
Episode 1: Pradesh
Be sure to read and follow the guidelines for our forums.

A peek down each tunnel by anyone with darkvision (Baracus, the turtles, or Erden through Timear's eyes) reveals that the south tunnel branches left and right. To the north, an archway entrance to a large, unlit chamber. 50 feet into the west tunnel, a similar archway appears to have been walled up. Don-Yi is there, tapping at the bricks and listening.
What do you do?

Baracus closes his eyes and beseeches his father for help:
Father, guide my senses to this fool.
Baracus opens his eyes and witnesses.
Rolls
Perception (adv) - (1d20+2, 1d20+2, 1d6, 1d4)
1d20+2 : (3) + 2 = 5
1d20+2 : (3) + 2 = 5
1d6 : (5) = 5
1d4 : (2) = 2
Rolls
Perception (Inspiration), Guidance - (1d20+6, 1d20+6, 1d4)
1d20+6 : (20) + 6 = 26
1d20+6 : (6) + 6 = 12
1d4 : (2) = 2
It's much the same with Rydler even with his finely tuned senses and focus. And yet he senses something, like a guiding force felt only in the core of his being, urging him to the south tunnel.
Just then Don-Yi calls out from the west tunnel. It looks like he's found a chink in the wall. "There's a room behind this wall, and the floor is high and dry. Look, these bricks are new! Help me knock them loose!" he begins smashing the butt of his spear into the bricks. True enough, it sounds hollow. If nothing else, the room beyond might provide a relatively safe place to rest and recover. Then again, it might house new threats.
What do you do?
Activate Divine Sense
Len, Urban has 10 HP Lay on Hands staged up for Barracus, but looking to time it right, save it for later if we do end up running a short rest and Barracus HPs up that way.
That of the Nine Hells can take many forms, Rydler.
He nods his head towards Don-Yi, who only moments ago had disappeared.
He looks back at Rydler, the unspoken question filling the air.
J, appreciate the Lay on Hands offer. I'm at 21 hp and got 1 rage in the bag to gain some damage resistance, so you might be the better target for LoH. Your call.
We should probably consider wrapping this up and return to the surface. We have at most 1 more encounter in us. Some ideas:
1. Urban could use LoH and we try to alpha strike whatever is south given Rydler's success. Might be our only chance to catch it off guard, or catch it at all.
2. We hole up in the west room to regain some resources if Don-Yi is on the up-and-up.
3. Retreating to the surface is also a smart option, might be better to cut losses.
Any other possible paths, everyone? What do we want to do? Baracus would be most down for 1 or 2.
I'm for number 1 or 2; we have options so 3 is kinda 'eh' I feels it's more of a last ditch option.
Rolls
Insight (Help), Guidance - (1d20+6, 1d20+6, 1d4)
1d20+6 : (18) + 6 = 24
1d20+6 : (5) + 6 = 11
1d4 : (2) = 2
Breaking through the wall reveals a small, square room. Don-Yi was right, the floor and walls are dry. There are no gutters nor inlet pipes. It appears to have been mostly cleared out before being hastily walled up but you can tell it used to be some sort of laboratory. A few flasks and an alembic sit on a table strewn with vivisected rats and smashed laboratory equipment. On what must have been a shelf crammed with specimens now sits a lone jar containing what appears to be a live sewer slime, no bigger than a fist - but its black coloration is unfamiliar to the turtles. A more thorough search of the table drawers and the shelves lining the walls turns up a few intact, stoppered vials:
- Potion of Acid Resistance
- Potion of Water Breathing
- Potion of Psychic Resistance
This former laboratory looks like a relatively safe place to rest. What do you do?

Urban picks up and studies one of the stray crystals, and then turns to Erdan, "People do strange things for this sort of smoke. And there is a lot of coin to be made for these apothecary types who brew and sell it."
Urban surveys the crowd and the room. "It looks like it is safe enough though for now," he asks Erdan, "Should we take a short breather?"
Len, I saw your ideas, and they make perfect sense, but....Hate to be stubborn, but Urban would never use Lay on Hands on himself.
To me as his manager, I just think that is so NOT-Paladin. Ha! From Urban's perspective also, he doesn't even really understand his strange powers so far. He would not even think that his own healing works on himself, and would not have thought of it. For him, he just thinks of it as sometimes he tries to give people a boost. He's not sure if it always works, but it is for other people if it works at all.
Rolls
Short Rest Hit Dice - (3d10)
(1087) = 25
"No apothecary made that." Rafiel growls, stabbing one of his knives in the direction of the black slime in the jar. "And now Sashvar says the cult is in league with a demon?"
Turning to Lio, Erden shrugs, "We've not been involved in this as long as you, obviously, but this could well be the source of the cult's income. Even crazed monsters have to eat, you know. As far as the demon goes, we can vouch for its involvement in this, since we fought it already once before."
AC: 17
HP: 37/40
Rages: 1/2
Ki: 2/2
Inspiration: No
Hit Dice: d12, d8, d8
... Len, I saw your ideas, and they make perfect sense, but....Hate to be stubborn, but Urban would never use Lay on Hands on himself. To me as his manager, I just think that is so NOT-Paladin...
Rolls
Hit die - (1d12)
(12) = 12
By hour's end you realize the whispering has ceased.
Whenever you're ready.
Rolls
Rafiel 1HD - (1d8+1)
(4) + 1 = 5
Myche 1HD - (1d8+1)
(4) + 1 = 5
Don-Yi 1HD - (1d8+1)
(6) + 1 = 7
Lio 2HD - (2d8+2)
(27) + 2 = 11