Remnant Session 1: Tickings out of the Blue

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May 17, 2018 3:07 pm
CaveJohnson sent a note to Remnant
May 17, 2018 3:56 pm
Remnant sent a note to CaveJohnson
May 17, 2018 4:17 pm
CaveJohnson sent a note to Remnant
May 17, 2018 4:19 pm
OOC:
wait can we get counters also when they dont hit? =)
May 17, 2018 4:40 pm
OOC:
Some people due. Just remembered I need to tag XP (you get an XP every time you fail a check)
May 17, 2018 5:49 pm
OOC:
correct, i should have 2 fails unless you saw more that i didnt.
May 17, 2018 6:23 pm
"Thank you!" shouts Augustin, hoping whoever aided hears his gratitude. He turns his attention to the larger creature being held at bay by the group with spears. "Yes! We stand together!" He rushes over and swings his blade at the beast.

Rolls

Attack, to hit - (2d6+1)

(63) + 1 = 10

Damage, if applicable - (1d6+1)

(1) + 1 = 2

May 17, 2018 6:49 pm
Augustin changes targets and moves past Maximiano and rushes the other large beetle like creature. He deftly moves past the slower heavy creature's defense and slams in an attack. He feels the reverberation through his hand and arm from the impact the monster not even changing his actions and focus point. Feeling the tingling leave his hand and arm and the feeling returned you're probably surprised Maximiano has been dealing with this the whole time by himself.

"It's shell if thick boy, if you don't hit it hard enough you'll just tire yourself out." the Caravan leader states from his formation on the other side of the monster trying to contain it's movement for their next offensive formation.
OOC:
Yep Dunwick's at 2, Max at 1, Augustin at 1XP so far.
May 21, 2018 2:28 am
"Any suggestions?" Augustin shouts out hoping for some insight.
May 21, 2018 6:45 pm
"Go help your companions we're fine on our own." he states. Looking to his weapon and the formation it might just be he has no idea how you'd do with your sword when everyone else is stabbing with spears around the monster without taking one to the side or rear from friendly missed thrusts. Augustin finally realizes Dunwick has been running away from one creature this whole time. Looking down the one he had been fighting seemed to have followed him also. Maximiano has been going toe to toe with one of the larger beast and Xadra is off against skirmishing and fighting in her own way.
May 21, 2018 6:58 pm
OOC:
well then, that makes me seem more of a wuse, i my mind i pictured a gang of them or me darting through crowds of bettles XD
May 21, 2018 7:00 pm
OOC:
Or really light hearted considering you still haven't attacked it and been doing other things. XD
May 22, 2018 1:03 am
"Understood," says Augustin, and he moves off with his sword drawn to intervene on behalf of Dunwick.
May 23, 2018 11:36 am
OOC:
So you're going to defend or half and slash?
May 23, 2018 1:14 pm
OOC:
Defend for now, to help Dunwick get re-settled this turn. Then we can attack as a tandem.
May 23, 2018 3:43 pm
OOC:
Ok but be mindful of how Defend works.
When you stand in defense of a person, item, or location under attack, roll+Con. On a 10+, hold 3. On a 7–9, hold 1. As long as you stand in defense, when you or the thing you defend is attacked you may spend hold, 1 for 1, to choose an option:

Redirect an attack from the thing you defend to yourself
Halve the attack’s effect or damage
Open up the attacker to an ally giving that ally +1 forward against the attacker
Deal damage to the attacker equal to your level

Defending something means standing nearby and focusing on preventing attacks against that thing or stopping anyone from getting near it. When you’re no longer nearby or you stop devoting your attention to incoming attacks then you lose any hold you might have had.

You can only spend hold when someone makes an attack on you or the thing you’re defending. The choices you can make depend on the attacker and the type of attack. In particular, you can’t deal damage to an attacker who you can’t reach with your weapon.
An attack is any action you can interfere with that has harmful effects. Swords and arrows are attacks, of course, but so are spells, grabs, and charges.

If the attack doesn’t deal damage then halving it means the attacker gets some of what they want but not all of it. It’s up to you and the GM to work out what that means depending on the circumstances. If you’re defending the Gem Eye of Oro-Uht and an orc tries to grab it from its pedestal then half effect might mean that the gem gets knocked to the floor but the orc doesn’t get his hands on it, yet. Or maybe the orc gets a hold of it but so do you—now you’re both fighting over it, tooth and nail. If you and the GM can’t agree on a halved effect you can’t choose that option.

Defending yourself is certainly an option. It amounts to giving up on making attacks and just trying to keep yourself safe.

Jabes might remember the minute you attack you lose holds from a successful defend and the option to redirect damage if you're defending someone else so keep this in mind.
May 23, 2018 4:04 pm
OOC:
i would suggest just to attack, the best defense is a "sharp" offence XD
May 23, 2018 4:25 pm
OOC:
Attacking is almost always mechanically superior to the Defend move but Defend does seem to suit Augustin's personality!
May 23, 2018 7:53 pm
OOC:
I'll just go with Defend. I think it suits the character more, as well as the situation. Also, since this a game to help see how the rules work, maybe its better just to go with Defend since it might be a less commonly used approach to combat.
"Collect yourself!" Augustin shouts at Dunwick. "I'll help keep this thing off of you so we can destroy it together."
Last edited May 23, 2018 7:54 pm

Rolls

Defend - (2d6+2)

(15) + 2 = 8

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