Character questions

Mar 26, 2018 3:49 am
Post here if you have any questions about making a character
Mar 26, 2018 4:47 am
You mention humans and elves in the setting are there any guidelines with regard to other races available? Or are we free to use our imaginations?
Mar 26, 2018 5:22 am
You're completely free. One of the main goals of this system is to open it up to the story and roll playing. Race doesn't have an impact to stats at all so it would be entirely for added flavor. When making your character it seems super easy to customize and even states that when adding features you don't have to use all available points at a given time. Since you might decide to save some for a later point to purchase another skill point or something I ask that on the character sheet you make you keep a section for unused points so we don't have to dig through and try to recalculate.
Mar 27, 2018 12:26 am
I'm a bit confused about banes and boons.

They're only mentioned briefly in the character creation process, but there is really no steps dedicated to them, and then when you look at the archetype builds, they have all those actions capable of inflicting banes and boons.

So what, if I boost an attribute high enough, I can basically perform an action for each of the boon or bane I qualify for? Is that it?
Mar 27, 2018 1:34 am
My understanding is that, if you meet the attribute prerequisite, your character is technically able to invoke that boon or bane, but you're kind of on the honor system to make sure it's an action that makes sense in character
Last edited March 27, 2018 1:34 am
Mar 27, 2018 1:42 am
Ok. Tell me if this idea just won't work in the setting. there's a mythological creature in many Latin cultures called a duende. It's like a mischievous (sometimes evil depending on the culture) gnome that often helps lost (sometimes lures away and eats) children. I'm thinking that in modern days, a duende would be an interesting private eye type character. Often gets brought in for missing persons cases that the cops don't have time for, but you can never fully escape where you're from and there's definitely a bad element among the duende.

I'm really into the idea of a small sized character because my first idea was a Pixie Necromancer or Assassin.
Mar 27, 2018 2:57 am
That idea is dope, roll with it. I'll read up on the boons and banes I remembered it going into more detail elsewhere, I just don't remember how specifically.
Mar 27, 2018 3:21 am
More detail comes in here. It's under the combat rules. WarDomo is correct your character is able to invoke any bane or boon provided that you can roll for it and that it makes sense to the rp of your character.
As an example if you choose to play as some type of rock golem trying to invoke the boon flight probably doesn't make sense, but it would if you were playing some type of furie sent to punish people. Still at minimum you'd have to roll a 20 with your attribute dice to accomplish it though. To roll you'd have a 1d20 and what ever your given attribute level is for that boon. In the case of flight you can use either alteration or movement.

Does this make sense?
Mar 27, 2018 3:31 am
Using the pregenerated character Damian we can see that if he wants to use flight he'd have to level up movement or alteration to at least level 5 to be eligible to roll for it.

However if he wants to use heal he can use his presence score of 3 to perform heal at up to level three. He would be rolling 1d20+1d8 trying to roll higher than a 16 to succeed. At level 3 he would be able to heal Heal 1d8.
OOC:
with my roll here that would not have been a success, but it could have been a success with a twist or a failure but the story progresses, which is at the DM's discretion.

Rolls

heal level 3 (presence level 3) - (1d20+1, 1d8)

1d20+1 : (9) + 1 = 10

1d8 : (1) = 1

Mar 27, 2018 3:51 am
I found this on reddit which should help making a character way easier, plus it has links to available banes and boons which shows what you can roll for based on your stats.
Mar 27, 2018 4:26 am
That's a great tool!

Are we using Perks & Flaws?
Mar 27, 2018 4:40 am
As far as during character creation, that's totally up to you. I think it might help flavor the game somewhat. If you feel like it would hinder you to start then you can skip it. Depending on how the game progresses and whether it seems like we need it I may assign them out. I plan on being very flexible and fluid, as that seems in line with the game.
Mar 27, 2018 5:38 am
I'm thinking about a 'Professional Curse Breaker Witch' for my character. She is descended form a long line of witches and warlocks. Rumor is one of her grandmothers was an actual Hag, and another was a Siren. She will start out with Entropy and Protection as her main go to, but pick up Influence as we advance maybe. I also am thinking that 3 points of her Feats are going to be spent on Flight, but rather than wings, she can tie a strand of hair to an object and fly with it. Typically a broom is good for show, but anything can work as long as it would be sturdy enough to hold her weight. She has solid tungsten ring she wears as a bracelet for emergencies.

She is likely on the poor side, because she has a tendency to work Pro-Bono when someone presents her with a hard-luck case, or her rich clients act like jerks. Kind of a less gruff Jessica Jones type...a witch rather than a two-fisted detective.
Mar 27, 2018 4:18 pm
Personally, I was thinking of doing a red-mage-like character called Crimson Jack. I was toying with the idea of perhaps making him half-ice elemental (which would be funny since he'd dress in red and calls himself Crimson Jack, perhaps as a way to distract people away from his true origin...).

Character isn't done yet, but I'll submit it right away. Looking at the archetypes, they seem to have between 5-11 moves, so I guess I should shoot for roughly this amount, with maybe aiming for the higher end of the bracket (8-11) since my character is an hybrid fighter/mage...
Last edited March 27, 2018 6:01 pm
Mar 27, 2018 8:52 pm
These all look awesome.
Mar 27, 2018 9:23 pm
I didn’t mention it before, but my plan is to be fairly heavy on prescience and movement with some Creation
Mar 27, 2018 9:49 pm
I noticed on some of the archetype that their favored move sometimes affect an area or multiple target. How do you build that?
Mar 27, 2018 10:15 pm
I'm not sure I'm understanding the question, I know off the top of my head that if you'd like to damage multiple targets at once or a larger than 5' cube for area damage you roll with disadvantage. Were you asking about the mechanic specifically or how to create a character that specializes in that type of attack?
Mar 27, 2018 10:16 pm
The disadvantage is one level of disadvantage per enemy or per 5 foot segment on the cube. So if you want to fldamge 3 people at once you would need looking at disavantage 2.
Mar 28, 2018 1:26 am
There's also an aura boon that can apply a second effect to an area. There's also a couple feats for multiple target stuff
Mar 28, 2018 2:22 am
Yeah, maybe I'll mess with area effect and multiple targets once I gain a level or two, right now I'm not too sure how to use them and I do not have the feats needed to not have disadvantage...
Mar 28, 2018 2:44 am
This is such different system that maybe getting our feet wet with other stuff is a good approach.
PS Crimson Jack looks awesome
Mar 28, 2018 3:23 am
Submitted Nukux the Duende Private Eye. Still working on Favored Actions
Mar 28, 2018 3:30 am
Nukux looks dope
Mar 28, 2018 3:34 am
I'm really looking forward to it. Im still trying to get a sense of the narrative scope of his abilities.
Mar 28, 2018 5:35 am
Well that's the beauty of this game. It's super story focused, to the point that the creators said to not get the rules get in the way of the narrative. Part of the play will be fleshing this out for everyone.
Mar 28, 2018 5:36 am
Mushroommage, Shani looks good.
Mar 28, 2018 5:37 am
So I know some people are still finishing up their character. Do you think that we should start playing soon, or should we look for more players? The thread I made seems pretty bare, but if any of you know of anyone on the site who might like to join, we can try to get them in here.
Mar 28, 2018 5:46 am
I'm good with jumping into the game. If other want to join we can add them in.
Mar 28, 2018 11:16 am
I agree
Mar 28, 2018 3:57 pm
I have no strong feeling one way or another. Do as you feel.
Mar 28, 2018 8:49 pm
@Starrbeardo - I added some Perks and Flaws to Shani. Figure you want to know about that since it is new info. Flaws are Phobia of Spiders and Stubborn. Perks are Attractive and Local Hero. I figure Local Hero probably only works in the Projects, or people from the Projects.
Mar 28, 2018 8:51 pm
nice I saw when that update happened.
Mar 28, 2018 10:08 pm
I'm pretty much left with picking up my non-weapon, non-armor equipment... Not too sure what to get... any suggestions?
Mar 28, 2018 10:57 pm
Hmm...I hadn't thought much about that either. We are set in modern day. Try to put yourself in the mind of your character and fill your pockets/bag with the stuff they would carry?

Like for me...I always do the "wallet, keys, cellphone" check before I walk out the door. At home, I've got my laptop, it only occasionally leaves the house when i know I will be sitting around somewhere with time to kill. I also have a couple external batteries for charging my phone on the go, and the cords that go with that.

Shani will carry a number of trinkets and talisman to focus her spells on. She doesn't own a car since she can fly, maybe you want to claim a mode of transport?
Mar 28, 2018 11:08 pm
I like MushroomMage's take on it. These are means to enrich the character, so any odds or ends that a Jack of All trades might want to have makes sense to me. Lockpick kit, multi-tool, lighter, stuff like that. If it's something weird like a multipass from 5th Element, I don't think it would fit, but I trust your judgment on these type of things.
Mar 28, 2018 11:30 pm
I's see him ride one of those "ninja" motorcycle... Yes it's cliché and flashy, but that,s who Crimson Jack is... :P
Apr 1, 2018 1:17 pm
I feel like I'm missing this somewhere, but can't seem to find it. For the attribute scores, do you want us to use one of the quickbuilder arrays or buy them?
Edit: Nvm, I just wasn't reading it properly.


Thinking about making a black market tinkerer type fusing magic and tech together for the not so fortunate.
Last edited April 1, 2018 2:18 pm
Apr 1, 2018 3:26 pm
Sounds dope, I'm glad you found the info.
Apr 1, 2018 6:25 pm
[ +- ] Ethan Gage and his pet Rags
Ethan Gage
So I think I'm pretty much set, having a little issue with the items though, not really sure what to do there. Maybe I'll work on that in the mean time.
Last edited April 2, 2018 3:34 am
Apr 1, 2018 7:36 pm
Josh Thompson

He's a college senior who's studies the physics of magic. He also blends tinkering with magic, but not so much with the tech stuff. His father was military and taught him how to shoot and (I'm not sure if it's allowed) he wears a bracelet that he created that when called upon (He uses his Alteration PL 5) changes to a Colt 1911 handgun.

When not in college (assuming there are colleges here), he spends time working in a shop, building stuff.

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