Stray Dogs Episode I - The Station of Death

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Aug 21, 2015 8:05 pm
Saru delays his action. He'll attack (unarmed) the first zombie to get to melee distance. At the end of the turn if no one is at melee distance he'll shoot (holdout pistol so free action to draw) any enemy he can. If he ends unarmed his INI is 10 and DEF 18, if he ends up with the pistol his INI is 12 and DEF 16

Rolls

ATTACK (16 -3 OD if unarmed, 13 -2 OD if using pistol) - (1d20)

(18) = 18

ENEMY DEF (15 or 17 depending on the enemy) - (1d20)

(12) = 12

Aug 22, 2015 1:58 am
Hotwire draws his holdout laser and blasts one of the zombies before ducking around the doorway. "We can't let them out of that room or we'll end up trashing the station's command consoles!"
Last edited August 22, 2015 6:23 am

Rolls

Shooting at Blue zombie - RAT (11) - (1d20)

(15) = 15

zombie DEF - (1d20-2)

(10) - 2 = 8

Aug 22, 2015 11:07 am
The creatures spill forward, attacking the first thing they come across, in this case Saru.

The first zombie swings wide, losing his balance, he topples to the ground (-2 to attacks, -2 to Def next round)

The rest paw at the Borgoz but he withstands the pain.

Rolls

Zombie Attack 15 - (1d20)

(20) = 20

Saru DEF 18 - (1d20)

(10) = 10

Zombie Attack 13 + Gang Up Bonus (1) 16 - (1d20)

(5) = 5

Saru DEF 18 - (1d20)

(10) = 10

Zombie Attack 13 + Gang Up Bonus (2) 17 - (1d20)

(9) = 9

Saru DEF 18 - (1d20)

(10) = 10

Aug 22, 2015 11:11 am
ROUND TWO

Initiative
12 S'skaar DEF: 10, HP: 16/16 SP: 0
11 Kalerik DEF: 8, HP: 18/18, SP: 0
11 Hotwire DEF: 9, HP: 16/16, SP: 1
10 Saru DEF: 18, HP: 22/22, SP: 1
4 Undead Scientists (4) & Undead Tech DEF: 15, HP: 100% , DEAD , 100% , 100% , "100%
4 Undead Security DEF: 17, HP: 76%

Conditional Modifiers
S'skaar is behind medium cover
S'skaar has been aiming one round (+2)
Kalerik is sneaking (CTN 9)

COMBAT MAP
Click to view/move your pawn (Move on your turn only). Reference color of target's border in your attack.
Aug 22, 2015 2:38 pm
S'skaar will shoot the bule undead security officer between Saru and Hotwire.

Rolls

S'skaar's Attack (RAT 13, +2 for aiming, -1 for melee, Total CTN 14) - (1d20)

(18) = 18

Security Zombie's DEF (DEF 17, -2 for hould out laser, Total CTN 15) - (1d20)

(11) = 11

Aug 23, 2015 3:26 pm
Kalerik will come out of Hotwire's Shadow and will attempt to run his chainsword through the first security zombi.

Rolls

Attack, (BOD+STR+WB; CTN: 13). - (1d20)

(16) = 16

Enemies Defense, (17, -3 for chainsword, CTN:14) - (1d20)

(1) = 1

Aug 23, 2015 4:13 pm
Hotwire blasts the downed zombie again with his holdout laser. His free hand hovers over the door control panel. He intends to close the door if things get too nasty.
Last edited August 23, 2015 4:51 pm

Rolls

Shooting at Blue zombie - RAT (11) - (1d20)

(10) = 10

Zombie DEF 17 -2 (holdout laser) -2 (prone) = CTN (13) - (1d20)

(4) = 4

Aug 23, 2015 4:19 pm
Hotwire blasts the undead security guard on the floor, for 6pts of damage.

+1 SP to Hotwire.
Aug 23, 2015 5:49 pm
Saru will attack unarmed at the purple zombie

Editing to add my slayer dice
Last edited August 23, 2015 5:50 pm

Rolls

Attack 16 - (1d20)

(1) = 1

Def 15-3 =12 - (1d20)

(17) = 17

Slayer dice - (1d20)

(12) = 12

Aug 23, 2015 9:09 pm
Saru comes in strong with both hands to either side of the lab tech's head. The furious blow crushes the man's skull like an egg shell and he drops without a sound. (28 pts of damage - dead!)

+1 SP to Saru
Aug 24, 2015 12:35 am
The zombie on the ground stands up

The others move in, focusing on Saru again

Rolls

Zombie Attack 13 + Gang Up Bonus +1 = 14 - (1d20)

(17) = 17

Saru DEF 18 - (1d20)

(2) = 2

Zombie Attack 13 + Gang Up Bonus (1), lateral 15 - (1d20)

(17) = 17

Saru DEF 18 - (1d20)

(16) = 16

Aug 24, 2015 12:36 am
ROUND THREE

Initiative
12 S'skaar DEF: 10, HP: 16/16 SP: 1
11 Kalerik DEF: 8, HP: 18/18, SP: 0
11 Hotwire DEF: 9, HP: 16/16, SP: 1
10 Saru DEF: 18, HP: 22/22, SP: 2
4 Undead Scientists (4) & Undead Tech DEF: 15, HP: 100% , DEAD , 88% , 100% , "100%
4 Undead Security DEF: 17, HP: 25%

Conditional Modifiers
S'skaar is behind medium cover

COMBAT MAP
Click to view/move your pawn (Move on your turn only). Reference color of target's border in your attack.
Aug 24, 2015 2:07 am
S'skaar will attempt another shot on the blue zombie between Saru and Hotwire.

Rolls

S'skaar's attack (RAT 13, -1 melee, total CTN 12) - (1d20)

(1) = 1

Zombie's DEF (DEF 17, -2 hold out laser, total CTN 15) - (1d20)

(2) = 2

S'skaar's Slaying Dice (CTN 12) - (1d20)

(3) = 3

Aug 24, 2015 2:32 am
S'skaar's keen understanding of technology makes him one with his laser....13 pts of damage!

+1 SP to S'skaar.
Aug 24, 2015 2:50 am
Kalerik is going to grumble, "can't let you all have all the fun". And attempts another swing, with his chainsword, at the blue security zombie.

Rolls

Attack (CTN: 13) - (1d20)

(7) = 7

Enemies Defense (CTN: 14) - (1d20)

(9) = 9

Aug 24, 2015 11:54 am
The zombie pushes back against your assault, unharmed, as the chainsword grinds against his body armor.
Aug 24, 2015 1:01 pm
Saru attacks the green zombie

Rolls

Def 12 - (1d20)

(15) = 15

Attack 16 - (1d20)

(3) = 3

Aug 24, 2015 1:06 pm
The punch grazes the zombie for 3 pts. damage

+1 SP to Saru
Aug 24, 2015 2:51 pm
Hotwire holds his position and fires at the blue zombie's skull.
OOC: I got skipped, should've gone after Kalerik. Ooh look at that...a coup! :-D
Last edited August 24, 2015 2:56 pm

Rolls

Shooting at Blue zombie - RAT (11) + Shooting into Turmoil (1) = CTN (12) - (1d20)

(1) = 1

Zombie DEF 17 -2 (holdout laser) = CTN (15) - (1d20)

(12) = 12

Slayer Die - (1d20)

(19) = 19

Aug 24, 2015 5:03 pm
Despite a well aimed shot from Hotwire, the zombie absorbs the shot!
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