Stray Dogs Episode I - The Station of Death

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Aug 20, 2015 6:24 pm
S'skaar grumbles then tries again.

Rolls

S'skaar's Hacking check (MND+IN+Technician+Hacker+Laptop-2, CTN15) - (1d20)

(2) = 2

Aug 20, 2015 6:40 pm
The system security gets the best of him again!

(Can repeat at -4)

Rolls

Firewall CTN 20 - (1d20)

(12) = 12

Aug 20, 2015 6:48 pm
"Alright... What is it huu-mans say? 'Third time's a charm?'"

Rolls

S'skaar's Hacking check (MND+IN+Technician+Hacker+Laptop-4, CTN13) - (1d20)

(17) = 17

Aug 20, 2015 7:06 pm
"Alright, one last try, but if I fail this, I doubt I'll be able to get anything..."

"...Okay, let's get out of here..."

(OOC: Unless I still managed to get something with the regular Research Data check?)
Last edited August 20, 2015 7:07 pm

Rolls

S'skaar's Hacking check (MND+IN+Technician+Hacker+Laptop-6, CTN11) - (1d20)

(12) = 12

Aug 20, 2015 7:24 pm
While S'skaar busies himself with the computers, Hotwire does a close examination of the two doors, and attempts a Bio scan of the rooms beyond as well.
OOC: Door on the left first.

Rolls

Search door on the left (CTN 12) - (1d20)

(5) = 5

If possible, Scan beyond door on the left (CTN 12) - (1d20)

(18) = 18

Search the other door (CTN 12) - (1d20)

(14) = 14

If possible, Scan beyond door (CTN 12) - (1d20)

(12) = 12

Aug 20, 2015 9:47 pm
Hotwire walks around the control station and moves towards the door to the left. On the floor are some large cigar shaped droppings. About the size of a cucumber. The door has no traps and the bioscanner reads nothing... The other door is also unremarkable - The bioscanner reads that there are about a half dozen life forms beyond...
Aug 21, 2015 3:59 am
Hotwire relays his findings to the crew. "Half a dozen life forms beyond this door. Could be hostiles or could be station crew hiding from whatever dropped that turd. I say lock & load, gents."
Last edited August 21, 2015 7:46 am
Aug 21, 2015 6:55 am
Saru nods to Hotwire and prepares for battle. He approaches the door, ready to open it, waiting for a signal from his comrades confirming they are ready.
Aug 21, 2015 7:09 am
Kalerik gives the "ok" to Saru and attempts to slip into the shadows behind his allies. Perhaps he would be able to sneak up behind a poor fellow and run his chainsword through his back.

(OOC: I realize, in hindsight, that I probably did not need to add "Stealth II")
Last edited August 21, 2015 7:11 am

Rolls

Sneak Check w/ Stealth II (MOB+AG+4: CTN: 16) - (1d20)

(9) = 9

Aug 21, 2015 2:15 pm
S'skaar will take cover behind one of the computer consoles, taking out his hold out laser pistol, and nod that he is ready...
Aug 21, 2015 2:22 pm
Saru puts his meaty fist to the door open button and it swishes open to reveal a conference room. Standing all about are a half dozen men - 4 in lab coats, 1 in a technician's jumper and 1 in security officer's uniform. They face different directions. One turns and you can see his features are sunken in and eyes are milky white. Blood crusts his mouth and you see his chest is riddled with bullet holes. The man howls a raspy growl and raises his hands toward you. The others turn and do likewise. You can see that they too look wounded and cadaverous!

"Combat Round to follow after I get back from a meeting!
Aug 21, 2015 3:24 pm
"I think I've seen that in old 20th and 21st century human data files. I think they're called 'zombies' and apparently the humans had lot of trouble with those back in the 20th and 21st century judging by all the amount of documentaries they made about these creatures..."
Aug 21, 2015 3:36 pm
kalajel says:
"I think I've seen that in old 20th and 21st century human data files. I think they're called 'zombies' and apparently the humans had lot of trouble with those back in the 20th and 21st century judging by all the amount of documentaries they made about these creatures..."
XD

"If I'm not mistaken they used those pokemen to destroy them, right?"
Aug 21, 2015 3:49 pm
"Could be. Those old data files are very old and very damaged, plus they sometimes seem to contradict themselves... those could be slow zombies or fast ones, I can't tell right now. Either way, I think we need to stake them through the heart... Or maybe its a silver bullet; I don't quite remember... I swear, the old humans must have had an infestation of those every other week..."
Aug 21, 2015 3:50 pm
ROUND ONE

Initiative
12 S'skaar DEF: 10, HP: 16/16 SP: 0
11 Kalerik DEF: 8, HP: 18/18, SP: 0
11 Hotwire DEF: 9, HP: 16/16, SP: 0
10 Saru DEF: 18, HP: 22/22, SP: 0
4 Undead Scientists (4) & Undead Tech DEF: 15, HP: 100% , 100% , 100% , 100% , 100%
4 Undead Security DEF: 17, HP: 100%

Conditional Modifiers
S'skaar is behind medium cover
Kalerik is sneaking (CTN 9)

COMBAT MAP
Click to view/move your pawn (Move on your turn only). Reference color of target's border in your attack.
Aug 21, 2015 3:51 pm
ParvusDomus says:
"If I'm not mistaken they used those pokemen to destroy them, right?"
Kalerik roles his eyes and powers on his chainsword.
"All right, Donkey Kong, get ready to do some cutting".
Last edited August 21, 2015 3:52 pm
Aug 21, 2015 4:57 pm
OOC: Dex I think your got my numbers wrong: I have DEF 18 while unarmed (16 when armed with 12 INI)

By the way the map looks great
Last edited August 21, 2015 4:58 pm
Aug 21, 2015 5:09 pm
Noticing that the zombies have a bit too much cover right now, compared to where he is, S'skaar will brace against the console and take aim (aiming action) in order to provide cover fire for those who will be in melee, or to snipe a zombie if it walks out into the open...
Aug 21, 2015 5:53 pm
Kalerik decides to slip in just behind Hotwire to keep his cover and, if all goes well, use Saru and Hotwire as a distraction against these corpse-like creatures.
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