
chief12justice says:
Balak lies on the ground next to the pulp of the zombie.

I need some help...badly...

He is bleeding profusely, but not dead.
OOC:
What are your current Hit Points?
Feb 22, 2018 8:19 pm
OOC:
2/15 HP
Last edited February 22, 2018 8:19 pm
Feb 22, 2018 9:27 pm
Sorgrimm walks over to Balak and places a hand on his shoulder. Closes his eyes as the amulet around his neck begins to glow with divine energy.

Casts
[ +- ] Cure Wounds
Last edited February 22, 2018 9:28 pm

Rolls

Cure Wounds - (1d8+3)

(8) + 3 = 11

Feb 22, 2018 9:46 pm
Thank you, brother!

Now that the bleeding is done and internal injuries are healed, Balak jumps up gingerly and says, Now, let's find the bastard that is causing these zombies.
Last edited February 22, 2018 9:47 pm
load next

Thread locked